Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
ExcuseMeh
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,527 Elo+
Party 3
Hades
Hades
Jtoo2006
Hades
Level 47
God Stats
3W - 3L
1,369 SR
Queue Stats
65W - 58L
1,467 Elo+
Party 1
King Arthur
King Arthur
RELAMPAGO1007
King Arthur
Level 80
God Stats
12W - 3L
1,690 SR
Queue Stats
148W - 144L
1,505 Elo+
Party 1
Scylla
Scylla
cakioe
Scylla
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 56
1,512 SR
1,500 Elo+

VS

Team Averages
Level 67
1,496 SR
1,393 Elo+
Thor
Thor
AzotaRukas
Thor
Level 8
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 2
Athena
Athena
CloudStrife511
Athena
Level 129
God Stats
8W - 7L
1,449 SR
Queue Stats
28W - 20L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Mihawk060
Cthulhu
Level 15
God Stats
3W - 2L
1,681 SR
Queue Stats
97W - 87L
1,447 Elo+
Party 2
Thoth
Thoth
PauloCGP
Thoth
Level 141
God Stats
4W - 3L
1,535 SR
Queue Stats
146W - 147L
1,424 Elo+
Solo
Anhur
Anhur
RaiZeM29
Anhur
Level 40
God Stats
5W - 5L
1,536 SR
Queue Stats
22W - 18L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 3 / 2
7,996
571
7,476
12,556
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
ExcuseMeh
Shiva
13
2 / 1 / 5
8,187
585
4,382
9,091
5,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Jtoo2006
Hades
12
3 / 2 / 8
7,243
517
8,358
7,830
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
RELAMPAGO1007
King Arthur
13
1 / 1 / 8
7,286
520
6,410
10,283
8,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
cakioe
Scylla
11
2 / 1 / 7
7,163
512
2,702
5,538
1,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
5,796
414
2,417
6,737
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 2
5,940
424
2,795
11,297
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Mihawk060
Cthulhu
12
1 / 2 / 0
6,596
471
4,465
9,314
8,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
PauloCGP
Thoth
9
1 / 2 / 1
6,295
450
1,340
6,886
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RaiZeM29
Anhur
11
2 / 4 / 2
6,320
451
6,310
9,905
4,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
7
8
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
2
3
L
2
4
1
0.63
L
1
5
2
0.4
W
Shiva
ExcuseMeh
Shiva
2
1
5
4.5
W
Hades
Jtoo2006
Hades
3
2
8
3.5
L
Cthulhu
Mihawk060
Cthulhu
1
2
0
0.5
L
Thoth
PauloCGP
Thoth
1
2
1
0.75
W
King Arthur
RELAMPAGO1007
King Arthur
1
1
8
5
L
Anhur
RaiZeM29
Anhur
2
4
2
0.75
W
Scylla
cakioe
Scylla
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
17,327
45,298
Taken
44,139
23,988
Mitigated
26,341
13,569
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,476
2,409
0
4,401
12,556
4,636
852
1,686
10,870
39,614
0
L
2,417
962
0
136
6,737
2,345
0
3,633
3,104
0
12,537
L
2,795
1,042
0
483
11,297
8,931
308
5,758
5,539
10,224
0
W
Shiva
ExcuseMeh
Shiva
4,382
472
387
2,844
9,091
5,033
1,868
3,628
5,463
0
48,596
W
Hades
Jtoo2006
Hades
8,358
1,389
1,920
3,205
7,830
3,634
1,824
1,366
6,464
43,169
0
L
Cthulhu
Mihawk060
Cthulhu
4,465
373
0
1,529
9,314
8,074
0
1,621
7,693
40,959
0
L
Thoth
PauloCGP
Thoth
1,340
381
0
3,726
6,886
2,786
0
2,667
4,219
31,672
3,906
W
King Arthur
RELAMPAGO1007
King Arthur
6,410
1,015
0
490
10,283
8,733
675
1,244
9,039
0
48,178
L
Anhur
RaiZeM29
Anhur
6,310
3,445
0
1,165
9,905
4,205
665
5,117
4,788
0
35,993
W
Scylla
cakioe
Scylla
2,702
263
0
322
5,538
1,952
210
585
4,953
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
30,947
314
Minions Killed
234
0
Camps Cleared
0
1,313,335
Distance Traveled
1,097,932
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,996
571
60
4
0
279,687
5
L
Thor
5,796
414
16
1
0
198,947
2
L
Athena
5,940
424
15
1
0
220,327
2
W
Shiva
8,187
585
91
7
0
300,951
5
W
Hades
7,243
517
71
5
0
241,738
0
L
Cthulhu
6,596
471
82
6
0
269,913
0
L
Thoth
6,295
450
69
5
0
156,585
0
W
King Arthur
7,286
520
63
5
0
276,473
3
L
Anhur
6,320
451
52
4
0
252,160
0
W
Scylla
7,163
512
29
2
0
214,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role