Player Matchup

Lancelot
Lancelot
Aniemosity
Lancelot
Level 156
God Stats
11W - 6L
1,775 SR
Queue Stats
69W - 53L
1,635 Elo+
Party 1
Discordia
Discordia
BigSteppaMo
Discordia
Level 127
God Stats
3W - 3L
1,569 SR
Queue Stats
257W - 306L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
KxngJvyy
Gilgamesh
Level 58
God Stats
5W - 12L
1,313 SR
Queue Stats
100W - 120L
1,501 Elo+
Party 1
Team Averages
Level 114
1,552 SR
1,548 Elo+

VS

Team Averages
Level 95
1,429 SR
1,432 Elo+
Fafnir
Fafnir
GBN Rose
Fafnir
Level 127
God Stats
20W - 13L
1,639 SR
Queue Stats
381W - 394L
1,533 Elo+
Solo
Vulcan
Vulcan
niqquhluva
Vulcan
Level 13
God Stats
1W - 4L
1,386 SR
Queue Stats
32W - 17L
1,342 Elo+
Party 2
Lancelot
Lancelot
xXkiller_juanXx
Lancelot
Level 146
God Stats
0W - 5L
1,263 SR
Queue Stats
71W - 67L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aniemosity
Lancelot
19
14 / 2 / 5
14,571
810
24,809
17,690
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
BigSteppaMo
Discordia
15
1 / 4 / 11
11,657
648
13,808
11,288
4,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KxngJvyy
Gilgamesh
18
5 / 2 / 11
12,854
714
11,312
23,927
18,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GBN Rose
Fafnir
16
5 / 6 / 3
11,812
656
14,233
22,193
29,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
niqquhluva
Vulcan
14
3 / 7 / 2
10,761
598
15,062
15,374
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
14
0 / 7 / 5
9,875
549
9,573
19,701
7,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
8
8
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aniemosity
Lancelot
14
2
5
8.25
W
Discordia
BigSteppaMo
Discordia
1
4
11
1.63
L
Fafnir
GBN Rose
Fafnir
5
6
3
1.08
W
Gilgamesh
KxngJvyy
Gilgamesh
5
2
11
5.25
L
Vulcan
niqquhluva
Vulcan
3
7
2
0.57
L
Lancelot
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,929
Damage
38,868
52,905
Taken
57,268
32,364
Mitigated
42,960
18,284
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aniemosity
Lancelot
24,809
4,976
0
7,101
17,690
9,505
2,027
8,523
8,905
0
62,698
W
Discordia
BigSteppaMo
Discordia
13,808
384
0
2,838
11,288
4,584
120
6,526
4,383
42,042
0
L
Fafnir
GBN Rose
Fafnir
14,233
3,265
0
4,795
22,193
29,191
378
3,372
18,821
35,375
0
W
Gilgamesh
KxngJvyy
Gilgamesh
11,312
1,669
1,408
6,937
23,927
18,275
77
13,520
9,874
0
44,213
L
Vulcan
niqquhluva
Vulcan
15,062
3,057
0
690
15,374
5,892
0
5,287
10,087
41,352
0
L
Lancelot
9,573
1,690
203
3,228
19,701
7,877
0
5,286
14,415
0
28,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
32,448
217
Minions Killed
148
11
Camps Cleared
3
945,374
Distance Traveled
898,591
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,571
810
78
4
6
348,591
4
W
Discordia
11,657
648
68
4
2
253,142
1
L
Fafnir
11,812
656
33
2
0
289,999
2
W
Gilgamesh
12,854
714
71
4
3
343,641
13
L
Vulcan
10,761
598
72
4
1
300,340
0
L
Lancelot
9,875
549
43
2
2
308,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role