Player Matchup

Chronos
Chronos
Silver II
PiedmontBark437
Chronos
Silver II
Level 119
God Stats
3W - 2L
1,695 SR
Queue Stats
21W - 20L
1,283 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
RainbowMoss2653
Gilgamesh
Silver I
Level 59
God Stats
2W - 5L
1,495 SR
Queue Stats
21W - 20L
1,317 MMR
Party 2
Hachiman
Hachiman
Silver I
pecaomenggg
Hachiman
Silver I
Level 96
God Stats
2W - 1L
1,501 SR
Queue Stats
21W - 20L
1,317 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,564 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 67
1,590 SR
1,302 MMR
Artemis
Artemis
Silver I
Carlos23Ash
Artemis
Silver I
Level 64
God Stats
3W - 0L
1,420 SR
Queue Stats
45W - 54L
1,307 MMR
Solo
Ares
Ares
Gold III
SkillzMadeMe
Ares
Gold III
Level 68
God Stats
3W - 2L
1,898 SR
Queue Stats
20W - 21L
1,804 MMR
Party 1
Discordia
Discordia
Silver III
xlovables
Discordia
Silver III
Level 69
God Stats
41W - 41L
1,452 SR
Queue Stats
92W - 89L
794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,184
656
11,496
14,737
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RainbowMoss2653
Gilgamesh
12
2 / 6 / 5
8,859
633
4,864
17,237
14,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
pecaomenggg
Hachiman
14
6 / 6 / 2
10,059
719
15,742
15,288
6,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
KuzenboThothBacchusAh Muzen CabSylvanus

VS

Bans
BastetZeusBaron SamediAh PuchScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carlos23Ash
Artemis
15
7 / 6 / 5
10,841
774
13,921
14,726
7,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 10
10,548
753
11,228
19,813
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
xlovables
Discordia
15
5 / 2 / 8
10,626
759
16,182
7,015
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
14
14
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Carlos23Ash
Artemis
7
6
5
1.58
L
1
2
6
2
L
Gilgamesh
RainbowMoss2653
Gilgamesh
2
6
5
0.75
W
2
1
10
7
L
Hachiman
pecaomenggg
Hachiman
6
6
2
1.17
W
Discordia
xlovables
Discordia
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
41,331
47,262
Taken
41,554
26,978
Mitigated
37,703
7,133
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Carlos23Ash
Artemis
13,921
4,345
0
492
14,726
7,696
2,106
4,807
9,919
0
49,560
L
11,496
2,009
0
4,018
14,737
6,374
0
8,127
6,610
45,167
0
L
Gilgamesh
RainbowMoss2653
Gilgamesh
4,864
1,033
0
1,440
17,237
14,105
0
10,121
7,116
0
14,361
W
11,228
396
0
4,676
19,813
26,787
407
4,471
15,342
19,810
0
L
Hachiman
pecaomenggg
Hachiman
15,742
10,503
0
1,675
15,288
6,499
0
9,400
5,888
0
30,884
W
Discordia
xlovables
Discordia
16,182
1,135
350
1,610
7,015
3,220
610
2,908
4,107
48,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
32,015
130
Minions Killed
137
6
Camps Cleared
6
693,824
Distance Traveled
733,714
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,841
774
70
5
1
217,746
1
L
Chronos
9,184
656
68
5
2
259,055
2
L
Gilgamesh
8,859
633
19
1
1
214,269
0
W
Ares
10,548
753
9
1
0
266,661
2
L
Hachiman
10,059
719
43
3
3
220,500
3
W
Discordia
10,626
759
58
4
5
249,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role