Player Matchup

Kukulkan
Kukulkan
BgInfamous1893
Kukulkan
Level 126
God Stats
2W - 0L
1,649 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 2
Medusa
Medusa
ZeroXDive
Medusa
Level 57
God Stats
1W - 0L
1,287 SR
Queue Stats
18W - 12L
1,590 Elo+
Party 2
Vamana
Vamana
fabiannv_b
Vamana
Level 136
God Stats
1W - 0L
1,892 SR
Queue Stats
28W - 21L
1,619 Elo+
Party 2
Team Averages
Level 106
1,610 SR
1,607 Elo+

VS

Team Averages
Level 103
1,326 SR
1,446 Elo+
Hera
Hera
CanoRodz
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Bacchus
Bacchus
Cryotyk
Bacchus
Level 86
God Stats
0W - 1L
1,214 SR
Queue Stats
2W - 4L
1,457 Elo+
Party 1
Lancelot
Lancelot
Fade KRAB
Lancelot
Level 101
God Stats
0W - 3L
1,263 SR
Queue Stats
2W - 7L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 0 / 8
11,333
810
13,271
8,276
3,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ZeroXDive
Medusa
15
9 / 1 / 5
10,960
783
11,932
7,729
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
fabiannv_b
Vamana
16
0 / 0 / 14
10,123
723
7,642
11,141
9,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 6 / 0
9,009
644
7,093
10,889
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Cryotyk
Bacchus
11
0 / 5 / 0
8,117
580
5,179
15,543
20,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
Fade KRAB
Lancelot
12
0 / 6 / 1
8,281
592
8,638
11,008
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
0
8
12
L
Hera
1
6
0
0.17
L
Bacchus
Cryotyk
Bacchus
0
5
0
0
L
Lancelot
Fade KRAB
Lancelot
0
6
1
0.08
W
Medusa
ZeroXDive
Medusa
9
1
5
11.5
W
Vamana
fabiannv_b
Vamana
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
20,910
27,146
Taken
37,440
16,473
Mitigated
31,734
6,515
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,271
1,441
0
1,735
8,276
3,721
394
3,196
4,976
53,231
0
L
Hera
7,093
1,358
0
515
10,889
4,936
0
2,877
8,012
39,595
0
L
Bacchus
Cryotyk
Bacchus
5,179
666
345
288
15,543
20,177
0
6,056
9,487
17,566
0
L
Lancelot
Fade KRAB
Lancelot
8,638
750
0
1,097
11,008
6,621
0
4,846
6,162
0
16,040
W
Medusa
ZeroXDive
Medusa
11,932
5,633
0
2,840
7,729
3,669
1,659
3,500
4,025
0
42,214
W
Vamana
fabiannv_b
Vamana
7,642
3,816
0
1,940
11,141
9,083
121
5,952
4,959
0
36,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
25,407
196
Minions Killed
131
9
Camps Cleared
3
820,914
Distance Traveled
784,050
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,333
810
99
7
2
284,174
2
L
Hera
9,009
644
82
6
1
236,650
2
L
Bacchus
8,117
580
21
2
2
249,217
5
L
Lancelot
8,281
592
28
2
0
298,183
2
W
Medusa
10,960
783
47
3
3
252,562
5
W
Vamana
10,123
723
50
4
4
284,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role