Player Matchup

Heimdallr
Heimdallr
Dp1903
Heimdallr
Level 82
God Stats
2W - 1L
1,525 SR
Queue Stats
64W - 58L
1,445 Elo+
Party 1
Izanami
Izanami
JKito
Izanami
Level 28
God Stats
2W - 2L
1,333 SR
Queue Stats
154W - 144L
1,475 Elo+
Party 2
Ymir
Ymir
Meyra007
Ymir
Level 17
God Stats
14W - 14L
1,442 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 1
Anubis
Anubis
markeLoff
Anubis
Level 27
God Stats
4W - 3L
1,534 SR
Queue Stats
23W - 28L
1,386 Elo+
Party 1
Thanatos
Thanatos
zako09
Thanatos
Level 118
God Stats
2W - 1L
1,641 SR
Queue Stats
170W - 151L
1,465 Elo+
Party 2
Team Averages
Level 54
1,495 SR
1,434 Elo+

VS

Team Averages
Level 52
1,402 SR
1,339 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
MrAmnesiaBE
Bellona
Level 39
God Stats
1W - 9L
1,053 SR
Queue Stats
7W - 36L
951 Elo+
Party 3
Thor
Thor
ShaggySZN
Thor
Level 68
God Stats
4W - 7L
1,386 SR
Queue Stats
200W - 223L
1,322 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StrawPrince4370
Ah Muzen Cab
Level 40
God Stats
3W - 4L
1,572 SR
Queue Stats
84W - 112L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dp1903
Heimdallr
14
4 / 1 / 8
8,664
510
15,145
14,976
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
JKito
Izanami
16
5 / 1 / 1
10,420
613
10,012
11,432
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 1 / 4
7,986
470
3,312
12,997
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
markeLoff
Anubis
15
5 / 0 / 4
9,547
562
12,365
11,826
7,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
zako09
Thanatos
17
9 / 0 / 5
10,613
624
14,117
13,929
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 1
7,972
469
5,555
12,159
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
 
Chaac
12
0 / 3 / 2
6,918
407
9,790
18,364
10,887
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
MrAmnesiaBE
Bellona
12
0 / 3 / 1
7,615
448
5,082
16,307
15,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
2 / 9 / 0
7,796
459
6,894
18,062
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
StrawPrince4370
Ah Muzen Cab
11
0 / 7 / 2
6,800
400
8,475
13,933
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
25
Kills
3
3
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
L
Chaac
 
Chaac
0
3
2
0.33
W
Heimdallr
Dp1903
Heimdallr
4
1
8
8
W
Izanami
JKito
Izanami
5
1
1
5.5
W
Ymir
2
1
4
4
L
Bellona
MrAmnesiaBE
Bellona
0
3
1
0.17
L
Thor
2
9
0
0.22
L
Ah Muzen Cab
StrawPrince4370
Ah Muzen Cab
0
7
2
0.14
W
Anubis
markeLoff
Anubis
5
0
4
7
W
Thanatos
zako09
Thanatos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
35,796
65,160
Taken
78,825
38,065
Mitigated
40,821
39,833
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,555
1,949
0
4,228
12,159
3,119
1,353
2,942
9,217
57,782
0
L
Chaac
 
Chaac
9,790
1,401
0
4,410
18,364
10,887
0
5,388
12,976
0
45,009
W
Heimdallr
Dp1903
Heimdallr
15,145
8,001
0
8,606
14,976
7,380
907
661
14,315
0
68,555
W
Izanami
JKito
Izanami
10,012
5,871
0
3,818
11,432
5,073
1,760
821
10,611
0
82,355
W
Ymir
3,312
796
0
2,450
12,997
10,673
83
154
12,843
24,080
0
L
Bellona
MrAmnesiaBE
Bellona
5,082
1,977
0
3,168
16,307
15,511
0
1,357
14,950
0
52,611
L
Thor
6,894
2,512
0
3,735
18,062
5,447
0
3,464
14,598
0
41,336
L
Ah Muzen Cab
StrawPrince4370
Ah Muzen Cab
8,475
3,544
0
3,403
13,933
5,857
32
2,526
11,407
0
48,958
W
Anubis
markeLoff
Anubis
12,365
854
0
9,694
11,826
7,286
1,556
3,069
8,757
69,602
0
W
Thanatos
zako09
Thanatos
14,117
4,446
0
15,265
13,929
7,653
0
850
13,079
0
101,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,230
Gold Earned
37,101
567
Minions Killed
385
0
Camps Cleared
0
1,558,140
Distance Traveled
1,612,961
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,972
469
93
5
0
334,085
8
L
Chaac
6,918
407
66
4
0
409,503
2
W
Heimdallr
8,664
510
108
6
0
253,922
1
W
Izanami
10,420
613
158
9
0
314,038
1
W
Ymir
7,986
470
32
2
0
306,063
3
L
Bellona
7,615
448
95
6
0
346,111
0
L
Thor
7,796
459
70
4
0
266,439
4
L
Ah Muzen Cab
6,800
400
61
4
0
256,823
0
W
Anubis
9,547
562
128
8
0
308,771
3
W
Thanatos
10,613
624
141
8
0
375,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role