Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Anonymph
Gilgamesh
Level 115
God Stats
5W - 6L
1,616 SR
Queue Stats
828W - 832L
1,541 Elo+
Solo
Bellona
Bellona
ElkhrizxDxdxD
Bellona
Level 152
God Stats
2W - 1L
1,843 SR
Queue Stats
537W - 543L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
JoyBoy01
Baron Samedi
Level 155
God Stats
5W - 4L
1,683 SR
Queue Stats
264W - 298L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
iVodkaa
Kumbhakarna
Level 153
God Stats
1W - 5L
1,485 SR
Queue Stats
109W - 104L
1,597 Elo+
Party 2
Team Averages
Level 147
1,625 SR
1,557 Elo+

VS

Team Averages
Level 138
1,574 SR
1,533 Elo+
Sobek
Sobek
Qwakein
Sobek
Level 154
God Stats
1W - 0L
1,478 SR
Queue Stats
69W - 58L
1,543 Elo+
Party 1
Olorun
Olorun
Suspenders113
Olorun
Level 150
God Stats
2W - 1L
1,501 SR
Queue Stats
34W - 46L
1,441 Elo+
Party 1
Ymir
Ymir
TeaGreenTRex
Ymir
Level 104
God Stats
6W - 2L
1,568 SR
Queue Stats
39W - 30L
1,574 Elo+
Party 1
Ao Kuang
Ao Kuang
UberDusty
Ao Kuang
Level 147
God Stats
4W - 1L
1,823 SR
Queue Stats
330W - 344L
1,554 Elo+
Solo
Chernobog
Chernobog
lp127
Chernobog
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 82L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 6 / 3
7,112
711
10,915
15,640
11,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Anonymph
Gilgamesh
12
1 / 3 / 7
7,520
752
9,479
15,247
12,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
13
1 / 3 / 6
7,559
756
6,473
12,401
11,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JoyBoy01
Baron Samedi
12
3 / 3 / 3
7,018
702
17,959
7,699
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
iVodkaa
Kumbhakarna
13
1 / 3 / 8
7,515
752
6,783
13,492
12,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Qwakein
Sobek
14
0 / 2 / 16
8,194
819
7,774
16,410
18,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 0 / 16
8,023
802
8,998
7,727
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 9
8,432
843
6,055
18,667
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
UberDusty
Ao Kuang
16
9 / 2 / 7
8,965
897
11,517
11,018
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
lp127
Chernobog
16
5 / 1 / 12
8,805
881
13,680
8,282
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
8
Kills
18
18
Deaths
9
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
3
0.58
L
Gilgamesh
Anonymph
Gilgamesh
1
3
7
1.5
L
Bellona
1
3
6
1.33
L
Baron Samedi
JoyBoy01
Baron Samedi
3
3
3
1.5
W
Sobek
Qwakein
Sobek
0
2
16
4
W
1
0
16
9
W
3
4
9
1.88
W
Ao Kuang
UberDusty
Ao Kuang
9
2
7
6.25
L
Kumbhakarna
iVodkaa
Kumbhakarna
1
3
8
1.67
W
Chernobog
lp127
Chernobog
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,609
Damage
48,024
64,479
Taken
62,104
52,900
Mitigated
51,202
21,486
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,915
2,056
1,148
2,132
15,640
11,567
0
9,745
5,895
0
20,054
L
Gilgamesh
Anonymph
Gilgamesh
9,479
1,771
2,308
4,114
15,247
12,779
0
8,533
6,714
0
15,726
L
Bellona
6,473
1,940
2,090
3,061
12,401
11,183
0
6,543
5,858
0
11,850
L
Baron Samedi
JoyBoy01
Baron Samedi
17,959
2,292
4,000
1,810
7,699
4,446
0
3,486
4,213
28,930
0
W
Sobek
Qwakein
Sobek
7,774
582
931
5,112
16,410
18,154
430
7,122
9,288
16,510
0
W
8,998
3,994
4,687
3,332
7,727
5,091
2,138
1,688
6,039
20,458
0
W
6,055
678
851
5,356
18,667
16,810
246
8,631
10,036
10,336
0
W
Ao Kuang
UberDusty
Ao Kuang
11,517
4,203
475
3,814
11,018
6,386
1,193
4,681
6,337
14,979
0
L
Kumbhakarna
iVodkaa
Kumbhakarna
6,783
871
118
705
13,492
12,925
0
6,037
7,455
12,502
0
W
Chernobog
lp127
Chernobog
13,680
8,143
401
1,532
8,282
4,761
855
2,620
5,662
0
29,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
42,419
65
Minions Killed
105
0
Camps Cleared
0
857,267
Distance Traveled
922,920
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,112
711
16
2
0
189,706
0
L
Gilgamesh
7,520
752
13
1
0
182,857
0
L
Bellona
7,559
756
9
1
0
164,731
3
L
Baron Samedi
7,018
702
22
2
0
135,901
1
W
Sobek
8,194
819
18
2
0
204,342
0
W
Olorun
8,023
802
19
2
0
199,734
1
W
Ymir
8,432
843
18
2
0
156,207
0
W
Ao Kuang
8,965
897
16
2
0
182,484
0
L
Kumbhakarna
7,515
752
5
1
0
184,072
0
W
Chernobog
8,805
881
34
3
0
180,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role