Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Drask245
Lancelot
Level 103
God Stats
4W - 1L
1,753 SR
Queue Stats
59W - 55L
1,400 Elo+
Solo
Cerberus
Cerberus
F3D3R1C04
Cerberus
Level 118
God Stats
2W - 1L
1,660 SR
Queue Stats
192W - 220L
1,494 Elo+
Party 1
Set
Set
lFrancoDl
Set
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 94L
1,467 Elo+
Solo
Xbalanque
Xbalanque
surefireword112
Xbalanque
Level 101
God Stats
11W - 10L
1,799 SR
Queue Stats
202W - 223L
1,508 Elo+
Party 1
Team Averages
Level 110
1,642 SR
1,474 Elo+

VS

Team Averages
Level 95
1,477 SR
1,430 Elo+
Chaac
Chaac
ChoosenBlaze
Chaac
Level 52
God Stats
1W - 4L
1,338 SR
Queue Stats
2W - 10L
1,231 Elo+
Solo
Osiris
Osiris
CreamGanG
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,494 Elo+
Solo
Lancelot
Lancelot
HowdoIdothis
Lancelot
Level 122
God Stats
0W - 6L
1,207 SR
Queue Stats
59W - 75L
1,510 Elo+
Solo
Freya
Freya
PrimoGusto
Freya
Level 106
God Stats
3W - 1L
1,857 SR
Queue Stats
67W - 99L
1,421 Elo+
Solo
Nu Wa
Nu Wa
claidh
Nu Wa
Level 109
God Stats
10W - 16L
1,484 SR
Queue Stats
43W - 54L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 0 / 13
10,972
1,097
11,883
4,814
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Drask245
Lancelot
17
8 / 3 / 10
11,652
1,165
10,700
9,759
7,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
F3D3R1C04
Cerberus
16
5 / 3 / 16
11,856
1,186
11,937
15,473
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 4 / 16
10,226
1,023
9,338
12,360
11,256
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
surefireword112
Xbalanque
17
5 / 0 / 16
11,611
1,161
26,268
13,060
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

241

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,387
939
8,600
17,968
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
CreamGanG
Osiris
16
3 / 1 / 5
10,331
1,033
7,033
12,589
12,659
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
HowdoIdothis
Lancelot
15
2 / 6 / 4
10,007
1,001
8,038
15,559
7,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
16
3 / 7 / 5
10,712
1,071
10,932
18,104
8,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
claidh
Nu Wa
17
1 / 3 / 9
10,707
1,071
15,392
10,420
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
22
Kills
10
10
Deaths
22
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
13
10.5
L
1
5
4
0.6
L
Osiris
CreamGanG
Osiris
3
1
5
5.5
W
Lancelot
Drask245
Lancelot
8
3
10
4.33
W
Cerberus
F3D3R1C04
Cerberus
5
3
16
4.33
L
Lancelot
HowdoIdothis
Lancelot
2
6
4
0.67
L
Freya
3
7
5
0.79
L
Nu Wa
claidh
Nu Wa
1
3
9
1.83
W
0
4
16
2
W
Xbalanque
surefireword112
Xbalanque
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,126
Damage
49,995
55,466
Taken
74,640
48,415
Mitigated
49,060
8,097
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,883
1,758
0
558
4,814
2,508
0
2,036
2,656
29,816
0
L
8,600
1,821
0
1,933
17,968
16,601
0
6,548
11,420
0
15,829
L
Osiris
CreamGanG
Osiris
7,033
1,473
0
537
12,589
12,659
0
4,154
8,435
0
21,868
W
Lancelot
Drask245
Lancelot
10,700
1,563
0
0
9,759
7,005
0
4,199
5,454
51
24,391
W
Cerberus
F3D3R1C04
Cerberus
11,937
1,183
0
3,658
15,473
21,265
0
7,096
8,135
27,368
0
L
Lancelot
HowdoIdothis
Lancelot
8,038
1,350
0
18
15,559
7,126
0
4,548
11,011
0
25,483
L
Freya
10,932
3,699
0
2,781
18,104
8,284
0
4,204
13,900
34,959
0
L
Nu Wa
claidh
Nu Wa
15,392
2,744
0
328
10,420
4,390
0
4,417
6,003
49,014
0
W
9,338
2,658
0
1,275
12,360
11,256
0
6,205
6,092
0
29,325
W
Xbalanque
surefireword112
Xbalanque
26,268
12,412
0
2,606
13,060
6,381
0
6,788
6,218
0
57,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,317
Gold Earned
51,144
242
Minions Killed
213
8
Camps Cleared
7
953,147
Distance Traveled
977,288
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,972
1,097
54
5
1
194,882
0
L
Chaac
9,387
939
10
1
0
167,165
1
L
Osiris
10,331
1,033
37
4
1
234,608
0
W
Lancelot
11,652
1,165
24
2
1
206,677
0
W
Cerberus
11,856
1,186
37
4
2
175,630
0
L
Lancelot
10,007
1,001
39
4
3
202,121
2
L
Freya
10,712
1,071
62
6
1
183,648
0
L
Nu Wa
10,707
1,071
65
7
2
189,746
1
W
Set
10,226
1,023
45
5
0
195,081
0
W
Xbalanque
11,611
1,161
82
8
4
180,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role