Player Matchup

Achilles
Achilles
CosyFountain34
Achilles
Level 46
God Stats
5W - 4L
1,576 SR
Queue Stats
198W - 229L
1,421 Elo+
Solo
Hou Yi
Hou Yi
GoByKota
Hou Yi
Level 144
God Stats
15W - 12L
1,625 SR
Queue Stats
285W - 220L
1,612 Elo+
Party 2
Yu Huang
Yu Huang
Taorules13
Yu Huang
Level 86
God Stats
5W - 5L
1,352 SR
Queue Stats
213W - 186L
1,451 Elo+
Party 2
Team Averages
Level 92
1,518 SR
1,495 Elo+

VS

Team Averages
Level 96
1,430 SR
1,431 Elo+
Neith
Neith
BatmanRo
Neith
Level 148
God Stats
308W - 402L
1,506 SR
Queue Stats
308W - 407L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Ghost__Wolf
Kuzenbo
Level 72
God Stats
1W - 3L
1,284 SR
Queue Stats
6W - 16L
1,418 Elo+
Party 1
He Bo
He Bo
sparkms9
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 1 / 5
7,083
708
6,290
9,752
6,571
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
GoByKota
Hou Yi
11
5 / 2 / 1
7,598
760
8,554
7,184
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Taorules13
Yu Huang
12
2 / 0 / 6
7,510
751
10,706
6,425
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
11
2 / 3 / 1
7,309
731
6,022
11,582
3,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Ghost__Wolf
Kuzenbo
10
0 / 3 / 2
6,545
655
4,898
11,719
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
sparkms9
He Bo
10
1 / 3 / 2
6,651
665
6,084
7,313
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
3
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
BatmanRo
Neith
2
3
1
0.83
W
Achilles
2
1
5
4.5
L
Kuzenbo
Ghost__Wolf
Kuzenbo
0
3
2
0.33
W
Hou Yi
GoByKota
Hou Yi
5
2
1
2.75
W
Yu Huang
Taorules13
Yu Huang
2
0
6
5
L
He Bo
sparkms9
He Bo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
17,004
23,361
Taken
30,614
12,954
Mitigated
16,589
6,193
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BatmanRo
Neith
6,022
2,203
0
1,494
11,582
3,371
0
4,947
6,635
0
17,748
W
Achilles
6,290
2,357
0
2,067
9,752
6,571
0
4,675
5,077
0
17,981
L
Kuzenbo
Ghost__Wolf
Kuzenbo
4,898
1,515
0
564
11,719
11,137
0
2,877
8,842
14,965
0
W
Hou Yi
GoByKota
Hou Yi
8,554
2,916
443
1,411
7,184
3,658
364
3,460
3,724
0
27,123
W
Yu Huang
Taorules13
Yu Huang
10,706
1,397
369
1,903
6,425
2,725
223
3,519
2,906
34,200
0
L
He Bo
sparkms9
He Bo
6,084
328
0
0
7,313
2,081
0
2,882
4,431
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
20,505
128
Minions Killed
68
9
Camps Cleared
1
521,708
Distance Traveled
530,524
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,309
731
28
3
1
172,265
3
W
Achilles
7,083
708
27
3
3
187,654
0
L
Kuzenbo
6,545
655
17
2
0
185,926
3
W
Hou Yi
7,598
760
52
5
4
155,274
4
W
Yu Huang
7,510
751
49
5
2
178,780
3
L
He Bo
6,651
665
23
2
0
172,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role