Player Matchup

The Morrigan
The Morrigan
AOE Dre
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,328 Elo+
Party 1
Lancelot
Lancelot
Jøtunn
Lancelot
Level 117
God Stats
1W - 1L
1,544 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1
Hercules
Hercules
pluto MMI
Hercules
Level 160
God Stats
1W - 1L
1,629 SR
Queue Stats
5W - 4L
1,648 Elo+
Party 1
Team Averages
Level 132
1,557 SR
1,457 Elo+

VS

Team Averages
Level 130
1,541 SR
1,553 Elo+
King Arthur
King Arthur
J0RG361
King Arthur
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 122L
1,511 Elo+
Solo
Ra
Ra
Luckoftheshadow
Ra
Level 124
God Stats
2W - 2L
1,790 SR
Queue Stats
66W - 40L
1,586 Elo+
Party 2
Lancelot
Lancelot
realWMRBOSS
Lancelot
Level 125
God Stats
2W - 2L
1,334 SR
Queue Stats
90W - 65L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AOE Dre
The Morrigan
20
4 / 2 / 11
16,059
698
19,964
13,213
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Jøtunn
Lancelot
19
3 / 7 / 8
14,787
643
21,375
25,591
10,626
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
pluto MMI
Hercules
20
10 / 1 / 7
16,880
734
28,393
37,387
40,180
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J0RG361
King Arthur
19
3 / 6 / 7
14,254
620
22,562
36,586
33,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 4 / 6
14,381
625
15,012
15,584
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lancelot
realWMRBOSS
Lancelot
20
6 / 7 / 3
14,696
639
25,864
29,511
15,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
10
10
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AOE Dre
The Morrigan
4
2
11
4.75
L
King Arthur
J0RG361
King Arthur
3
6
7
1.08
W
Lancelot
Jøtunn
Lancelot
3
7
8
1
L
1
4
6
1
W
Hercules
pluto MMI
Hercules
10
1
7
13.5
L
Lancelot
realWMRBOSS
Lancelot
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,732
Damage
63,438
76,191
Taken
81,681
56,306
Mitigated
55,529
15,425
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AOE Dre
The Morrigan
19,964
1,852
608
2,153
13,213
5,500
114
2,980
10,233
71,051
537
L
King Arthur
J0RG361
King Arthur
22,562
2,848
305
11,217
36,586
33,865
557
8,781
26,848
7,195
53,040
W
Lancelot
Jøtunn
Lancelot
21,375
4,969
0
486
25,591
10,626
302
6,639
18,952
0
71,322
L
15,012
752
4,044
3,137
15,584
6,584
186
4,202
11,201
86,435
0
W
Hercules
pluto MMI
Hercules
28,393
10,166
0
12,178
37,387
40,180
2,512
8,638
28,749
0
56,077
L
Lancelot
realWMRBOSS
Lancelot
25,864
4,261
0
981
29,511
15,080
280
7,557
21,302
0
86,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
43,331
250
Minions Killed
290
5
Camps Cleared
16
1,277,619
Distance Traveled
1,291,816
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,059
698
88
4
2
383,763
2
L
King Arthur
14,254
620
48
2
0
425,040
4
W
Lancelot
14,787
643
112
5
2
456,367
2
L
Ra
14,381
625
138
6
6
441,566
3
W
Hercules
16,880
734
50
2
1
437,489
5
L
Lancelot
14,696
639
104
5
10
425,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role