Player Matchup

Persephone
Persephone
Silver III
Galax3y
Persephone
Silver III
Level 125
God Stats
1W - 1L
1,642 SR
Queue Stats
16W - 27L
1,066 MMR
Party 2
Bastet
Bastet
Silver I
Mupiyy
Bastet
Silver I
Level 120
God Stats
5W - 3L
1,618 SR
Queue Stats
48W - 51L
1,083 MMR
Party 2
Cerberus
Cerberus
Bronze I
SlaveBetaBoi
Cerberus
Bronze I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
921 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
VexualAssault321
Hou Yi
Bronze I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
921 MMR
Party 1
Horus
Horus
Silver III
eaubreyb
Horus
Silver III
Level 126
God Stats
7W - 4L
1,506 SR
Queue Stats
146W - 163L
907 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,553 SR
980 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,515 SR
983 MMR
Xing Tian
Xing Tian
Silver V
BoLo-456-Fss-mp
Xing Tian
Silver V
Level 160
God Stats
0W - 2L
1,464 SR
Queue Stats
11W - 23L
979 MMR
Solo
Mercury
Mercury
Silver II
IVking
Mercury
Silver II
Level 145
God Stats
4W - 4L
1,411 SR
Queue Stats
358W - 357L
1,012 MMR
Solo
Hera
Hera
Silver II
MrAnaconda41
Hera
Silver II
Level 160
God Stats
8W - 8L
1,746 SR
Queue Stats
71W - 92L
1,098 MMR
Solo
Izanami
Izanami
Silver III
aidanwilli
Izanami
Silver III
Level 125
God Stats
22W - 29L
1,499 SR
Queue Stats
651W - 659L
892 MMR
Solo
Camazotz
Camazotz
Silver III
aleo2326
Camazotz
Silver III
Level 121
God Stats
2W - 3L
1,457 SR
Queue Stats
131W - 130L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Galax3y
Persephone
20
6 / 4 / 7
14,847
594
20,678
14,872
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Mupiyy
Bastet
20
14 / 6 / 7
14,121
565
16,331
20,475
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SlaveBetaBoi
Cerberus
17
3 / 3 / 10
11,902
476
11,907
23,608
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 7 / 5
11,439
458
14,191
26,911
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
eaubreyb
Horus
20
3 / 1 / 4
13,314
533
23,858
19,092
16,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiArtemisChaacBakasura

VS

Bans
RamaArachneBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoLo-456-Fss-mp
Xing Tian
17
3 / 5 / 7
11,551
462
11,603
28,100
29,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
IVking
Mercury
19
7 / 9 / 2
12,815
513
9,859
25,241
9,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 7 / 2
12,041
482
7,415
19,082
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
aidanwilli
Izanami
20
6 / 7 / 4
12,876
515
28,092
20,370
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
aleo2326
Camazotz
20
1 / 1 / 3
13,107
524
9,360
32,222
22,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
29
Kills
21
21
Deaths
29
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BoLo-456-Fss-mp
Xing Tian
3
5
7
1.3
W
Persephone
Galax3y
Persephone
6
4
7
2.38
L
Mercury
IVking
Mercury
7
9
2
0.89
L
4
7
2
0.71
W
Bastet
Mupiyy
Bastet
14
6
7
2.92
W
Cerberus
SlaveBetaBoi
Cerberus
3
3
10
2.67
W
3
7
5
0.79
L
Izanami
aidanwilli
Izanami
6
7
4
1.14
L
Camazotz
aleo2326
Camazotz
1
1
3
2.5
W
Horus
eaubreyb
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,965
Damage
66,329
104,958
Taken
125,015
64,279
Mitigated
79,004
38,087
Healing
27,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BoLo-456-Fss-mp
Xing Tian
11,603
1,071
697
4,342
28,100
29,875
248
10,466
17,396
52,810
0
W
Persephone
Galax3y
Persephone
20,678
1,226
367
3,940
14,872
6,732
218
5,583
9,285
128,350
0
L
Mercury
IVking
Mercury
9,859
4,528
0
1,223
25,241
9,773
0
4,421
20,670
0
112,023
L
7,415
1,690
0
3,773
19,082
7,019
423
6,320
12,472
92,301
0
W
Bastet
Mupiyy
Bastet
16,331
4,436
0
7,450
20,475
9,903
106
3,227
17,248
0
101,889
W
Cerberus
SlaveBetaBoi
Cerberus
11,907
1,157
0
5,910
23,608
21,186
595
5,238
18,370
62,081
0
W
14,191
7,279
0
9,084
26,911
9,545
352
4,179
22,732
0
84,728
L
Izanami
aidanwilli
Izanami
28,092
15,045
0
1,354
20,370
9,859
424
5,374
14,996
0
125,487
L
Camazotz
aleo2326
Camazotz
9,360
3,445
0
16,564
32,222
22,478
1,171
5,192
26,896
0
105,526
W
Horus
eaubreyb
Horus
23,858
12,665
1,438
9,898
19,092
16,913
2,824
789
18,303
0
139,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,623
Gold Earned
62,390
780
Minions Killed
730
0
Camps Cleared
0
2,352,717
Distance Traveled
2,256,040
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,551
462
52
2
0
441,012
5
W
Persephone
14,847
594
193
8
0
490,970
4
L
Mercury
12,815
513
139
6
0
487,197
2
L
Hera
12,041
482
165
7
0
406,552
9
W
Bastet
14,121
565
123
5
0
531,584
1
W
Cerberus
11,902
476
129
5
0
470,430
10
W
Hou Yi
11,439
458
133
5
0
396,230
2
L
Izanami
12,876
515
191
8
0
441,136
1
L
Camazotz
13,107
524
183
7
0
480,143
0
W
Horus
13,314
533
202
8
0
463,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role