Player Matchup

Bellona
Bellona
BigStepPapa
Bellona
Level 128
God Stats
14W - 3L
1,914 SR
Queue Stats
335W - 295L
1,541 Elo+
Party 1
Izanami
Izanami
NCHAMMER0525
Izanami
Level 60
God Stats
13W - 13L
1,525 SR
Queue Stats
186W - 170L
1,501 Elo+
Party 1
Anubis
Anubis
UTM LuNaTiC
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,417 Elo+
Party 1
Team Averages
Level 102
1,646 SR
1,486 Elo+

VS

Team Averages
Level 93
1,569 SR
1,473 Elo+
Shiva
Shiva
Edgar43morales
Shiva
Level 65
God Stats
7W - 10L
1,485 SR
Queue Stats
168W - 222L
1,363 Elo+
Solo
Da Ji
Da Ji
SackMan27554
Da Ji
Level 102
God Stats
2W - 3L
1,751 SR
Queue Stats
15W - 19L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
edjlet
Nu Wa
Level 112
God Stats
4W - 3L
1,471 SR
Queue Stats
58W - 58L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigStepPapa
Bellona
17
10 / 2 / 10
11,645
832
20,574
18,483
19,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NCHAMMER0525
Izanami
15
2 / 4 / 11
10,135
724
6,732
10,609
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 3 / 6
10,893
778
7,904
10,751
5,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
8,591
614
7,729
15,957
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 8 / 2
10,882
777
16,190
14,552
6,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
edjlet
Nu Wa
13
2 / 7 / 6
9,515
680
8,718
12,033
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
9
9
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigStepPapa
Bellona
10
2
10
7.5
L
0
5
7
0.7
W
Izanami
NCHAMMER0525
Izanami
2
4
11
1.88
L
7
8
2
1
W
Anubis
8
3
6
3.67
L
Nu Wa
edjlet
Nu Wa
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
32,637
39,843
Taken
42,542
28,150
Mitigated
18,751
6,808
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigStepPapa
Bellona
20,574
8,601
0
1,626
18,483
19,632
532
5,293
12,736
0
56,902
L
7,729
2,260
322
3,162
15,957
8,042
0
4,227
11,451
207
25,184
W
Izanami
NCHAMMER0525
Izanami
6,732
5,766
321
1,465
10,609
3,515
1,495
1,014
9,501
0
43,888
L
16,190
3,104
195
485
14,552
6,012
0
3,280
10,932
0
25,430
W
Anubis
7,904
113
0
3,396
10,751
5,003
247
2,401
8,288
40,319
0
L
Nu Wa
edjlet
Nu Wa
8,718
4,449
0
0
12,033
4,697
0
781
10,880
33,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
28,988
221
Minions Killed
126
9
Camps Cleared
4
720,821
Distance Traveled
699,605
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,645
832
71
5
3
273,536
2
L
Shiva
8,591
614
39
3
3
263,238
1
W
Izanami
10,135
724
93
7
2
233,178
1
L
Da Ji
10,882
777
28
2
0
220,904
1
W
Anubis
10,893
778
57
4
4
214,107
0
L
Nu Wa
9,515
680
59
4
1
215,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role