Player Matchup

Atlas
Atlas
JiraiyaBruh
Atlas
Level 68
God Stats
0W - 3L
1,369 SR
Queue Stats
1W - 5L
1,144 Elo+
Party 1
Lancelot
Lancelot
KaPowNow
Lancelot
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
368W - 393L
1,423 Elo+
Solo
Skadi
Skadi
OdaCn
Skadi
Level 61
God Stats
147W - 169L
1,474 SR
Queue Stats
148W - 171L
1,419 Elo+
Solo
King Arthur
King Arthur
Uncle__Nino
King Arthur
Level 130
God Stats
7W - 11L
1,530 SR
Queue Stats
427W - 478L
1,438 Elo+
Solo
Scylla
Scylla
heyyIuxx
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 85
1,475 SR
1,385 Elo+

VS

Team Averages
Level 71
1,478 SR
1,386 Elo+
Bellona
Bellona
GatitoUwU2408
Bellona
Level 46
God Stats
15W - 13L
1,380 SR
Queue Stats
203W - 198L
1,384 Elo+
Party 2
Izanami
Izanami
Pyronius961
Izanami
Level 128
God Stats
17W - 10L
1,669 SR
Queue Stats
506W - 543L
1,382 Elo+
Solo
Neith
Neith
Savage_22DC
Neith
Level 85
God Stats
152W - 144L
1,497 SR
Queue Stats
524W - 540L
1,433 Elo+
Solo
Fenrir
Fenrir
Tuxedo MRY
Fenrir
Level 44
God Stats
13W - 8L
1,563 SR
Queue Stats
161W - 145L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
azacel_HH
Cthulhu
Level 54
God Stats
4W - 3L
1,282 SR
Queue Stats
66W - 71L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,698
395
7,903
28,004
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
KaPowNow
Lancelot
13
0 / 5 / 2
8,565
389
7,058
18,518
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
OdaCn
Skadi
16
2 / 7 / 0
9,144
416
14,128
21,360
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Uncle__Nino
King Arthur
14
0 / 6 / 0
9,019
410
10,888
24,605
30,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
heyyIuxx
Scylla
15
2 / 12 / 0
9,561
435
8,970
19,223
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
1 / 1 / 5
13,395
609
12,894
16,644
17,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Pyronius961
Izanami
20
10 / 0 / 8
13,064
594
23,827
21,041
10,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
17 / 2 / 8
13,000
591
29,692
18,855
11,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Tuxedo MRY
Fenrir
19
9 / 1 / 7
12,024
547
8,653
15,653
9,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
azacel_HH
Cthulhu
16
1 / 1 / 22
11,986
545
10,831
20,439
30,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
88
5
Kills
38
38
Deaths
5
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
1
5
3.5
L
1
8
0
0.13
L
Lancelot
KaPowNow
Lancelot
0
5
2
0.2
L
Skadi
OdaCn
Skadi
2
7
0
0.29
W
Izanami
Pyronius961
Izanami
10
0
8
14
W
17
2
8
10.5
W
Fenrir
Tuxedo MRY
Fenrir
9
1
7
12.5
L
King Arthur
Uncle__Nino
King Arthur
0
6
0
0
W
Cthulhu
azacel_HH
Cthulhu
1
1
22
12
L
Scylla
heyyIuxx
Scylla
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
85,897
111,710
Taken
92,632
85,698
Mitigated
78,374
12,283
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,894
6,045
0
6,254
16,644
17,378
3,132
388
16,256
0
111,125
L
7,903
3,410
323
3,310
28,004
29,165
0
3,445
24,559
31,961
0
L
Lancelot
KaPowNow
Lancelot
7,058
601
0
3,810
18,518
7,673
0
1,144
17,374
0
49,434
L
Skadi
OdaCn
Skadi
14,128
6,034
310
3,905
21,360
11,150
0
3,988
17,372
0
60,892
W
Izanami
Pyronius961
Izanami
23,827
21,034
0
11,358
21,041
10,372
7,602
4,192
16,849
0
159,712
W
29,692
7,866
0
5,161
18,855
11,064
2,029
4,617
14,238
0
93,524
W
Fenrir
Tuxedo MRY
Fenrir
8,653
1,261
0
5,509
15,653
9,021
0
2,041
13,612
0
83,637
L
King Arthur
Uncle__Nino
King Arthur
10,888
1,515
0
625
24,605
30,650
0
1,050
23,555
0
69,889
W
Cthulhu
azacel_HH
Cthulhu
10,831
1,064
0
4,834
20,439
30,539
463
5,635
14,804
42,202
0
L
Scylla
heyyIuxx
Scylla
8,970
1,176
0
0
19,223
7,060
176
1,204
18,019
55,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
63,469
413
Minions Killed
692
0
Camps Cleared
0
1,827,719
Distance Traveled
2,190,881
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,395
609
212
10
0
465,499
4
L
Atlas
8,698
395
35
2
0
357,481
4
L
Lancelot
8,565
389
81
4
0
418,079
2
L
Skadi
9,144
416
80
4
0
377,209
0
W
Izanami
13,064
594
202
9
0
423,334
4
W
Neith
13,000
591
109
5
0
397,386
1
W
Fenrir
12,024
547
114
5
0
472,885
1
L
King Arthur
9,019
410
135
6
0
356,648
3
W
Cthulhu
11,986
545
55
3
0
431,777
2
L
Scylla
9,561
435
82
4
0
318,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role