Player Matchup

Atlas
Atlas
AmishMike
Atlas
Level 18
God Stats
17W - 15L
1,479 SR
Queue Stats
19W - 18L
1,450 Elo+
Party 1
Nox
Nox
BloatedxPenguin
Nox
Level 89
God Stats
1W - 0L
1,448 SR
Queue Stats
44W - 28L
1,391 Elo+
Party 1
Bastet
Bastet
ManWithBigNeck
Bastet
Level 44
God Stats
4W - 0L
1,394 SR
Queue Stats
102W - 101L
1,442 Elo+
Party 1
Chaac
Chaac
deepdoodoobird
Chaac
Level 103
God Stats
3W - 3L
1,538 SR
Queue Stats
54W - 46L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
lFrancoDl
Heimdallr
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 94L
1,450 Elo+
Solo
Team Averages
Level 75
1,472 SR
1,438 Elo+

VS

Team Averages
Level 80
1,431 SR
1,458 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kynax
Atlas
Level 125
God Stats
2W - 6L
1,411 SR
Queue Stats
360W - 403L
1,493 Elo+
Party 3
Skadi
Skadi
SenorGaga
Skadi
Level 65
God Stats
0W - 2L
1,154 SR
Queue Stats
30W - 35L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
kuwildan05
Kukulkan
Level 57
God Stats
181W - 168L
1,590 SR
Queue Stats
336W - 370L
1,502 Elo+
Party 3
King Arthur
King Arthur
themotch226
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AmishMike
Atlas
17
1 / 3 / 15
11,108
1,111
7,105
14,923
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 0 / 10
10,597
1,060
10,215
3,623
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 6
10,933
1,093
14,822
10,302
5,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 11
11,620
1,162
20,040
13,188
14,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
lFrancoDl
Heimdallr
16
2 / 4 / 16
10,474
1,047
15,768
9,982
5,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 5 / 3
9,949
995
6,383
12,801
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Kynax
Atlas
15
1 / 3 / 6
10,309
1,031
12,913
22,736
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
SenorGaga
Skadi
15
3 / 4 / 3
9,873
987
11,200
11,063
4,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
kuwildan05
Kukulkan
15
0 / 5 / 5
9,510
951
14,337
13,081
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
themotch226
King Arthur
15
1 / 4 / 4
9,250
925
2,668
13,751
11,040
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
21
Kills
8
8
Deaths
21
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
3
0.9
W
Atlas
AmishMike
Atlas
1
3
15
2.83
W
5
0
10
10
L
Atlas
Kynax
Atlas
1
3
6
1.33
W
6
0
6
9
L
Skadi
SenorGaga
Skadi
3
4
3
1.13
W
7
1
11
12.5
L
Kukulkan
kuwildan05
Kukulkan
0
5
5
0.5
W
Heimdallr
lFrancoDl
Heimdallr
2
4
16
2.5
L
King Arthur
themotch226
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,950
Damage
47,501
52,018
Taken
73,432
46,893
Mitigated
52,543
7,129
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,383
164
2,009
2,938
12,801
6,498
0
1,204
11,597
19,185
0
W
Atlas
AmishMike
Atlas
7,105
3,091
0
1,293
14,923
19,464
0
8,402
6,521
21,279
0
W
10,215
375
0
212
3,623
2,141
0
3,129
494
19,864
0
L
Atlas
Kynax
Atlas
12,913
5,673
0
1,286
22,736
24,327
0
6,230
16,506
29,361
0
W
14,822
3,827
0
1,440
10,302
5,597
0
6,934
3,368
0
19,172
L
Skadi
SenorGaga
Skadi
11,200
4,764
0
487
11,063
4,548
0
2,873
8,190
0
24,234
W
20,040
2,450
0
3,506
13,188
14,063
0
7,150
6,038
129
50,411
L
Kukulkan
kuwildan05
Kukulkan
14,337
920
0
216
13,081
6,130
0
3,108
9,970
44,851
0
W
Heimdallr
lFrancoDl
Heimdallr
15,768
9,537
0
678
9,982
5,628
0
8,018
1,964
0
33,088
L
King Arthur
themotch226
King Arthur
2,668
320
0
1,218
13,751
11,040
0
4,024
9,727
0
8,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,732
Gold Earned
48,891
191
Minions Killed
202
7
Camps Cleared
6
968,613
Distance Traveled
941,902
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,949
995
48
5
2
176,938
0
W
Atlas
11,108
1,111
31
3
1
181,030
0
W
Nox
10,597
1,060
25
3
0
196,450
0
L
Atlas
10,309
1,031
33
3
1
185,318
0
W
Bastet
10,933
1,093
14
1
2
223,410
0
L
Skadi
9,873
987
32
3
3
193,468
0
W
Chaac
11,620
1,162
76
8
2
207,677
0
L
Kukulkan
9,510
951
83
8
0
204,783
1
W
Heimdallr
10,474
1,047
45
5
2
160,046
0
L
King Arthur
9,250
925
6
1
0
181,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role