Player Matchup

Sol
Sol
DreeseyRondo
Sol
Level 69
God Stats
1W - 0L
1,725 SR
Queue Stats
20W - 19L
1,525 Elo+
Party 2
Lancelot
Lancelot
KingDead shot85
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,495 Elo+
Party 2
King Arthur
King Arthur
Luie Vee
King Arthur
Level 128
God Stats
4W - 1L
1,675 SR
Queue Stats
47W - 39L
1,590 Elo+
Party 2
Team Averages
Level 108
1,633 SR
1,537 Elo+

VS

Team Averages
Level 96
1,420 SR
1,466 Elo+
Chaac
Chaac
BB3Warrior
Chaac
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 56L
1,515 Elo+
Solo
Ah Puch
Ah Puch
NeonUwU
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,484 Elo+
Party 1
Chiron
Chiron
Yixxies
Chiron
Level 105
God Stats
1W - 5L
1,260 SR
Queue Stats
9W - 13L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 14
16,407
684
20,045
16,834
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
20
7 / 8 / 10
16,752
698
27,630
32,005
29,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Luie Vee
King Arthur
20
7 / 8 / 7
16,541
689
26,040
34,471
53,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 11 / 15
15,365
640
16,546
36,290
42,556
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
NeonUwU
Ah Puch
20
11 / 1 / 6
18,143
756
31,243
18,465
9,885
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Yixxies
Chiron
20
8 / 6 / 9
16,198
675
23,483
26,872
21,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
18
Kills
21
21
Deaths
18
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
11
15
0.86
W
4
5
14
2.2
W
Lancelot
7
8
10
1.5
W
King Arthur
Luie Vee
King Arthur
7
8
7
1.31
L
Ah Puch
NeonUwU
Ah Puch
11
1
6
14
L
Chiron
Yixxies
Chiron
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,715
Damage
71,272
83,310
Taken
81,627
91,994
Mitigated
74,033
6,187
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,546
2,447
0
6,773
36,290
42,556
116
9,497
26,793
589
44,068
W
20,045
5,126
0
2,951
16,834
9,227
2,125
5,736
10,762
76,467
5,002
W
Lancelot
27,630
4,249
701
1,443
32,005
29,352
895
12,769
18,702
0
72,799
W
King Arthur
Luie Vee
King Arthur
26,040
2,008
407
685
34,471
53,415
13
12,450
21,380
434
71,053
L
Ah Puch
NeonUwU
Ah Puch
31,243
548
0
7,057
18,465
9,885
700
3,380
15,085
103,935
0
L
Chiron
Yixxies
Chiron
23,483
10,271
2,223
6,246
26,872
21,592
1,262
6,993
19,878
0
55,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
49,706
281
Minions Killed
274
10
Camps Cleared
7
1,228,616
Distance Traveled
1,171,436
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,365
640
37
2
1
374,487
2
W
Sol
16,407
684
130
5
4
384,483
4
W
Lancelot
16,752
698
87
4
4
457,001
1
W
King Arthur
16,541
689
64
3
2
387,132
2
L
Ah Puch
18,143
756
171
7
6
440,708
3
L
Chiron
16,198
675
66
3
0
356,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role