Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
REEM3488
Ymir
Level 159
God Stats
12W - 11L
1,480 SR
Queue Stats
128W - 145L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
fengyu1
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
queenmina19
Neith
Level 29
God Stats
6W - 14L
1,431 SR
Queue Stats
9W - 19L
1,323 Elo+
Party 2
Zeus
Zeus
zomdugga22
Zeus
Level 135
God Stats
5W - 4L
1,661 SR
Queue Stats
99W - 125L
1,456 Elo+
Party 2
Team Averages
Level 97
1,514 SR
1,446 Elo+

VS

Team Averages
Level 72
1,486 SR
1,426 Elo+
Skadi
Skadi
AnonymousCanuck
Skadi
Level 62
God Stats
13W - 11L
1,450 SR
Queue Stats
67W - 70L
1,384 Elo+
Party 3
Ymir
Ymir
Danielelijah1
Ymir
Level 140
God Stats
3W - 1L
1,417 SR
Queue Stats
129W - 152L
1,428 Elo+
Solo
Medusa
Medusa
DrewpyPeen
Medusa
Level 17
God Stats
5W - 4L
1,637 SR
Queue Stats
73W - 71L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Jelly094
Nu Wa
Level 38
God Stats
10W - 8L
1,564 SR
Queue Stats
27W - 33L
1,376 Elo+
Party 3
Agni
Agni
supremeº
Agni
Level 102
God Stats
9W - 2L
1,364 SR
Queue Stats
37W - 42L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 1
7,709
771
6,673
4,509
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 3 / 3
6,874
687
5,356
12,783
13,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
fengyu1
Sun Wukong
8
0 / 0 / 0
4,298
430
0
148
68
12
0 / 2 / 3
6,556
656
2,380
7,307
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 2 / 2
7,516
752
7,787
5,621
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,404
740
4,556
5,630
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 2
7,485
749
1,876
8,583
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
DrewpyPeen
Medusa
14
1 / 1 / 4
7,495
750
7,191
8,116
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Jelly094
Nu Wa
12
0 / 2 / 2
6,691
669
4,558
4,971
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
4 / 0 / 3
8,168
817
7,972
3,350
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
4
Kills
7
7
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
1
2.5
W
1
0
4
3
W
1
1
2
2
W
Medusa
DrewpyPeen
Medusa
1
1
4
3
W
Nu Wa
Jelly094
Nu Wa
0
2
2
0.5
L
Ymir
1
3
3
0.83
L
Sun Wukong
fengyu1
Sun Wukong
0
0
0
0
L
0
2
3
0.75
W
Agni
4
0
3
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
26,153
30,368
Taken
30,650
22,063
Mitigated
20,338
2,532
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,673
72
0
910
4,509
2,240
343
1,838
2,671
41,298
0
W
4,556
2,258
0
0
5,630
2,578
1,597
3,175
2,455
0
27,036
W
1,876
437
0
1,524
8,583
10,317
203
6,437
2,146
17,032
0
W
Medusa
DrewpyPeen
Medusa
7,191
3,304
0
1,252
8,116
3,819
0
6,000
2,116
0
28,107
W
Nu Wa
Jelly094
Nu Wa
4,558
1,719
0
1,050
4,971
2,210
688
3,009
1,962
18,668
0
L
Ymir
5,356
1,210
180
778
12,783
13,715
0
5,883
6,900
13,163
0
L
Sun Wukong
fengyu1
Sun Wukong
0
0
0
0
148
68
0
148
0
0
0
L
2,380
846
0
427
7,307
3,458
0
3,272
4,035
0
17,574
W
Agni
7,972
705
0
1,035
3,350
1,414
835
1,195
2,155
24,650
0
L
7,787
518
0
237
5,621
2,582
0
3,265
2,356
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
37,243
191
Minions Killed
221
0
Camps Cleared
0
696,807
Distance Traveled
1,030,190
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,709
771
81
8
0
196,728
2
W
Skadi
7,404
740
49
5
0
226,618
2
W
Ymir
7,485
749
34
3
0
191,773
0
W
Medusa
7,495
750
58
6
0
223,410
0
W
Nu Wa
6,691
669
30
3
0
183,801
0
L
Ymir
6,874
687
15
2
0
162,100
2
L
Sun Wukong
4,298
430
0
0
0
0
0
L
Neith
6,556
656
36
4
0
155,678
0
W
Agni
8,168
817
50
5
0
204,588
0
L
Zeus
7,516
752
59
6
0
182,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role