Player Matchup

Loki
Loki
CRYTOAGHOST
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 2
Artemis
Artemis
ICaiqueI
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 1
Chaac
Chaac
Neggeba
Chaac
Level 58
God Stats
3W - 2L
1,706 SR
Queue Stats
105W - 111L
1,525 Elo+
Solo
Ares
Ares
Psicaw
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 1
Eset
Eset
RavenRoseDark
Eset
Level 29
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 2
Team Averages
Level 38
1,588 SR
1,499 Elo+

VS

Team Averages
Level 42
1,457 SR
1,315 Elo+
Chaac
Chaac
Gallactusxd
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,171 Elo+
Party 3
Hades
Hades
Vudcka
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,171 Elo+
Party 3
Aphrodite
Aphrodite
iiNoodleKawaii
Aphrodite
Level 48
God Stats
53W - 58L
1,483 SR
Queue Stats
119W - 126L
1,533 Elo+
Solo
King Arthur
King Arthur
plague_XXI
King Arthur
Level 41
God Stats
3W - 2L
1,651 SR
Queue Stats
58W - 71L
1,311 Elo+
Solo
Neith
Neith
w-WalldeX-x
Neith
Level 48
God Stats
3W - 6L
1,153 SR
Queue Stats
51W - 52L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
14,379
1,106
24,972
19,050
13,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
ICaiqueI
Artemis
20
10 / 4 / 11
14,906
1,147
36,047
18,145
14,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Neggeba
Chaac
20
8 / 0 / 12
14,877
1,144
13,246
11,252
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Psicaw
Ares
20
0 / 3 / 29
14,363
1,105
18,670
24,818
46,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 4 / 24
14,318
1,101
33,423
15,799
10,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

183

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 8
13,785
1,060
17,634
30,943
34,531
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Vudcka
Hades
19
4 / 9 / 8
13,537
1,041
30,393
33,450
21,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iiNoodleKawaii
Aphrodite
18
0 / 8 / 7
12,354
950
7,811
23,559
18,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
plague_XXI
King Arthur
19
0 / 4 / 6
12,197
938
6,292
22,563
28,538
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 3 / 5
13,772
1,059
21,265
20,936
10,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
31
Kills
13
13
Deaths
31
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
4
7
8
1.14
W
Artemis
ICaiqueI
Artemis
10
4
11
3.88
W
Chaac
Neggeba
Chaac
8
0
12
14
W
Ares
Psicaw
Ares
0
3
29
4.83
W
4
4
24
4
L
Hades
Vudcka
Hades
4
9
8
0.89
L
Aphrodite
iiNoodleKawaii
Aphrodite
0
8
7
0.44
L
King Arthur
plague_XXI
King Arthur
0
4
6
0.75
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,358
Damage
83,395
89,064
Taken
131,451
100,478
Mitigated
113,255
15,988
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,972
6,233
0
27
19,050
13,617
0
7,237
11,691
0
47,365
L
17,634
3,392
0
5,171
30,943
34,531
0
12,193
18,500
437
45,228
W
Artemis
ICaiqueI
Artemis
36,047
23,775
0
3,364
18,145
14,566
0
9,445
8,700
0
63,699
W
Chaac
Neggeba
Chaac
13,246
3,040
0
3,665
11,252
15,174
0
3,242
8,010
326
36,983
W
Ares
Psicaw
Ares
18,670
1,806
0
1,754
24,818
46,454
0
10,040
14,778
26,501
0
W
33,423
1,471
4,698
2,480
15,799
10,667
0
8,588
7,211
59,555
0
L
Hades
Vudcka
Hades
30,393
1,344
1,018
7,467
33,450
21,697
0
13,979
19,471
43,387
0
L
Aphrodite
iiNoodleKawaii
Aphrodite
7,811
936
3,547
6,284
23,559
18,349
0
9,640
13,770
32,490
0
L
King Arthur
plague_XXI
King Arthur
6,292
678
0
0
22,563
28,538
0
8,917
13,447
0
19,638
L
21,265
8,317
0
1,293
20,936
10,140
0
7,428
13,386
0
50,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,843
Gold Earned
65,645
250
Minions Killed
238
8
Camps Cleared
9
1,196,806
Distance Traveled
1,153,658
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,379
1,106
51
4
0
273,482
0
L
Chaac
13,785
1,060
49
4
1
263,343
0
W
Artemis
14,906
1,147
56
4
1
233,398
2
W
Chaac
14,877
1,144
59
5
5
224,197
1
W
Ares
14,363
1,105
7
1
1
228,872
3
W
Eset
14,318
1,101
77
6
1
236,857
0
L
Hades
13,537
1,041
34
3
1
240,134
1
L
Aphrodite
12,354
950
56
4
2
191,952
1
L
King Arthur
12,197
938
29
2
0
253,287
0
L
Neith
13,772
1,059
70
5
5
204,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role