Player Matchup

Geb
Geb
Bronze I
 
Geb
Bronze I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Aywhatsreallygoo
Ao Kuang
Silver V
Level 128
God Stats
5W - 5L
1,317 SR
Queue Stats
371W - 395L
435 MMR
Solo
Skadi
Skadi
Bronze I
Conway00
Skadi
Bronze I
Level 122
God Stats
9W - 9L
1,506 SR
Queue Stats
90W - 112L
430 MMR
Solo
Nu Wa
Nu Wa
Silver V
EdwinVanDerSar99
Nu Wa
Silver V
Level 68
God Stats
79W - 73L
1,413 SR
Queue Stats
548W - 575L
605 MMR
Solo
Hera
Hera
Silver V
WILLYSTEW
Hera
Silver V
Level 143
God Stats
2W - 4L
1,435 SR
Queue Stats
177W - 182L
690 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,434 SR
732 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,472 SR
964 MMR
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver V
 
Chernobog
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze I
Chaac_the_System
Guan Yu
Bronze I
Level 148
God Stats
7W - 8L
1,336 SR
Queue Stats
155W - 201L
388 MMR
Party 1
Awilix
Awilix
Silver V
LITTLE-DJ-SMURF
Awilix
Silver V
Level 129
God Stats
6W - 6L
1,368 SR
Queue Stats
101W - 124L
735 MMR
Solo
Vulcan
Vulcan
Silver IV
dyin_breed3
Vulcan
Silver IV
Level 123
God Stats
10W - 13L
1,655 SR
Queue Stats
274W - 315L
698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 3
5,552
427
3,171
10,748
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 6 / 0
5,730
441
3,277
13,228
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Conway00
Skadi
10
0 / 1 / 2
6,079
468
3,554
7,298
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
6,064
466
3,523
2,768
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
9
0 / 4 / 0
5,667
436
5,040
7,596
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HerculesAchillesBakasura

VS

Bans
ArtemisAtlasZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 3 / 5
7,055
543
3,020
12,558
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
 
Chernobog
11
1 / 0 / 2
6,983
537
6,402
6,744
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
7,569
582
1,925
6,523
4,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
9 / 0 / 3
8,237
634
10,809
8,646
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
12
2 / 0 / 6
7,351
565
4,922
6,420
2,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
15
16
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
3
0.3
W
Ymir
 
Ymir
3
3
5
1.83
W
Chernobog
 
Chernobog
1
0
2
2
L
2
6
0
0.33
W
0
0
1
0.5
L
Skadi
Conway00
Skadi
0
1
2
1
L
0
0
0
0
W
9
0
3
10.5
L
Hera
0
4
0
0
W
Vulcan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,565
Damage
27,078
41,638
Taken
40,891
16,595
Mitigated
23,900
6,648
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,171
357
23
1,208
10,748
6,536
0
2,670
8,078
14,209
0
W
Ymir
 
Ymir
3,020
469
0
1,191
12,558
10,911
86
4,095
8,463
23,764
0
W
Chernobog
 
Chernobog
6,402
3,729
0
2,308
6,744
2,079
66
1,762
4,982
0
43,796
L
3,277
1,498
0
2,522
13,228
4,538
0
1,878
11,350
30,353
0
W
1,925
338
0
1,225
6,523
4,732
996
2,393
4,130
0
56,045
L
Skadi
Conway00
Skadi
3,554
2,168
247
2,136
7,298
2,408
227
526
6,772
0
39,233
L
3,523
583
147
355
2,768
829
0
0
2,768
37,995
0
W
10,809
3,935
0
3,811
8,646
3,477
419
3,287
5,359
0
53,279
L
Hera
5,040
1,032
0
10
7,596
2,284
0
2,868
4,728
43,869
0
W
Vulcan
4,922
906
0
500
6,420
2,701
525
4,273
2,147
45,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
37,195
293
Minions Killed
368
0
Camps Cleared
0
1,124,206
Distance Traveled
1,247,275
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,552
427
19
1
0
211,857
1
W
Ymir
7,055
543
35
3
0
217,782
4
W
Chernobog
6,983
537
78
6
0
229,818
1
L
Ao Kuang
5,730
441
52
4
0
232,910
5
W
Guan Yu
7,569
582
100
8
0
247,025
0
L
Skadi
6,079
468
71
5
0
198,406
1
L
Nu Wa
6,064
466
79
6
0
232,463
6
W
Awilix
8,237
634
76
6
0
297,982
3
L
Hera
5,667
436
72
6
0
248,570
4
W
Vulcan
7,351
565
79
6
0
254,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role