Player Matchup

Hel
Hel
Dead NuggNugg7
Hel
Level 29
God Stats
7W - 7L
1,529 SR
Queue Stats
25W - 46L
1,490 Elo+
Party 1
King Arthur
King Arthur
TheSweetTea5138
King Arthur
Level 81
God Stats
6W - 10L
1,433 SR
Queue Stats
123W - 108L
1,523 Elo+
Party 1
Lancelot
Lancelot
WhiteFANGofDAWN
Lancelot
Level 115
God Stats
6W - 2L
1,616 SR
Queue Stats
36W - 21L
1,521 Elo+
Party 1
Team Averages
Level 75
1,526 SR
1,511 Elo+

VS

Team Averages
Level 51
1,487 SR
1,447 Elo+
Baron Samedi
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
Level 69
God Stats
14W - 12L
1,566 SR
Queue Stats
16W - 17L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
Suspence202
Sun Wukong
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,378 Elo+
Party 2
Izanami
Izanami
TekunoTiger
Izanami
Level 77
God Stats
5W - 6L
1,600 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 10
8,725
873
9,792
6,588
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheSweetTea5138
King Arthur
13
5 / 1 / 13
8,659
866
10,483
13,634
8,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
14
6 / 1 / 10
8,462
846
11,214
12,290
6,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
10
0 / 5 / 2
6,359
636
8,641
10,437
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Suspence202
Sun Wukong
10
2 / 8 / 1
7,179
718
6,284
13,553
9,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TekunoTiger
Izanami
11
1 / 6 / 2
6,972
697
8,013
11,335
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
3
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
0
5
2
0.2
L
Sun Wukong
Suspence202
Sun Wukong
2
8
1
0.31
L
Izanami
TekunoTiger
Izanami
1
6
2
0.33
W
King Arthur
TheSweetTea5138
King Arthur
5
1
13
11.5
W
Lancelot
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
22,938
32,512
Taken
35,325
17,127
Mitigated
18,758
11,433
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,792
578
4,305
2,963
6,588
2,290
178
2,105
4,483
20,075
0
L
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
8,641
523
778
1,156
10,437
5,324
0
2,170
8,267
18,898
0
L
Sun Wukong
Suspence202
Sun Wukong
6,284
615
0
1,088
13,553
9,061
0
4,381
9,172
0
10,411
L
Izanami
TekunoTiger
Izanami
8,013
5,687
0
1,264
11,335
4,373
0
3,241
8,094
0
25,510
W
King Arthur
TheSweetTea5138
King Arthur
10,483
601
750
2,126
13,634
8,611
230
3,736
9,898
0
26,087
W
Lancelot
11,214
968
0
1,289
12,290
6,226
496
3,240
9,050
0
38,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
20,510
116
Minions Killed
92
6
Camps Cleared
2
652,911
Distance Traveled
528,051
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,725
873
21
2
0
204,796
0
L
Baron Samedi
6,359
636
26
3
1
172,620
5
L
Sun Wukong
7,179
718
16
2
0
187,450
0
L
Izanami
6,972
697
50
5
1
167,981
2
W
King Arthur
8,659
866
45
5
1
210,546
0
W
Lancelot
8,462
846
50
5
5
237,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role