Player Matchup

Cliodhna
Cliodhna
Colobine
Cliodhna
Level 124
God Stats
2W - 1L
1,512 SR
Queue Stats
23W - 25L
1,483 Elo+
Party 2
Achilles
Achilles
IsThatTony0818
Achilles
Level 148
God Stats
12W - 3L
1,675 SR
Queue Stats
167W - 186L
1,467 Elo+
Party 2
Discordia
Discordia
R yUu gUdd Br0
Discordia
Level 59
God Stats
6W - 4L
1,554 SR
Queue Stats
53W - 59L
1,450 Elo+
Party 2
Chiron
Chiron
TREVZ 343
Chiron
Level 158
God Stats
6W - 1L
1,647 SR
Queue Stats
166W - 175L
1,487 Elo+
Party 2
Atlas
Atlas
da monkey84
Atlas
Level 108
God Stats
25W - 16L
1,711 SR
Queue Stats
119W - 119L
1,510 Elo+
Solo
Team Averages
Level 119
1,620 SR
1,479 Elo+

VS

Team Averages
Level 101
1,535 SR
1,547 Elo+
Ratatoskr
Ratatoskr
King Shnee
Ratatoskr
Level 92
God Stats
3W - 2L
1,688 SR
Queue Stats
62W - 45L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
King Smxke
Nu Wa
Level 88
God Stats
0W - 1L
1,682 SR
Queue Stats
95W - 73L
1,566 Elo+
Party 1
Fenrir
Fenrir
Klausenen
Fenrir
Level 127
God Stats
1W - 8L
1,100 SR
Queue Stats
130W - 118L
1,553 Elo+
Party 1
Freya
Freya
SpikiestRoom309
Freya
Level 154
God Stats
1W - 1L
1,682 SR
Queue Stats
121W - 109L
1,551 Elo+
Party 1
Lancelot
Lancelot
kingofkings7789
Lancelot
Level 44
God Stats
13W - 8L
1,522 SR
Queue Stats
51W - 49L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Colobine
Cliodhna
12
3 / 4 / 2
7,416
494
6,593
12,968
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
15
4 / 1 / 1
8,807
587
12,538
11,097
8,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
R yUu gUdd Br0
Discordia
12
0 / 2 / 2
7,013
468
2,872
5,386
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
TREVZ 343
Chiron
14
5 / 0 / 1
8,665
578
9,565
9,679
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 6
8,137
542
6,773
9,387
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
King Shnee
Ratatoskr
12
3 / 3 / 1
7,410
494
6,262
10,919
4,208
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
13
1 / 2 / 2
7,575
505
5,811
6,963
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Klausenen
Fenrir
9
1 / 4 / 1
6,243
416
4,588
14,246
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
7,080
472
4,632
9,840
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
13
1 / 3 / 0
7,725
515
5,091
15,622
6,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Colobine
Cliodhna
3
4
2
1
W
Achilles
4
1
1
4.5
L
Ratatoskr
King Shnee
Ratatoskr
3
3
1
1.17
L
Nu Wa
1
2
2
1
L
Fenrir
Klausenen
Fenrir
1
4
1
0.38
W
Discordia
R yUu gUdd Br0
Discordia
0
2
2
0.5
L
0
3
0
0
W
Chiron
TREVZ 343
Chiron
5
0
1
5.5
W
3
0
6
6
L
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
26,384
48,517
Taken
57,590
27,077
Mitigated
26,403
15,463
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Colobine
Cliodhna
6,593
1,380
0
904
12,968
5,032
0
972
11,996
0
46,437
W
Achilles
12,538
2,021
0
6,251
11,097
8,955
0
350
10,747
0
62,820
L
Ratatoskr
King Shnee
Ratatoskr
6,262
1,001
0
4,430
10,919
4,208
0
700
10,219
0
51,612
L
Nu Wa
5,811
2,209
0
450
6,963
2,507
0
3,331
3,632
66,832
0
L
Fenrir
Klausenen
Fenrir
4,588
733
0
2,813
14,246
9,152
0
4,234
10,012
0
20,633
W
Discordia
R yUu gUdd Br0
Discordia
2,872
232
0
844
5,386
1,874
0
1,343
4,043
59,758
0
L
4,632
1,704
0
4,432
9,840
3,792
0
1,380
8,460
54,812
0
W
Chiron
TREVZ 343
Chiron
9,565
3,883
411
4,560
9,679
3,922
56
3,936
5,743
0
70,111
W
6,773
3,325
0
2,493
9,387
7,294
136
3,842
5,545
35,762
0
L
Lancelot
5,091
541
0
5,967
15,622
6,744
0
0
15,622
0
59,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
36,033
443
Minions Killed
418
0
Camps Cleared
0
1,506,168
Distance Traveled
1,486,327
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,416
494
67
4
0
316,635
1
W
Achilles
8,807
587
103
7
0
340,251
3
L
Ratatoskr
7,410
494
85
6
0
332,738
1
L
Nu Wa
7,575
505
105
7
0
256,924
1
L
Fenrir
6,243
416
18
1
0
299,921
4
W
Discordia
7,013
468
109
7
0
275,045
0
L
Freya
7,080
472
98
7
0
266,214
3
W
Chiron
8,665
578
114
8
0
297,888
4
W
Atlas
8,137
542
50
3
0
276,349
4
L
Lancelot
7,725
515
112
7
0
330,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role