Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
QuingB
Terra
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 23L
1,517 Elo+
Party 1
Lancelot
Lancelot
RagingEducator
Lancelot
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
108W - 100L
1,392 Elo+
Party 4
Charybdis
Charybdis
RealmLord37
Charybdis
Level 68
God Stats
5W - 2L
1,558 SR
Queue Stats
49W - 50L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WeebRehab
Morgan Le Fay
Level 17
God Stats
6W - 3L
1,315 SR
Queue Stats
65W - 58L
1,522 Elo+
Party 1
Team Averages
Level 73
1,475 SR
1,470 Elo+

VS

Team Averages
Level 62
1,487 SR
1,418 Elo+
Chronos
Chronos
HaannaahMontana
Chronos
Level 38
God Stats
5W - 2L
1,382 SR
Queue Stats
62W - 66L
1,406 Elo+
Party 2
Discordia
Discordia
Jtheninja69
Discordia
Level 62
God Stats
6W - 4L
1,648 SR
Queue Stats
12W - 14L
1,368 Elo+
Party 3
Artemis
Artemis
THEDoorMan24
Artemis
Level 31
God Stats
7W - 4L
1,337 SR
Queue Stats
42W - 56L
1,381 Elo+
Party 2
King Arthur
King Arthur
khrysle
King Arthur
Level 110
God Stats
3W - 3L
1,271 SR
Queue Stats
29W - 35L
1,447 Elo+
Party 3
Lancelot
Lancelot
sullymi
Lancelot
Level 67
God Stats
11W - 12L
1,798 SR
Queue Stats
94W - 91L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 2 / 0
8,835
465
8,980
18,308
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
QuingB
Terra
13
1 / 4 / 2
8,067
425
6,067
20,834
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
16
4 / 3 / 1
9,950
524
12,615
17,713
13,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
RealmLord37
Charybdis
6
0 / 2 / 0
5,824
307
1,781
6,478
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
WeebRehab
Morgan Le Fay
14
4 / 5 / 3
9,004
474
15,190
13,274
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,415
496
16,132
21,212
7,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Jtheninja69
Discordia
14
0 / 2 / 2
8,551
450
3,828
8,184
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
THEDoorMan24
Artemis
14
5 / 2 / 3
9,592
505
13,896
8,462
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
khrysle
King Arthur
17
3 / 2 / 1
10,029
528
10,406
18,113
18,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
sullymi
Lancelot
17
4 / 1 / 3
10,424
549
12,803
16,430
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
16
16
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
W
4
3
4
2
W
Discordia
Jtheninja69
Discordia
0
2
2
0.5
L
Terra
QuingB
Terra
1
4
2
0.5
L
Lancelot
4
3
1
1.5
L
Charybdis
RealmLord37
Charybdis
0
2
0
0
W
Artemis
THEDoorMan24
Artemis
5
2
3
3.25
L
Morgan Le Fay
WeebRehab
Morgan Le Fay
4
5
3
1.1
W
King Arthur
khrysle
King Arthur
3
2
1
1.75
W
Lancelot
sullymi
Lancelot
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
57,065
76,607
Taken
72,401
49,080
Mitigated
41,460
19,603
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,980
6,429
0
2,885
18,308
8,057
536
4,293
14,015
0
51,989
W
16,132
5,687
1,679
6,952
21,212
7,866
0
9,494
10,670
53,826
0
W
Discordia
Jtheninja69
Discordia
3,828
63
0
542
8,184
3,346
908
3,990
3,896
57,689
0
L
Terra
QuingB
Terra
6,067
593
1,462
4,516
20,834
20,270
261
8,573
12,261
33,668
0
L
Lancelot
12,615
2,810
0
6,883
17,713
13,330
0
572
17,141
0
72,946
L
Charybdis
RealmLord37
Charybdis
1,781
1,242
0
2,180
6,478
1,671
0
1,617
4,861
0
17,780
W
Artemis
THEDoorMan24
Artemis
13,896
7,327
0
1,483
8,462
3,582
963
2,916
5,287
0
67,534
L
Morgan Le Fay
WeebRehab
Morgan Le Fay
15,190
939
0
1,677
13,274
5,752
471
4,905
8,369
61,193
0
W
King Arthur
khrysle
King Arthur
10,406
2,402
0
2,782
18,113
18,488
39
376
17,369
0
78,706
W
Lancelot
sullymi
Lancelot
12,803
3,979
0
1,433
16,430
8,178
426
3,649
12,177
0
108,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
48,011
408
Minions Killed
562
0
Camps Cleared
0
1,622,163
Distance Traveled
1,818,547
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,835
465
120
6
0
430,661
0
W
Chronos
9,415
496
59
3
0
343,861
1
W
Discordia
8,551
450
98
5
0
339,026
9
L
Terra
8,067
425
43
2
0
347,568
5
L
Lancelot
9,950
524
130
7
0
379,401
2
L
Charybdis
5,824
307
36
2
0
121,982
1
W
Artemis
9,592
505
108
6
0
336,841
3
L
Morgan Le Fay
9,004
474
79
4
0
342,551
7
W
King Arthur
10,029
528
145
8
0
353,476
8
W
Lancelot
10,424
549
152
8
0
445,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role