Player Matchup

Achilles
Achilles
Astraeuhs
Achilles
Level 107
God Stats
1W - 0L
1,336 SR
Queue Stats
115W - 131L
1,447 Elo+
Party 2
Ra
Ra
Solracious
Ra
Level 160
God Stats
130W - 102L
1,563 SR
Queue Stats
638W - 676L
1,495 Elo+
Solo
Ullr
Ullr
Talmajio
Ullr
Level 29
God Stats
1W - 2L
1,200 SR
Queue Stats
33W - 45L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
futur3gh0st
Aphrodite
Level 14
God Stats
5W - 1L
1,718 SR
Queue Stats
20W - 36L
1,262 Elo+
Party 2
Lancelot
Lancelot
skillshank
Lancelot
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 49L
1,400 Elo+
Party 2
Team Averages
Level 68
1,463 SR
1,401 Elo+

VS

Team Averages
Level 48
1,473 SR
1,447 Elo+
Terra
Terra
Gutterdamerung
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,474 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mewspotted
Ah Muzen Cab
Level 42
God Stats
40W - 38L
1,509 SR
Queue Stats
144W - 206L
1,360 Elo+
Party 1
Medusa
Medusa
TTVGlamNerdMoxxi
Medusa
Level 66
God Stats
88W - 115L
1,432 SR
Queue Stats
159W - 232L
1,382 Elo+
Party 1
Ra
Ra
XxPeTriExX
Ra
Level 25
God Stats
1W - 2L
1,426 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 3
Vulcan
Vulcan
eeqwwqwq
Vulcan
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 127L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astraeuhs
Achilles
20
15 / 8 / 22
18,286
1,143
42,365
48,296
87,263
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 4 / 34
16,664
1,042
23,165
32,363
42,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
20
11 / 10 / 21
17,275
1,080
30,396
28,400
18,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
futur3gh0st
Aphrodite
20
0 / 5 / 29
16,042
1,003
14,851
27,409
21,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
skillshank
Lancelot
20
17 / 10 / 17
18,809
1,176
52,336
43,436
28,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 23
17,298
1,081
15,337
37,949
45,355
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Mewspotted
Ah Muzen Cab
20
12 / 9 / 19
19,169
1,198
58,356
38,690
16,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 13 / 18
18,255
1,141
42,939
45,883
20,882
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 12 / 19
15,099
944
14,105
30,162
28,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
eeqwwqwq
Vulcan
20
9 / 3 / 16
17,711
1,107
40,253
16,162
7,726
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
132
45
Kills
37
37
Deaths
45
123
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astraeuhs
Achilles
15
8
22
3.25
L
5
8
23
2.06
L
Ah Muzen Cab
Mewspotted
Ah Muzen Cab
12
9
19
2.39
W
2
4
34
4.75
L
10
13
18
1.46
W
Ullr
11
10
21
2.15
L
1
12
19
0.88
L
Vulcan
eeqwwqwq
Vulcan
9
3
16
5.67
W
Aphrodite
futur3gh0st
Aphrodite
0
5
29
2.9
W
Lancelot
skillshank
Lancelot
17
10
17
2.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,113
Damage
170,990
179,904
Taken
168,846
198,074
Mitigated
119,192
37,153
Healing
49,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astraeuhs
Achilles
42,365
9,252
0
3,391
48,296
87,263
0
18,338
29,958
1,170
67,125
L
15,337
5,240
11,464
9,302
37,949
45,355
0
10,197
27,167
25,693
0
L
Ah Muzen Cab
Mewspotted
Ah Muzen Cab
58,356
38,607
0
13,270
38,690
16,335
0
6,564
31,639
0
86,157
W
23,165
1,968
4,192
5,884
32,363
42,202
0
13,354
19,009
59,895
0
L
42,939
31,025
0
10,300
45,883
20,882
0
9,149
35,686
0
75,320
W
Ullr
30,396
14,375
0
869
28,400
18,150
0
11,489
16,911
0
50,838
L
14,105
482
3,008
2,240
30,162
28,894
0
8,886
20,841
28,618
0
L
Vulcan
eeqwwqwq
Vulcan
40,253
13,838
0
0
16,162
7,726
0
3,996
11,795
89,432
0
W
Aphrodite
futur3gh0st
Aphrodite
14,851
1,241
8,803
11,346
27,409
21,980
0
13,749
13,660
50,628
0
W
Lancelot
skillshank
Lancelot
52,336
12,496
0
2,668
43,436
28,479
0
12,765
30,671
0
73,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,076
Gold Earned
87,532
329
Minions Killed
278
4
Camps Cleared
4
1,587,816
Distance Traveled
1,427,610
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,286
1,143
64
4
0
340,712
0
L
Terra
17,298
1,081
20
1
1
306,396
0
L
Ah Muzen Cab
19,169
1,198
47
3
1
284,806
2
W
Ra
16,664
1,042
73
5
2
362,775
7
L
Medusa
18,255
1,141
57
4
1
261,795
0
W
Ullr
17,275
1,080
57
4
1
254,573
0
L
Ra
15,099
944
35
2
0
261,789
3
L
Vulcan
17,711
1,107
119
7
1
312,824
0
W
Aphrodite
16,042
1,003
80
5
0
308,946
1
W
Lancelot
18,809
1,176
55
3
1
320,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role