Player Matchup

Vulcan
Vulcan
BigJesusHorse
Vulcan
Level 160
God Stats
4W - 0L
1,811 SR
Queue Stats
43W - 25L
1,679 Elo+
Party 1
Bacchus
Bacchus
JungleTurkey
Bacchus
Level 138
God Stats
1W - 1L
1,373 SR
Queue Stats
27W - 17L
1,645 Elo+
Party 1
Hercules
Hercules
KingTwist
Hercules
Level 160
God Stats
1W - 0L
1,316 SR
Queue Stats
26W - 25L
1,575 Elo+
Party 1
Rama
Rama
Nambahwan
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Shadyashess
Tiamat
Level 149
God Stats
2W - 3L
1,310 SR
Queue Stats
45W - 29L
1,638 Elo+
Party 1
Team Averages
Level 125
1,462 SR
1,607 Elo+

VS

Team Averages
Level 94
1,547 SR
1,548 Elo+
Danzaburou
Danzaburou
Criterion
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,577 Elo+
Solo
Neith
Neith
Iauti
Neith
Level 63
God Stats
0W - 1L
1,734 SR
Queue Stats
57W - 62L
1,496 Elo+
Solo
Fafnir
Fafnir
Knuperino
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2
Vamana
Vamana
TyTheImpaler
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
xDracula13
Yu Huang
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
10,817
676
15,009
10,632
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
JungleTurkey
Bacchus
17
2 / 3 / 13
11,304
707
7,690
19,424
31,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
KingTwist
Hercules
18
4 / 3 / 19
11,753
735
16,171
26,046
30,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
20
9 / 4 / 12
12,515
782
18,124
13,702
6,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
12 / 3 / 10
13,473
842
29,261
14,148
11,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Criterion
Danzaburou
18
3 / 6 / 7
10,430
652
13,500
18,833
10,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Iauti
Neith
17
4 / 5 / 7
9,937
621
21,012
15,225
8,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
Knuperino
Fafnir
18
0 / 3 / 14
10,767
673
7,707
17,322
26,820
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
17
2 / 6 / 8
10,141
634
9,316
24,998
27,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
xDracula13
Yu Huang
17
6 / 10 / 3
10,517
657
13,481
17,464
9,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
30
Kills
15
16
Deaths
30
70
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
Danzaburou
Criterion
Danzaburou
3
6
7
1.08
L
Neith
Iauti
Neith
4
5
7
1.5
W
Bacchus
JungleTurkey
Bacchus
2
3
13
2.83
W
Hercules
KingTwist
Hercules
4
3
19
4.5
L
Fafnir
Knuperino
Fafnir
0
3
14
2.33
W
Rama
9
4
12
3.75
W
Tiamat
12
3
10
5.67
L
Vamana
2
6
8
1
L
Yu Huang
xDracula13
Yu Huang
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,255
Damage
65,016
83,952
Taken
93,842
85,358
Mitigated
82,863
36,286
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,009
5,057
3,105
1,838
10,632
5,079
1,178
3,798
6,834
36,357
0
L
Danzaburou
Criterion
Danzaburou
13,500
3,326
2,751
6,634
18,833
10,864
373
10,269
8,564
0
38,686
L
Neith
Iauti
Neith
21,012
5,411
1,488
4,308
15,225
8,344
0
8,813
6,412
0
42,746
W
Bacchus
JungleTurkey
Bacchus
7,690
705
1,477
2,614
19,424
31,614
999
4,663
14,761
11,792
0
W
Hercules
KingTwist
Hercules
16,171
2,811
3,869
10,439
26,046
30,281
510
4,980
21,066
0
26,383
L
Fafnir
Knuperino
Fafnir
7,707
1,268
531
5,993
17,322
26,820
0
9,625
7,697
11,391
0
W
Rama
18,124
15,929
3,535
2,845
13,702
6,767
3,504
4,747
8,955
0
42,648
W
Tiamat
29,261
1,591
1,397
5,167
14,148
11,617
2,098
3,117
11,031
51,712
0
L
Vamana
9,316
2,820
1,345
6,415
24,998
27,151
38
14,422
10,576
117
16,825
L
Yu Huang
xDracula13
Yu Huang
13,481
627
889
321
17,464
9,684
168
8,831
8,633
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,862
Gold Earned
51,792
168
Minions Killed
183
0
Camps Cleared
0
1,523,867
Distance Traveled
1,373,252
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,817
676
35
2
0
311,831
0
L
Danzaburou
10,430
652
65
4
0
241,652
0
L
Neith
9,937
621
45
3
0
274,359
0
W
Bacchus
11,304
707
11
1
0
327,785
3
W
Hercules
11,753
735
15
1
0
311,681
0
L
Fafnir
10,767
673
10
1
0
310,614
0
W
Rama
12,515
782
54
3
0
256,368
0
W
Tiamat
13,473
842
53
3
0
316,202
2
L
Vamana
10,141
634
18
1
0
306,460
1
L
Yu Huang
10,517
657
45
3
0
240,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role