Player Matchup

Nox
Nox
Azras
Nox
Level 89
God Stats
1W - 0L
1,741 SR
Queue Stats
34W - 29L
1,548 Elo+
Party 1
Athena
Athena
Bbihh
Athena
Level 64
God Stats
4W - 0L
1,983 SR
Queue Stats
27W - 12L
1,710 Elo+
Party 1
Erlang Shen
Erlang Shen
BinarSkugga
Erlang Shen
Level 129
God Stats
10W - 6L
1,674 SR
Queue Stats
157W - 138L
1,591 Elo+
Party 1
Medusa
Medusa
OBEYPROPAGANDA
Medusa
Level 120
God Stats
4W - 1L
1,819 SR
Queue Stats
17W - 6L
1,655 Elo+
Party 1
Fenrir
Fenrir
Riderberto
Fenrir
Level 159
God Stats
1W - 0L
1,699 SR
Queue Stats
40W - 25L
1,592 Elo+
Party 1
Team Averages
Level 112
1,783 SR
1,619 Elo+

VS

Team Averages
Level 95
1,514 SR
1,585 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
McScruff-
Merlin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 2
Nox
Nox
Ravens20
Nox
Level 65
God Stats
1W - 1L
1,740 SR
Queue Stats
131W - 137L
1,499 Elo+
Solo
Zeus
Zeus
RonTheGodMan
Zeus
Level 55
God Stats
47W - 45L
1,538 SR
Queue Stats
230W - 276L
1,456 Elo+
Solo
Shiva
Shiva
longvols
Shiva
Level 120
God Stats
0W - 2L
1,293 SR
Queue Stats
48W - 46L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Azras
Nox
17
4 / 0 / 19
11,484
1,148
12,434
5,039
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Bbihh
Athena
18
3 / 0 / 23
12,777
1,278
12,578
13,006
18,467
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BinarSkugga
Erlang Shen
17
4 / 0 / 20
11,949
1,195
12,272
17,441
22,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
14 / 0 / 10
13,065
1,307
21,037
10,648
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Riderberto
Fenrir
17
2 / 0 / 18
10,673
1,067
8,515
11,251
8,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

272

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 1 / 0
9,530
953
12,570
3,100
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
McScruff-
Merlin
15
0 / 5 / 0
9,867
987
8,150
15,822
7,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 0
9,298
930
2,902
14,812
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 0
9,376
938
12,998
11,922
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
longvols
Shiva
16
0 / 6 / 0
9,738
974
13,843
25,105
30,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
0
27
Kills
0
0
Deaths
27
90
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Nox
Azras
Nox
4
0
19
13.5
W
Athena
Bbihh
Athena
3
0
23
14.5
W
Erlang Shen
BinarSkugga
Erlang Shen
4
0
20
14
L
Merlin
McScruff-
Merlin
0
5
0
0
W
14
0
10
19
L
0
8
0
0
W
Fenrir
Riderberto
Fenrir
2
0
18
11
L
0
7
0
0
L
Shiva
longvols
Shiva
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
50,463
57,385
Taken
70,761
57,953
Mitigated
51,086
17,301
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,570
264
0
184
3,100
1,500
0
1,048
2,052
28,690
0
W
Nox
Azras
Nox
12,434
704
0
400
5,039
2,748
0
3,793
1,246
26,178
0
W
Athena
Bbihh
Athena
12,578
2,537
0
5,040
13,006
18,467
0
7,849
5,157
20,030
0
W
Erlang Shen
BinarSkugga
Erlang Shen
12,272
5,195
2,283
4,305
17,441
22,485
0
9,235
8,206
0
34,624
L
Merlin
McScruff-
Merlin
8,150
719
0
169
15,822
7,035
0
5,171
10,651
54,490
0
W
21,037
12,136
0
4,661
10,648
5,856
0
7,856
2,792
0
62,550
L
2,902
1,112
0
661
14,812
7,552
0
5,898
8,914
11,721
0
W
Fenrir
Riderberto
Fenrir
8,515
1,247
0
612
11,251
8,397
0
7,887
3,364
0
17,999
L
12,998
1,374
0
200
11,922
4,597
0
3,692
8,230
26,516
0
L
Shiva
longvols
Shiva
13,843
2,258
795
1,430
25,105
30,402
0
9,203
15,902
0
23,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,948
Gold Earned
47,809
245
Minions Killed
218
14
Camps Cleared
4
1,131,305
Distance Traveled
963,257
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,530
953
43
4
0
208,574
1
W
Nox
11,484
1,148
38
4
0
215,850
0
W
Athena
12,777
1,278
15
2
0
235,927
0
W
Erlang Shen
11,949
1,195
54
5
4
242,412
0
L
Merlin
9,867
987
103
10
0
185,741
1
W
Medusa
13,065
1,307
119
12
5
224,755
2
L
Nox
9,298
930
22
2
2
170,249
1
W
Fenrir
10,673
1,067
19
2
5
212,361
0
L
Zeus
9,376
938
29
3
2
198,346
0
L
Shiva
9,738
974
21
2
0
200,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role