Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
flame_darkness10
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
shadthetruth
Kuzenbo
Level 158
God Stats
12W - 6L
1,709 SR
Queue Stats
413W - 412L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
stoner_gamers88
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,451 Elo+
Party 1
Merlin
Merlin
vPsychoPredatorv
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,335 Elo+
Party 1
Team Averages
Level 114
1,542 SR
1,453 Elo+

VS

Team Averages
Level 108
1,503 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Demonic Devil95
Erlang Shen
Level 114
God Stats
3W - 1L
1,505 SR
Queue Stats
167W - 165L
1,566 Elo+
Solo
Nox
Nox
Smileyyyy-_-Face
Nox
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 42L
1,504 Elo+
Solo
Fafnir
Fafnir
UnChoww
Fafnir
Level 98
God Stats
3W - 0L
1,701 SR
Queue Stats
49W - 55L
1,482 Elo+
Solo
Agni
Agni
charlyzapienz
Agni
Level 143
God Stats
1W - 0L
1,307 SR
Queue Stats
203W - 174L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 0
5,304
884
4,642
4,039
1,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,563
761
1,161
4,724
1,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
shadthetruth
Kuzenbo
13
1 / 1 / 1
5,783
964
3,508
8,167
7,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
stoner_gamers88
Cu Chulainn
9
1 / 2 / 0
5,020
837
3,298
6,477
3,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 0 / 0
4,444
741
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 5
6,679
1,113
5,445
6,816
3,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Demonic Devil95
Erlang Shen
11
1 / 1 / 7
6,542
1,090
4,598
7,794
6,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 1 / 6
6,364
1,061
3,571
3,496
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
UnChoww
Fafnir
12
1 / 1 / 7
6,485
1,081
2,525
5,627
6,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 5
6,771
1,129
4,840
2,902
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
9
9
Deaths
6
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Medusa
 
Medusa
2
2
5
2.25
W
Erlang Shen
Demonic Devil95
Erlang Shen
1
1
7
4.5
W
1
1
6
4
W
Fafnir
UnChoww
Fafnir
1
1
7
4.5
W
4
1
5
6.5
L
0
4
0
0
L
Kuzenbo
shadthetruth
Kuzenbo
1
1
1
1.5
L
Cu Chulainn
stoner_gamers88
Cu Chulainn
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
20,979
23,407
Taken
26,635
14,050
Mitigated
19,900
6,865
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,642
308
328
655
4,039
1,769
0
2,450
1,589
13,078
0
W
Medusa
 
Medusa
5,445
2,093
638
927
6,816
3,122
1,377
2,792
4,024
0
15,266
W
Erlang Shen
Demonic Devil95
Erlang Shen
4,598
2,559
925
1,639
7,794
6,943
340
2,780
5,014
0
7,819
W
3,571
863
0
235
3,496
1,688
822
1,421
2,075
11,355
0
W
Fafnir
UnChoww
Fafnir
2,525
902
515
1,050
5,627
6,841
743
801
4,826
4,370
0
W
4,840
642
919
318
2,902
1,306
1,490
356
2,546
12,300
0
L
1,161
785
121
419
4,724
1,886
0
2,038
2,686
0
3,442
L
Kuzenbo
shadthetruth
Kuzenbo
3,508
1,189
205
3,087
8,167
7,204
0
4,672
3,495
8,232
0
L
Cu Chulainn
stoner_gamers88
Cu Chulainn
3,298
748
302
1,748
6,477
3,191
0
1,776
4,701
0
6,221
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
32,841
36
Minions Killed
76
0
Camps Cleared
0
357,648
Distance Traveled
586,566
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,304
884
21
4
0
97,262
2
W
Medusa
6,679
1,113
29
5
0
119,512
1
W
Erlang Shen
6,542
1,090
8
1
0
131,035
2
W
Nox
6,364
1,061
18
3
0
107,646
0
W
Fafnir
6,485
1,081
3
1
0
120,573
0
W
Agni
6,771
1,129
18
3
0
107,800
0
L
Bakasura
4,563
761
3
1
0
61,782
0
L
Kuzenbo
5,783
964
3
1
0
120,188
0
L
Cu Chulainn
5,020
837
9
2
0
78,416
1
L
Merlin
4,444
741
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role