Player Matchup

Xing Tian
Xing Tian
Bangarrang
Xing Tian
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 17L
1,488 Elo+
Party 2
Izanami
Izanami
Ghcst
Izanami
Level 16
God Stats
4W - 1L
1,532 SR
Queue Stats
14W - 10L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
noomaggin
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,509 Elo+
Party 2
Team Averages
Level 65
1,439 SR
1,490 Elo+

VS

Team Averages
Level 48
1,554 SR
1,500 Elo+
Bellona
Bellona
MrFribbles
Bellona
Level 65
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
WarhawkX
Chang'e
Level 64
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
thePROPERTALENT
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bangarrang
Xing Tian
18
6 / 2 / 9
13,022
766
16,108
29,426
37,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Ghcst
Izanami
16
2 / 8 / 12
12,192
717
20,025
18,281
8,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
noomaggin
Baron Samedi
19
7 / 6 / 8
13,556
797
19,265
15,586
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrFribbles
Bellona
17
4 / 4 / 9
12,349
726
14,194
27,245
32,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
WarhawkX
Chang'e
15
4 / 5 / 10
11,552
680
15,251
20,589
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
16
8 / 6 / 7
12,666
745
18,834
19,601
10,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
15
Kills
16
16
Deaths
15
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bangarrang
Xing Tian
6
2
9
5.25
W
Izanami
Ghcst
Izanami
2
8
12
1
L
Bellona
MrFribbles
Bellona
4
4
9
2.13
L
Chang'e
WarhawkX
Chang'e
4
5
10
1.8
W
Baron Samedi
noomaggin
Baron Samedi
7
6
8
1.83
L
Lancelot
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,398
Damage
48,279
63,293
Taken
67,435
54,929
Mitigated
53,039
18,205
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bangarrang
Xing Tian
16,108
1,145
0
6,933
29,426
37,254
576
7,335
22,091
37,492
0
W
Izanami
Ghcst
Izanami
20,025
13,681
0
3,237
18,281
8,363
1,373
4,627
13,654
0
42,874
L
Bellona
MrFribbles
Bellona
14,194
7,204
2,233
3,440
27,245
32,901
500
12,566
14,679
49
36,790
L
Chang'e
WarhawkX
Chang'e
15,251
2,051
4,704
4,744
20,589
9,943
511
12,450
8,139
40,837
0
W
Baron Samedi
noomaggin
Baron Samedi
19,265
2,598
3,039
4,996
15,586
9,312
1,288
4,086
11,500
69,012
0
L
Lancelot
18,834
6,753
0
894
19,601
10,195
886
11,869
7,732
0
47,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
36,567
171
Minions Killed
154
9
Camps Cleared
6
870,313
Distance Traveled
892,406
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,022
766
35
2
1
336,486
3
W
Izanami
12,192
717
43
3
1
272,355
7
L
Bellona
12,349
726
36
2
0
308,534
3
L
Chang'e
11,552
680
62
4
4
263,741
1
W
Baron Samedi
13,556
797
93
5
7
261,472
2
L
Lancelot
12,666
745
56
3
2
320,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role