Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Coruptedmask
Chaac
Level 105
God Stats
8W - 4L
1,525 SR
Queue Stats
166W - 175L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HungryBloodWolf
Morgan Le Fay
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 60L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
UnknownDrk
Cliodhna
Level 129
God Stats
2W - 9L
1,495 SR
Queue Stats
191W - 196L
1,435 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,480 Elo+

VS

Team Averages
Level 112
1,533 SR
1,442 Elo+
Izanami
Izanami
BadLemonWheat
Izanami
Level 65
God Stats
14W - 11L
1,499 SR
Queue Stats
84W - 113L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KSI_tessflare
Cu Chulainn
Level 128
God Stats
8W - 6L
1,362 SR
Queue Stats
263W - 262L
1,478 Elo+
Party 3
Ymir
Ymir
SilverxPyrox98
Ymir
Level 149
God Stats
16W - 12L
1,661 SR
Queue Stats
273W - 310L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZARC2017
Morgan Le Fay
Level 130
God Stats
8W - 12L
1,559 SR
Queue Stats
69W - 76L
1,445 Elo+
Party 2
Bakasura
Bakasura
crononizeal
Bakasura
Level 88
God Stats
8W - 6L
1,584 SR
Queue Stats
130W - 121L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 3 / 0
8,982
391
3,868
10,943
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
14
0 / 2 / 2
8,883
386
4,861
19,841
27,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 0
9,555
415
10,958
24,339
27,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
HungryBloodWolf
Morgan Le Fay
15
0 / 3 / 1
9,178
399
15,022
13,694
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
UnknownDrk
Cliodhna
14
1 / 4 / 2
9,409
409
11,539
27,104
12,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 0 / 6
13,187
573
18,471
11,412
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
KSI_tessflare
Cu Chulainn
19
1 / 0 / 6
12,310
535
17,548
21,774
26,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 9
10,987
478
7,042
20,216
24,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
ZARC2017
Morgan Le Fay
16
1 / 2 / 1
10,583
460
9,812
13,594
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
crononizeal
Bakasura
20
5 / 0 / 4
12,855
559
13,849
21,320
11,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
13
13
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
Sobek
 
Sobek
0
2
2
0.5
W
Izanami
5
0
6
8
L
1
1
0
1
L
Morgan Le Fay
HungryBloodWolf
Morgan Le Fay
0
3
1
0.17
W
Cu Chulainn
KSI_tessflare
Cu Chulainn
1
0
6
4
W
1
1
9
5.5
L
Cliodhna
UnknownDrk
Cliodhna
1
4
2
0.5
W
Morgan Le Fay
ZARC2017
Morgan Le Fay
1
2
1
0.75
W
Bakasura
crononizeal
Bakasura
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
66,722
95,921
Taken
88,316
80,295
Mitigated
75,964
37,749
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,868
1,353
0
2,886
10,943
4,821
0
870
9,612
0
72,172
L
Sobek
 
Sobek
4,861
882
0
5,785
19,841
27,873
0
4,855
14,855
34,330
0
W
Izanami
18,471
11,473
0
5,384
11,412
6,467
5,095
1,226
10,186
0
145,551
L
10,958
1,880
51
13,865
24,339
27,625
0
2,481
21,657
0
78,151
L
Morgan Le Fay
HungryBloodWolf
Morgan Le Fay
15,022
532
0
4,008
13,694
7,035
0
4,758
8,643
88,620
0
W
Cu Chulainn
KSI_tessflare
Cu Chulainn
17,548
3,441
0
2,455
21,774
26,978
265
2,926
17,797
0
109,085
W
7,042
1,473
583
4,855
20,216
24,576
165
6,644
13,447
26,688
0
L
Cliodhna
UnknownDrk
Cliodhna
11,539
1,175
0
11,154
27,104
12,941
0
3,890
22,249
0
90,817
W
Morgan Le Fay
ZARC2017
Morgan Le Fay
9,812
467
0
5,910
13,594
6,933
0
5,671
7,834
97,024
0
W
Bakasura
crononizeal
Bakasura
13,849
9,480
0
6,062
21,320
11,010
495
4,214
17,045
0
125,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
59,922
545
Minions Killed
778
0
Camps Cleared
0
2,173,685
Distance Traveled
2,277,638
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,982
391
108
5
0
441,424
6
L
Sobek
8,883
386
46
2
0
442,463
4
W
Izanami
13,187
573
214
9
0
430,633
4
L
Chaac
9,555
415
119
5
0
429,791
3
L
Morgan Le Fay
9,178
399
133
6
0
421,961
8
W
Cu Chulainn
12,310
535
182
8
0
436,156
5
W
Ymir
10,987
478
44
2
0
408,467
4
L
Cliodhna
9,409
409
139
6
0
438,046
0
W
Morgan Le Fay
10,583
460
158
7
0
434,417
4
W
Bakasura
12,855
559
180
8
0
567,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role