Player Matchup

Nemesis
Nemesis
KarmaTeaster
Nemesis
Level 80
God Stats
3W - 4L
1,740 SR
Queue Stats
237W - 296L
1,477 Elo+
Party 1
Skadi
Skadi
SaGa Lordzt1
Skadi
Level 66
God Stats
4W - 9L
1,332 SR
Queue Stats
118W - 154L
1,388 Elo+
Party 3
Ymir
Ymir
TZW_BARRYCAMP
Ymir
Level 27
God Stats
4W - 6L
1,423 SR
Queue Stats
213W - 285L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
Vladictor
Guan Yu
Level 37
God Stats
1W - 2L
1,473 SR
Queue Stats
13W - 18L
1,387 Elo+
Solo
Nu Wa
Nu Wa
tsmregold
Nu Wa
Level 48
God Stats
0W - 1L
1,330 SR
Queue Stats
38W - 51L
1,413 Elo+
Party 3
Team Averages
Level 52
1,460 SR
1,414 Elo+

VS

Team Averages
Level 99
1,510 SR
1,550 Elo+
Thoth
Thoth
BangingKitty
Thoth
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 83L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
CHIMICHANGA579
Amaterasu
Level 60
God Stats
7W - 7L
1,500 SR
Queue Stats
21W - 32L
1,414 Elo+
Solo
Ra
Ra
GoobisNuBis
Ra
Level 149
God Stats
5W - 4L
1,491 SR
Queue Stats
190W - 160L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
GucciKitten
Nu Wa
Level 146
God Stats
99W - 72L
1,668 SR
Queue Stats
137W - 103L
1,700 Elo+
Party 2
Izanami
Izanami
JeepzNMyB100d
Izanami
Level 135
God Stats
10W - 4L
1,391 SR
Queue Stats
36W - 26L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KarmaTeaster
Nemesis
12
1 / 3 / 3
6,802
680
4,736
12,060
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
6,123
612
3,681
9,453
6,839
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 1
7,327
733
3,785
10,751
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Vladictor
Guan Yu
12
0 / 4 / 4
6,404
640
5,065
16,073
12,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
tsmregold
Nu Wa
13
1 / 4 / 2
6,769
677
8,472
9,412
3,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
7,461
746
8,336
5,607
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
CHIMICHANGA579
Amaterasu
13
3 / 2 / 8
7,720
772
4,720
10,868
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 7
8,552
855
13,568
6,548
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 11
7,691
769
14,777
6,437
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
3 / 1 / 9
7,827
783
10,423
8,207
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
4
Kills
15
15
Deaths
4
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Amaterasu
CHIMICHANGA579
Amaterasu
3
2
8
3.5
W
4
0
7
7.5
W
2
0
11
7.5
W
Izanami
3
1
9
7.5
L
Nemesis
KarmaTeaster
Nemesis
1
3
3
0.83
L
0
3
1
0.17
L
2
1
1
2.5
L
Guan Yu
Vladictor
Guan Yu
0
4
4
0.5
L
Nu Wa
tsmregold
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
51,824
57,749
Taken
37,667
34,258
Mitigated
17,861
6,721
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,336
223
0
1,150
5,607
2,215
1,126
1,327
4,280
24,874
0
W
Amaterasu
CHIMICHANGA579
Amaterasu
4,720
2,083
0
1,660
10,868
5,893
959
5,047
5,821
0
9,917
W
13,568
1,711
3,898
3,255
6,548
3,140
814
2,669
3,879
43,957
0
W
14,777
6,165
0
1,592
6,437
2,787
2,274
1,192
5,245
34,616
0
W
Izanami
10,423
6,587
0
1,750
8,207
3,826
1,544
2,022
6,185
0
26,083
L
Nemesis
KarmaTeaster
Nemesis
4,736
958
0
864
12,060
4,663
0
7,098
4,962
0
21,673
L
3,681
661
0
0
9,453
6,839
0
6,163
3,290
0
12,119
L
3,785
269
0
689
10,751
6,880
0
6,844
3,907
16,804
0
L
Guan Yu
Vladictor
Guan Yu
5,065
746
2,011
2,356
16,073
12,268
0
10,764
5,309
0
16,939
L
Nu Wa
tsmregold
Nu Wa
8,472
2,396
0
801
9,412
3,608
200
5,812
3,600
28,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
39,251
146
Minions Killed
198
0
Camps Cleared
0
928,783
Distance Traveled
1,035,277
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,461
746
26
3
0
201,928
1
W
Amaterasu
7,720
772
9
1
0
215,465
0
W
Ra
8,552
855
75
8
0
231,759
4
W
Nu Wa
7,691
769
35
4
0
207,163
5
W
Izanami
7,827
783
53
5
0
178,962
0
L
Nemesis
6,802
680
39
4
0
209,509
0
L
Skadi
6,123
612
8
1
0
173,845
3
L
Ymir
7,327
733
35
4
0
184,333
0
L
Guan Yu
6,404
640
22
2
0
199,397
3
L
Nu Wa
6,769
677
42
4
0
161,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role