Player Matchup

Khepri
Khepri
Clifspeare
Khepri
Level 24
God Stats
30W - 15L
1,727 SR
Queue Stats
61W - 62L
1,457 Elo+
Party 2
Lancelot
Lancelot
Helasar
Lancelot
Level 87
God Stats
20W - 11L
1,643 SR
Queue Stats
375W - 367L
1,571 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tjstriker10
Ah Muzen Cab
Level 121
God Stats
7W - 4L
1,587 SR
Queue Stats
99W - 100L
1,545 Elo+
Party 2
Mercury
Mercury
UnholyAbductor
Mercury
Level 63
God Stats
7W - 4L
1,904 SR
Queue Stats
75W - 78L
1,533 Elo+
Party 2
Chang'e
Chang'e
uSEd69
Chang'e
Level 87
God Stats
12W - 7L
1,594 SR
Queue Stats
200W - 209L
1,488 Elo+
Party 2
Team Averages
Level 76
1,691 SR
1,519 Elo+

VS

Team Averages
Level 93
1,542 SR
1,506 Elo+
Kukulkan
Kukulkan
Joelam7
Kukulkan
Level 83
God Stats
0W - 2L
1,437 SR
Queue Stats
9W - 17L
1,348 Elo+
Solo
Jormungandr
Jormungandr
Lord Celibi
Jormungandr
Level 129
God Stats
6W - 5L
1,648 SR
Queue Stats
101W - 90L
1,518 Elo+
Party 3
Loki
Loki
Skytide68
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,740 Elo+
Party 1
Anhur
Anhur
Vatira
Anhur
Level 160
God Stats
5W - 5L
1,658 SR
Queue Stats
211W - 203L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
murfylee
Gilgamesh
Level 89
God Stats
0W - 1L
1,468 SR
Queue Stats
37W - 53L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Clifspeare
Khepri
9
0 / 3 / 3
5,550
463
1,924
9,027
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Helasar
Lancelot
13
8 / 0 / 4
8,281
690
10,609
6,871
5,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Tjstriker10
Ah Muzen Cab
10
2 / 1 / 5
6,359
530
8,122
8,744
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 7
6,658
555
6,466
9,219
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
uSEd69
Chang'e
10
3 / 2 / 2
6,426
536
5,836
7,964
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joelam7
Kukulkan
10
1 / 2 / 3
5,925
494
5,102
5,535
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Lord Celibi
Jormungandr
9
0 / 3 / 3
6,045
504
4,972
13,303
8,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
10
2 / 3 / 0
5,649
471
3,006
9,564
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Vatira
Anhur
9
6 / 3 / 0
6,184
515
10,482
13,454
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
murfylee
Gilgamesh
9
0 / 4 / 1
5,357
446
2,637
8,210
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
9
9
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Clifspeare
Khepri
0
3
3
0.5
W
Lancelot
Helasar
Lancelot
8
0
4
10
L
Kukulkan
Joelam7
Kukulkan
1
2
3
1.25
L
Jormungandr
Lord Celibi
Jormungandr
0
3
3
0.5
L
Loki
2
3
0
0.67
W
Ah Muzen Cab
Tjstriker10
Ah Muzen Cab
2
1
5
4.5
W
2
3
7
1.83
L
Anhur
Vatira
Anhur
6
3
0
2
L
Gilgamesh
murfylee
Gilgamesh
0
4
1
0.13
W
Chang'e
uSEd69
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
26,199
41,825
Taken
50,066
18,309
Mitigated
23,819
12,069
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Clifspeare
Khepri
1,924
179
0
1,413
9,027
4,502
253
2,681
6,346
10,119
0
W
Lancelot
Helasar
Lancelot
10,609
1,879
0
2,056
6,871
5,236
0
1,741
5,130
0
54,305
L
Kukulkan
Joelam7
Kukulkan
5,102
703
0
1,375
5,535
2,207
155
1,192
4,343
36,764
0
L
Jormungandr
Lord Celibi
Jormungandr
4,972
2,635
926
3,154
13,303
8,470
0
3,381
9,922
36,402
0
L
Loki
3,006
952
0
3,516
9,564
3,157
0
943
8,621
0
32,047
W
Ah Muzen Cab
Tjstriker10
Ah Muzen Cab
8,122
5,379
0
4,672
8,744
2,932
1,057
2,397
6,347
0
47,152
W
6,466
3,961
0
250
9,219
3,415
111
1,984
7,235
0
38,564
L
Anhur
Vatira
Anhur
10,482
5,339
0
5,286
13,454
4,819
0
1,931
11,523
0
38,494
L
Gilgamesh
murfylee
Gilgamesh
2,637
996
0
1,505
8,210
5,166
0
313
7,897
0
21,840
W
Chang'e
uSEd69
Chang'e
5,836
586
902
2,776
7,964
2,224
707
1,271
6,693
34,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
29,160
302
Minions Killed
278
0
Camps Cleared
0
1,220,671
Distance Traveled
1,038,787
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,550
463
21
2
0
233,482
1
W
Lancelot
8,281
690
94
8
0
269,463
5
L
Kukulkan
5,925
494
67
6
0
188,749
0
L
Jormungandr
6,045
504
55
5
0
193,385
0
L
Loki
5,649
471
57
5
0
222,701
0
W
Ah Muzen Cab
6,359
530
60
5
0
227,295
2
W
Mercury
6,658
555
66
6
0
247,606
1
L
Anhur
6,184
515
48
4
0
197,438
0
L
Gilgamesh
5,357
446
51
4
0
236,514
4
W
Chang'e
6,426
536
61
5
0
242,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role