Player Matchup

Heimdallr
Heimdallr
G4M3W1S3
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JaketheRuss
Tsukuyomi
Level 158
God Stats
6W - 6L
1,377 SR
Queue Stats
352W - 410L
1,417 Elo+
Solo
Olorun
Olorun
Xosatom948
Olorun
Level 66
God Stats
27W - 22L
1,600 SR
Queue Stats
232W - 244L
1,518 Elo+
Solo
Ymir
Ymir
edsterjr99
Ymir
Level 89
God Stats
9W - 6L
1,877 SR
Queue Stats
23W - 24L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
zano1000
Nu Wa
Level 160
God Stats
66W - 46L
1,618 SR
Queue Stats
315W - 292L
1,490 Elo+
Solo
Team Averages
Level 108
1,594 SR
1,457 Elo+

VS

Team Averages
Level 122
1,502 SR
1,471 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Big x Jazzy
Baron Samedi
Level 89
God Stats
7W - 9L
1,516 SR
Queue Stats
39W - 41L
1,472 Elo+
Solo
Ymir
Ymir
KillaDew
Ymir
Level 147
God Stats
8W - 11L
1,434 SR
Queue Stats
205W - 208L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
blood_x77
Hun Batz
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,406 Elo+
Solo
Medusa
Medusa
mariusKatt
Medusa
Level 149
God Stats
26W - 20L
1,559 SR
Queue Stats
325W - 306L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G4M3W1S3
Heimdallr
11
2 / 1 / 2
6,248
521
7,369
6,585
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JaketheRuss
Tsukuyomi
12
2 / 0 / 2
6,985
582
2,858
7,769
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Xosatom948
Olorun
10
1 / 1 / 1
6,707
559
3,227
6,410
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 2
6,584
549
3,235
6,544
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
zano1000
Nu Wa
13
0 / 0 / 0
7,205
600
5,922
4,135
2,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 2 / 0
6,336
528
4,966
5,578
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Big x Jazzy
Baron Samedi
12
0 / 0 / 0
6,227
519
1,429
7,136
5,489
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
9
0 / 2 / 0
5,033
419
1,745
7,559
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
blood_x77
Hun Batz
9
1 / 2 / 1
5,714
476
2,275
9,839
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
mariusKatt
Medusa
10
0 / 2 / 1
5,513
459
5,323
7,217
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
0
0.5
W
Baron Samedi
Big x Jazzy
Baron Samedi
0
0
0
0
L
Heimdallr
G4M3W1S3
Heimdallr
2
1
2
3
L
Tsukuyomi
JaketheRuss
Tsukuyomi
2
0
2
3
W
Ymir
0
2
0
0
L
Olorun
Xosatom948
Olorun
1
1
1
1.5
W
Hun Batz
blood_x77
Hun Batz
1
2
1
0.75
L
2
0
2
3
W
Medusa
mariusKatt
Medusa
0
2
1
0.25
L
Nu Wa
zano1000
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
15,738
31,443
Taken
37,329
15,104
Mitigated
18,676
14,861
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,966
529
0
1,507
5,578
2,279
0
2,389
3,189
45,206
0
W
Baron Samedi
Big x Jazzy
Baron Samedi
1,429
0
0
2,845
7,136
5,489
0
5,043
2,093
51,711
0
L
Heimdallr
G4M3W1S3
Heimdallr
7,369
3,118
0
1,994
6,585
2,777
120
515
6,070
0
47,159
L
Tsukuyomi
JaketheRuss
Tsukuyomi
2,858
484
0
5,100
7,769
2,798
0
951
6,818
0
50,858
W
Ymir
1,745
170
179
318
7,559
5,484
0
2,583
4,976
26,650
0
L
Olorun
Xosatom948
Olorun
3,227
1,045
78
3,882
6,410
2,653
83
4,015
2,395
41,080
0
W
Hun Batz
blood_x77
Hun Batz
2,275
717
0
1,378
9,839
3,415
0
1,437
8,402
0
39,457
L
3,235
1,365
0
2,966
6,544
4,704
0
1,230
5,314
25,693
0
W
Medusa
mariusKatt
Medusa
5,323
1,208
0
2,216
7,217
2,009
0
932
6,285
0
39,622
L
Nu Wa
zano1000
Nu Wa
5,922
4,393
0
841
4,135
2,172
777
1,429
2,706
53,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
28,823
397
Minions Killed
354
0
Camps Cleared
0
1,056,834
Distance Traveled
1,206,240
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,336
528
83
7
0
212,098
1
W
Baron Samedi
6,227
519
105
9
0
199,653
1
L
Heimdallr
6,248
521
93
8
0
216,685
2
L
Tsukuyomi
6,985
582
104
9
0
253,432
3
W
Ymir
5,033
419
32
3
0
238,035
2
L
Olorun
6,707
559
72
6
0
164,119
1
W
Hun Batz
5,714
476
60
5
0
288,598
1
L
Ymir
6,584
549
33
3
0
226,047
5
W
Medusa
5,513
459
74
6
0
267,856
4
L
Nu Wa
7,205
600
95
8
0
196,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role