Player Matchup

Merlin
Merlin
MRustic
Merlin
Level 95
God Stats
9W - 6L
1,674 SR
Queue Stats
209W - 342L
1,352 Elo+
Party 1
Yemoja
Yemoja
N 42933
Yemoja
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 109L
1,476 Elo+
Party 2
Pele
Pele
Reaperr5291
Pele
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 101L
1,462 Elo+
Party 2
King Arthur
King Arthur
temp-215357
King Arthur
Level 120
God Stats
12W - 17L
1,219 SR
Queue Stats
292W - 436L
1,363 Elo+
Party 1
Neith
Neith
zKrOn1K-
Neith
Level 62
God Stats
5W - 7L
1,375 SR
Queue Stats
418W - 564L
1,388 Elo+
Party 1
Team Averages
Level 82
1,454 SR
1,408 Elo+

VS

Team Averages
Level 118
1,566 SR
1,442 Elo+
Osiris
Osiris
Bigunext
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Solo
Ra
Ra
EricVinicius
Ra
Level 157
God Stats
22W - 19L
1,450 SR
Queue Stats
980W - 1,210L
1,392 Elo+
Party 3
Mercury
Mercury
Nahu-30AG
Mercury
Level 64
God Stats
14W - 6L
1,546 SR
Queue Stats
116W - 105L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
Rantarokiwi
Kuzenbo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 154L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bEbEdoMaU
Ah Muzen Cab
Level 159
God Stats
14W - 15L
1,834 SR
Queue Stats
64W - 72L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MRustic
Merlin
19
5 / 6 / 2
12,784
473
28,019
19,061
10,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
N 42933
Yemoja
15
0 / 5 / 7
10,363
384
8,524
28,369
37,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 5 / 3
12,039
446
10,935
26,747
13,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
temp-215357
King Arthur
17
0 / 9 / 6
10,838
401
20,458
34,711
32,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
zKrOn1K-
Neith
19
1 / 9 / 1
11,402
422
10,022
26,916
10,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bigunext
Osiris
18
2 / 5 / 9
12,530
464
11,557
28,773
33,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 3 / 6
14,632
542
18,729
23,770
13,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Nahu-30AG
Mercury
20
12 / 0 / 7
18,271
677
31,675
27,670
17,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Rantarokiwi
Kuzenbo
18
2 / 1 / 11
13,273
492
9,854
18,981
36,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
bEbEdoMaU
Ah Muzen Cab
20
13 / 1 / 4
17,063
632
36,046
22,656
12,675
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
10
Kills
34
34
Deaths
10
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bigunext
Osiris
2
5
9
1.3
W
5
3
6
2.67
L
Merlin
MRustic
Merlin
5
6
2
1
L
Yemoja
N 42933
Yemoja
0
5
7
0.7
W
Mercury
Nahu-30AG
Mercury
12
0
7
15.5
W
Kuzenbo
Rantarokiwi
Kuzenbo
2
1
11
7.5
L
4
5
3
1.1
W
Ah Muzen Cab
bEbEdoMaU
Ah Muzen Cab
13
1
4
15
L
King Arthur
temp-215357
King Arthur
0
9
6
0.33
L
Neith
zKrOn1K-
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,958
Damage
107,861
135,804
Taken
121,850
104,404
Mitigated
114,302
38,146
Healing
53,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bigunext
Osiris
11,557
5,134
0
7,378
28,773
33,444
1,127
8,197
20,254
0
62,605
W
18,729
1,678
4,406
16,586
23,770
13,591
2,067
10,217
13,059
142,431
0
L
Merlin
MRustic
Merlin
28,019
218
412
2,556
19,061
10,622
0
8,710
10,351
111,001
0
L
Yemoja
N 42933
Yemoja
8,524
2,709
6,133
5,576
28,369
37,147
0
6,575
21,794
39,853
0
W
Mercury
Nahu-30AG
Mercury
31,675
20,875
0
9,444
27,670
17,741
501
6,162
21,329
0
235,967
W
Kuzenbo
Rantarokiwi
Kuzenbo
9,854
3,430
0
1,858
18,981
36,851
636
7,370
11,310
44,297
0
L
10,935
3,691
0
8,726
26,747
13,342
0
5,980
20,767
0
100,019
W
Ah Muzen Cab
bEbEdoMaU
Ah Muzen Cab
36,046
18,356
0
13,756
22,656
12,675
15,599
6,875
15,631
0
174,281
L
King Arthur
temp-215357
King Arthur
20,458
1,745
0
6,444
34,711
32,545
0
4,203
30,508
8,075
80,058
L
Neith
zKrOn1K-
Neith
10,022
7,046
0
8,299
26,916
10,748
700
3,115
23,801
0
102,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,426
Gold Earned
75,769
709
Minions Killed
862
0
Camps Cleared
0
2,170,588
Distance Traveled
2,656,186
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,530
464
80
3
0
433,056
2
W
Ra
14,632
542
206
8
0
503,692
2
L
Merlin
12,784
473
189
7
0
421,063
6
L
Yemoja
10,363
384
55
2
0
393,007
5
W
Mercury
18,271
677
269
10
0
671,322
3
W
Kuzenbo
13,273
492
69
3
0
557,826
2
L
Pele
12,039
446
131
5
0
517,456
0
W
Ah Muzen Cab
17,063
632
238
9
0
490,290
3
L
King Arthur
10,838
401
133
5
0
433,789
3
L
Neith
11,402
422
201
7
0
405,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role