Player Matchup

Sun Wukong
Sun Wukong
Galuk
Sun Wukong
Level 157
God Stats
2W - 2L
1,239 SR
Queue Stats
124W - 131L
1,545 Elo+
Solo
Lancelot
Lancelot
Hudeix
Lancelot
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 40L
1,562 Elo+
Solo
Ullr
Ullr
ItsNJ
Ullr
Level 74
God Stats
1W - 0L
1,694 SR
Queue Stats
54W - 48L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
StellatedLine92
Guan Yu
Level 147
God Stats
4W - 2L
1,646 SR
Queue Stats
194W - 174L
1,602 Elo+
Party 1
Agni
Agni
ohRes
Agni
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,573 Elo+
Party 1
Team Averages
Level 99
1,516 SR
1,584 Elo+

VS

Team Averages
Level 119
1,477 SR
1,559 Elo+
Hera
Hera
JofGD
Hera
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 98L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Our we Gerry
Tsukuyomi
Level 119
God Stats
0W - 1L
1,384 SR
Queue Stats
73W - 74L
1,561 Elo+
Party 2
Thoth
Thoth
TnTsNc
Thoth
Level 128
God Stats
0W - 1L
1,605 SR
Queue Stats
35W - 33L
1,567 Elo+
Party 2
Discordia
Discordia
Varagarde
Discordia
Level 129
God Stats
1W - 4L
1,203 SR
Queue Stats
195W - 186L
1,584 Elo+
Solo
Sylvanus
Sylvanus
tennisballprions
Sylvanus
Level 117
God Stats
5W - 8L
1,694 SR
Queue Stats
168W - 148L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Galuk
Sun Wukong
20
14 / 7 / 19
18,773
695
27,802
42,671
42,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lancelot
Hudeix
Lancelot
20
9 / 6 / 16
17,853
661
39,648
40,673
19,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
ItsNJ
Ullr
20
3 / 4 / 26
16,728
620
31,358
28,440
13,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 8 / 23
15,779
584
16,036
41,725
56,499
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
ohRes
Agni
20
10 / 10 / 14
18,306
678
37,565
26,847
10,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JofGD
Hera
20
6 / 7 / 19
16,675
618
34,041
25,020
13,201
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Our we Gerry
Tsukuyomi
20
10 / 11 / 12
16,630
616
37,873
40,499
38,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
TnTsNc
Thoth
20
8 / 9 / 16
17,645
654
30,911
29,109
15,019
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Varagarde
Discordia
20
10 / 5 / 13
15,977
592
32,280
23,989
12,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 7 / 25
17,153
635
14,271
44,667
72,600
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
120
39
Kills
35
35
Deaths
39
98
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Galuk
Sun Wukong
14
7
19
3.36
W
Lancelot
Hudeix
Lancelot
9
6
16
2.83
W
Ullr
ItsNJ
Ullr
3
4
26
4
L
Hera
JofGD
Hera
6
7
19
2.21
L
Tsukuyomi
Our we Gerry
Tsukuyomi
10
11
12
1.45
W
3
8
23
1.81
L
Thoth
TnTsNc
Thoth
8
9
16
1.78
L
Discordia
Varagarde
Discordia
10
5
13
3.3
W
Agni
ohRes
Agni
10
10
14
1.7
L
1
7
25
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,409
Damage
149,376
180,356
Taken
163,284
142,787
Mitigated
151,927
77,604
Healing
68,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Galuk
Sun Wukong
27,802
4,117
3,124
9,563
42,671
42,006
921
25,961
16,710
0
55,920
W
Lancelot
Hudeix
Lancelot
39,648
3,940
4,421
13,497
40,673
19,723
822
25,380
15,293
154
78,262
W
Ullr
ItsNJ
Ullr
31,358
16,096
1,103
1,924
28,440
13,561
4,977
21,150
7,290
0
82,100
L
Hera
JofGD
Hera
34,041
12,241
3,453
4,811
25,020
13,201
2,031
3,612
21,375
77,230
0
L
Tsukuyomi
Our we Gerry
Tsukuyomi
37,873
8,494
4,041
11,652
40,499
38,870
0
9,511
30,490
0
69,571
W
16,036
1,535
22,544
16,079
41,725
56,499
1,183
20,817
20,908
0
23,551
L
Thoth
TnTsNc
Thoth
30,911
677
1,640
3,892
29,109
15,019
2,542
4,076
24,822
79,252
0
L
Discordia
Varagarde
Discordia
32,280
2,101
3,675
2,907
23,989
12,237
1,415
3,820
19,955
54,756
0
W
Agni
ohRes
Agni
37,565
418
2,760
2,589
26,847
10,998
1,155
18,195
8,652
77,195
0
L
14,271
2,232
14,132
18,098
44,667
72,600
806
16,546
27,453
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,439
Gold Earned
84,080
304
Minions Killed
280
0
Camps Cleared
0
2,467,469
Distance Traveled
2,341,774
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,773
695
35
1
0
462,566
1
W
Lancelot
17,853
661
59
2
0
546,963
0
W
Ullr
16,728
620
110
4
0
482,231
1
L
Hera
16,675
618
68
3
0
478,105
1
L
Tsukuyomi
16,630
616
38
1
0
455,335
2
W
Guan Yu
15,779
584
18
1
0
547,573
4
L
Thoth
17,645
654
108
4
0
464,291
0
L
Discordia
15,977
592
56
2
0
483,809
0
W
Agni
18,306
678
82
3
0
428,136
1
L
Sylvanus
17,153
635
10
0
0
460,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role