Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jonni Joestar
Ah Muzen Cab
Level 160
God Stats
8W - 4L
1,680 SR
Queue Stats
540W - 518L
1,579 Elo+
Party 1
Lancelot
Lancelot
LichBarDoc
Lancelot
Level 160
God Stats
5W - 7L
1,647 SR
Queue Stats
191W - 221L
1,604 Elo+
Party 1
Cupid
Cupid
WarriorMexi
Cupid
Level 126
God Stats
3W - 2L
1,691 SR
Queue Stats
38W - 30L
1,601 Elo+
Party 1
Ra
Ra
bonez288
Ra
Level 93
God Stats
1W - 2L
1,270 SR
Queue Stats
40W - 47L
1,586 Elo+
Solo
Nike
Nike
grizzly225
Nike
Level 98
God Stats
1W - 1L
1,725 SR
Queue Stats
112W - 122L
1,566 Elo+
Solo
Team Averages
Level 127
1,603 SR
1,587 Elo+

VS

Team Averages
Level 125
1,425 SR
1,540 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SkavenSlave22
Sobek
Level 29
God Stats
2W - 1L
1,312 SR
Queue Stats
81W - 58L
1,544 Elo+
Solo
Kukulkan
Kukulkan
SuperNooB698313
Kukulkan
Level 160
God Stats
1W - 2L
1,286 SR
Queue Stats
232W - 225L
1,603 Elo+
Solo
Lancelot
Lancelot
TheGrimGear
Lancelot
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 112L
1,517 Elo+
Party 2
Apollo
Apollo
andrew3943
Apollo
Level 149
God Stats
2W - 3L
1,526 SR
Queue Stats
191W - 186L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jonni Joestar
Ah Muzen Cab
16
4 / 6 / 2
8,818
735
13,053
12,428
5,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LichBarDoc
Lancelot
15
1 / 4 / 3
8,637
720
4,536
11,727
9,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 3 / 5
8,269
689
10,888
11,024
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
8,507
709
8,009
9,489
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 3
8,292
691
9,874
14,030
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 1 / 6
8,963
747
9,793
12,054
12,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 0 / 14
8,787
732
8,594
13,930
20,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
16
3 / 2 / 13
9,250
771
11,394
8,228
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
TheGrimGear
Lancelot
17
9 / 4 / 9
9,906
826
11,662
17,088
12,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
andrew3943
Apollo
15
2 / 3 / 11
8,529
711
7,091
11,074
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
10
Kills
21
21
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
6
7
L
Ah Muzen Cab
Jonni Joestar
Ah Muzen Cab
4
6
2
0.83
L
Lancelot
LichBarDoc
Lancelot
1
4
3
0.63
W
3
0
14
10
W
Kukulkan
3
2
13
4.75
W
Lancelot
TheGrimGear
Lancelot
9
4
9
3.38
L
1
3
5
1.17
W
Apollo
andrew3943
Apollo
2
3
11
2.5
L
2
4
3
0.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
48,534
58,698
Taken
62,374
36,478
Mitigated
55,717
10,518
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,793
1,343
0
718
12,054
12,908
0
2,334
9,468
0
30,697
L
Ah Muzen Cab
Jonni Joestar
Ah Muzen Cab
13,053
3,473
0
1,364
12,428
5,442
781
4,419
7,836
0
38,000
L
Lancelot
LichBarDoc
Lancelot
4,536
725
0
570
11,727
9,337
0
2,799
8,793
0
29,272
W
8,594
965
0
3,828
13,930
20,764
239
2,208
11,601
21,576
0
W
Kukulkan
11,394
871
0
324
8,228
4,342
178
641
7,551
41,670
0
W
Lancelot
TheGrimGear
Lancelot
11,662
1,503
0
2,258
17,088
12,227
117
2,551
14,397
0
22,644
L
10,888
7,226
306
3,687
11,024
5,013
75
4,578
6,323
0
31,151
W
Apollo
andrew3943
Apollo
7,091
4,669
0
1,403
11,074
5,476
484
275
10,647
0
28,516
L
8,009
686
516
1,619
9,489
4,497
0
3,481
5,895
28,816
0
L
9,874
1,138
512
1,944
14,030
12,189
0
3,981
9,863
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
45,435
228
Minions Killed
244
0
Camps Cleared
0
1,187,202
Distance Traveled
1,329,931
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,963
747
45
4
0
284,597
0
L
Ah Muzen Cab
8,818
735
45
4
0
236,646
4
L
Lancelot
8,637
720
69
6
0
245,573
3
W
Sobek
8,787
732
25
2
0
275,696
0
W
Kukulkan
9,250
771
88
7
0
250,957
2
W
Lancelot
9,906
826
36
3
0
276,185
1
L
Cupid
8,269
689
44
4
0
233,393
3
W
Apollo
8,529
711
50
4
0
242,496
1
L
Ra
8,507
709
40
3
0
237,930
2
L
Nike
8,292
691
30
3
0
233,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role