Player Matchup

Chang'e
Chang'e
Uberdog00
Chang'e
Level 127
God Stats
1W - 3L
1,476 SR
Queue Stats
96W - 87L
1,483 Elo+
Party 3
Lancelot
Lancelot
Um23-__
Lancelot
Level 128
God Stats
2W - 1L
1,646 SR
Queue Stats
253W - 223L
1,620 Elo+
Party 3
Ares
Ares
WoofinGoofin
Ares
Level 63
God Stats
1W - 0L
1,719 SR
Queue Stats
18W - 25L
1,336 Elo+
Solo
Fenrir
Fenrir
calandrino711
Fenrir
Level 148
God Stats
4W - 1L
1,557 SR
Queue Stats
226W - 202L
1,574 Elo+
Party 3
Neith
Neith
wolfygamer95
Neith
Level 47
God Stats
2W - 0L
1,828 SR
Queue Stats
13W - 13L
1,409 Elo+
Party 3
Team Averages
Level 103
1,645 SR
1,484 Elo+

VS

Team Averages
Level 53
1,507 SR
1,466 Elo+
Ares
Ares
BTFXSOLDIERS
Ares
Level 37
God Stats
1W - 4L
1,205 SR
Queue Stats
125W - 149L
1,375 Elo+
Solo
Ra
Ra
Big Walleye 10
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
FinallySoIo
Bellona
Level 108
God Stats
4W - 5L
1,628 SR
Queue Stats
442W - 398L
1,518 Elo+
Party 1
Chernobog
Chernobog
Sepulll
Chernobog
Level 29
God Stats
3W - 5L
1,383 SR
Queue Stats
133W - 136L
1,479 Elo+
Party 2
Ravana
Ravana
nesti-pr
Ravana
Level 87
God Stats
3W - 5L
1,818 SR
Queue Stats
183W - 190L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Uberdog00
Chang'e
14
6 / 0 / 7
9,023
602
9,102
9,037
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lancelot
Um23-__
Lancelot
16
4 / 1 / 3
9,213
614
12,542
12,717
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
3,198
213
0
0
0
16
16 / 0 / 4
10,319
688
20,677
14,629
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 1
7,700
513
3,974
6,213
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,251
417
3,125
11,370
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 11 / 0
5,522
368
2,410
12,091
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
FinallySoIo
Bellona
13
0 / 4 / 1
7,400
493
8,463
16,912
16,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Sepulll
Chernobog
11
0 / 3 / 0
6,833
456
3,042
9,354
3,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
nesti-pr
Ravana
10
1 / 8 / 0
6,224
415
4,348
13,526
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
27
Kills
1
1
Deaths
28
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
11
0
0
L
Bellona
FinallySoIo
Bellona
0
4
1
0.13
L
Chernobog
Sepulll
Chernobog
0
3
0
0
W
Chang'e
Uberdog00
Chang'e
6
0
7
9.5
W
Lancelot
Um23-__
Lancelot
4
1
3
5.5
W
0
0
0
0
W
16
0
4
18
L
Ravana
nesti-pr
Ravana
1
8
0
0.13
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
21,388
42,596
Taken
63,253
25,900
Mitigated
40,664
21,406
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
295
0
2,085
11,370
11,425
0
1,997
9,373
22,435
0
L
2,410
1,240
0
70
12,091
4,054
39
5,088
6,962
20,252
0
L
Bellona
FinallySoIo
Bellona
8,463
2,819
0
4,825
16,912
16,158
0
793
15,420
0
59,335
L
Chernobog
Sepulll
Chernobog
3,042
2,301
0
2,514
9,354
3,108
0
0
9,354
0
53,183
W
Chang'e
Uberdog00
Chang'e
9,102
1,762
1,093
5,139
9,037
5,456
170
3,012
6,025
60,091
0
W
Lancelot
Um23-__
Lancelot
12,542
3,115
0
5,408
12,717
9,157
173
42
12,675
0
73,675
W
0
0
0
0
0
0
0
0
0
0
0
W
20,677
9,378
0
6,786
14,629
8,378
0
2,030
12,599
0
87,874
L
Ravana
nesti-pr
Ravana
4,348
1,110
0
2,846
13,526
5,919
0
1,224
12,225
0
37,461
W
3,974
1,279
0
2,980
6,213
2,909
922
451
5,762
0
50,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
32,230
422
Minions Killed
314
0
Camps Cleared
0
1,162,169
Distance Traveled
1,265,641
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,251
417
24
2
0
291,876
4
L
Ra
5,522
368
25
2
0
191,342
0
L
Bellona
7,400
493
105
7
0
269,351
2
L
Chernobog
6,833
456
104
7
0
253,661
3
W
Chang'e
9,023
602
99
7
0
226,956
1
W
Lancelot
9,213
614
118
8
0
339,187
0
W
Ares
3,198
213
0
0
0
0
0
W
Fenrir
10,319
688
121
8
0
353,537
0
L
Ravana
6,224
415
56
4
0
259,411
0
W
Neith
7,700
513
84
6
0
242,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role