Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AsuraXian
Ah Muzen Cab
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 53L
1,418 Elo+
Party 3
Lancelot
Lancelot
Mikification
Lancelot
Level 117
God Stats
17W - 11L
1,587 SR
Queue Stats
140W - 109L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
MonsterBoost11
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 37L
1,396 Elo+
Party 3
Guan Yu
Guan Yu
cartoons2005
Guan Yu
Level 26
God Stats
12W - 4L
1,491 SR
Queue Stats
27W - 12L
1,564 Elo+
Party 2
Ra
Ra
xX1FAMAS1Xx
Ra
Level 156
God Stats
2W - 1L
1,664 SR
Queue Stats
118W - 92L
1,552 Elo+
Party 2
Team Averages
Level 89
1,548 SR
1,497 Elo+

VS

Team Averages
Level 24
1,379 SR
1,253 Elo+
Hera
Hera
ChoccyRigg
Hera
Level 20
God Stats
7W - 13L
1,337 SR
Queue Stats
14W - 34L
1,273 Elo+
Party 1
Loki
Loki
J A M MILES
Loki
Level 37
God Stats
14W - 30L
1,377 SR
Queue Stats
18W - 35L
1,313 Elo+
Party 1
Fenrir
Fenrir
JohnZoidberg108
Fenrir
Level 17
God Stats
0W - 3L
1,181 SR
Queue Stats
4W - 23L
1,209 Elo+
Party 1
Hachiman
Hachiman
Turtle89Tank
Hachiman
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 8L
1,090 Elo+
Party 1
Ganesha
Ganesha
Violent Arsenal
Ganesha
Level 44
God Stats
41W - 36L
1,499 SR
Queue Stats
383W - 408L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AsuraXian
Ah Muzen Cab
20
21 / 2 / 22
14,045
1,405
35,805
14,085
7,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Mikification
Lancelot
19
10 / 0 / 28
12,761
1,276
22,698
14,724
16,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 39
11,998
1,200
14,312
17,426
22,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
cartoons2005
Guan Yu
18
2 / 2 / 32
11,366
1,137
6,503
13,410
16,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 1 / 23
12,660
1,266
13,715
5,465
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 7
10,108
1,011
17,896
17,821
7,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 8 / 1
11,720
1,172
16,156
21,720
10,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 11 / 5
10,662
1,066
11,981
22,517
18,255
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Turtle89Tank
Hachiman
16
0 / 11 / 4
9,325
933
4,303
17,540
6,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 6 / 8
10,074
1,007
10,654
20,083
29,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
34
47
Kills
9
9
Deaths
47
144
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AsuraXian
Ah Muzen Cab
21
2
22
16
L
0
11
7
0.32
L
7
8
1
0.94
L
2
11
5
0.41
W
Lancelot
Mikification
Lancelot
10
0
28
24
W
4
4
39
5.88
L
Hachiman
Turtle89Tank
Hachiman
0
11
4
0.18
L
0
6
8
0.67
W
Guan Yu
cartoons2005
Guan Yu
2
2
32
9
W
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,033
Damage
60,990
65,110
Taken
99,681
65,963
Mitigated
72,124
20,062
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AsuraXian
Ah Muzen Cab
35,805
21,400
924
4,614
14,085
7,186
0
6,624
7,461
0
60,461
L
17,896
4,818
318
995
17,821
7,756
0
5,417
11,990
50,567
0
L
16,156
3,244
0
602
21,720
10,150
0
5,295
16,121
0
34,622
L
11,981
4,468
0
3,024
22,517
18,255
0
6,240
15,616
0
21,975
W
Lancelot
Mikification
Lancelot
22,698
6,377
0
928
14,724
16,815
0
5,010
9,714
0
32,613
W
14,312
1,053
1,346
1,139
17,426
22,831
0
8,829
8,597
19,071
0
L
Hachiman
Turtle89Tank
Hachiman
4,303
2,121
230
260
17,540
6,817
0
3,833
13,397
0
7,003
L
10,654
922
0
0
20,083
29,146
0
6,273
13,311
30,242
0
W
Guan Yu
cartoons2005
Guan Yu
6,503
1,628
4,048
2,422
13,410
16,328
0
6,046
7,364
109
9,090
W
13,715
2,477
3,137
1,504
5,465
2,803
0
2,041
3,424
46,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,830
Gold Earned
51,889
179
Minions Killed
177
6
Camps Cleared
6
1,019,340
Distance Traveled
810,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,045
1,405
41
4
2
188,182
0
L
Hera
10,108
1,011
88
9
2
151,687
0
L
Loki
11,720
1,172
45
5
3
201,780
0
L
Fenrir
10,662
1,066
27
3
1
178,404
0
W
Lancelot
12,761
1,276
26
3
0
233,917
0
W
Cthulhu
11,998
1,200
12
1
0
199,547
0
L
Hachiman
9,325
933
14
1
0
125,958
1
L
Ganesha
10,074
1,007
3
0
0
152,981
1
W
Guan Yu
11,366
1,137
5
1
1
200,422
0
W
Ra
12,660
1,266
95
10
3
197,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role