Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum IV
EvanTheAce
Chernobog
Platinum IV
Level 153
God Stats
3W - 3L
1,444 SR
Queue Stats
71W - 67L
1,518 MMR
Solo
Hercules
Hercules
Gold II
MrHatnClogsss
Hercules
Gold II
Level 50
God Stats
1W - 4L
1,370 SR
Queue Stats
104W - 94L
1,448 MMR
Party 1
Poseidon
Poseidon
Gold IV
TheRealHapee
Poseidon
Gold IV
Level 91
God Stats
4W - 3L
1,294 SR
Queue Stats
117W - 123L
1,551 MMR
Solo
King Arthur
King Arthur
Silver I
friezagrunt
King Arthur
Silver I
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,560 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 78
1,422 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,568 SR
1,509 MMR
Cu Chulainn
Cu Chulainn
Bronze V
 
Cu Chulainn
Bronze V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Bombå
Rama
Gold IV
Level 159
God Stats
5W - 3L
1,883 SR
Queue Stats
60W - 63L
1,531 MMR
Solo
Vulcan
Vulcan
Gold III
CaptainMcTreeJr
Vulcan
Gold III
Level 160
God Stats
100W - 83L
1,591 SR
Queue Stats
501W - 510L
1,510 MMR
Solo
Arachne
Arachne
Gold III
EvilMable
Arachne
Gold III
Level 116
God Stats
8W - 8L
1,544 SR
Queue Stats
150W - 154L
1,517 MMR
Solo
Sylvanus
Sylvanus
Gold III
cooomslayer
Sylvanus
Gold III
Level 142
God Stats
3W - 7L
1,324 SR
Queue Stats
662W - 663L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 5
7,728
594
6,541
9,201
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
EvanTheAce
Chernobog
12
1 / 2 / 5
7,358
566
5,717
11,061
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
MrHatnClogsss
Hercules
14
5 / 1 / 4
8,422
648
4,542
7,555
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
TheRealHapee
Poseidon
14
4 / 0 / 4
8,231
633
7,597
5,129
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
friezagrunt
King Arthur
13
6 / 2 / 6
8,776
675
11,372
14,879
14,292
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
NemesisBakasuraMercury

VS

Bans
KaliAtlasErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 5 / 0
7,069
544
6,457
11,928
7,987
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
Bombå
Rama
11
1 / 3 / 1
6,556
504
7,075
10,315
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 0
6,942
534
4,399
5,857
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Arachne
EvilMable
Arachne
10
0 / 4 / 3
6,216
478
2,350
11,655
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
cooomslayer
Sylvanus
9
2 / 6 / 2
5,817
447
5,787
14,906
9,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
6
6
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
5
6.5
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
L
Rama
Bombå
Rama
1
3
1
0.5
L
1
2
0
0.5
W
Chernobog
EvanTheAce
Chernobog
1
2
5
1.75
L
Arachne
EvilMable
Arachne
0
4
3
0.38
W
Hercules
MrHatnClogsss
Hercules
5
1
4
7
W
Poseidon
TheRealHapee
Poseidon
4
0
4
6
L
Sylvanus
cooomslayer
Sylvanus
2
6
2
0.5
W
King Arthur
friezagrunt
King Arthur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,769
Damage
26,068
47,825
Taken
54,661
32,847
Mitigated
29,517
21,547
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,541
822
1,803
3,643
9,201
8,222
27
3,431
5,698
30,808
0
L
Cu Chulainn
 
Cu Chulainn
6,457
1,627
0
2,432
11,928
7,987
450
1,087
10,841
0
49,980
L
Rama
Bombå
Rama
7,075
5,904
0
3,798
10,315
3,867
0
1,902
8,413
0
49,387
L
4,399
491
0
500
5,857
2,791
0
1,795
4,062
47,359
0
W
Chernobog
EvanTheAce
Chernobog
5,717
3,973
0
6,088
11,061
4,029
0
1,980
9,037
0
57,231
L
Arachne
EvilMable
Arachne
2,350
1,130
0
4,501
11,655
5,477
0
2,131
9,524
0
40,958
W
Hercules
MrHatnClogsss
Hercules
4,542
1,091
0
4,018
7,555
3,895
0
910
6,603
0
54,421
W
Poseidon
TheRealHapee
Poseidon
7,597
858
0
1,127
5,129
2,409
902
2,571
2,414
74,283
0
L
Sylvanus
cooomslayer
Sylvanus
5,787
2,169
407
3,359
14,906
9,395
0
7,223
7,683
19,427
7,490
W
King Arthur
friezagrunt
King Arthur
11,372
2,202
0
4,868
14,879
14,292
76
437
14,409
0
62,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
32,600
506
Minions Killed
371
0
Camps Cleared
0
1,380,626
Distance Traveled
1,188,987
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,728
594
36
3
0
248,861
4
L
Cu Chulainn
7,069
544
88
7
0
245,819
5
L
Rama
6,556
504
84
6
0
227,428
3
L
Vulcan
6,942
534
104
8
0
235,230
8
W
Chernobog
7,358
566
104
8
0
244,234
5
L
Arachne
6,216
478
64
5
0
259,649
5
W
Hercules
8,422
648
130
10
0
313,716
1
W
Poseidon
8,231
633
132
10
0
289,956
1
L
Sylvanus
5,817
447
31
2
0
220,861
2
W
King Arthur
8,776
675
104
8
0
283,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role