Player Matchup

Mercury
Mercury
IIAmSTIG
Mercury
Level 84
God Stats
8W - 13L
1,340 SR
Queue Stats
48W - 81L
1,285 Elo+
Party 1
Izanami
Izanami
MadKnight___
Izanami
Level 85
God Stats
8W - 10L
1,339 SR
Queue Stats
102W - 162L
1,297 Elo+
Party 1
Hera
Hera
XxUndeadShadow
Hera
Level 88
God Stats
12W - 9L
1,601 SR
Queue Stats
114W - 137L
1,387 Elo+
Party 4
Xing Tian
Xing Tian
oxToxicViperZxo
Xing Tian
Level 93
God Stats
1W - 1L
1,311 SR
Queue Stats
114W - 136L
1,389 Elo+
Party 4
Ah Puch
Ah Puch
unknown_YJ_
Ah Puch
Level 107
God Stats
3W - 0L
1,758 SR
Queue Stats
258W - 332L
1,342 Elo+
Party 1
Team Averages
Level 91
1,470 SR
1,340 Elo+

VS

Team Averages
Level 88
1,497 SR
1,402 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Sacraha
Ne Zha
Level 62
God Stats
12W - 8L
1,654 SR
Queue Stats
238W - 262L
1,379 Elo+
Party 2
Mercury
Mercury
Soviet bear7784
Mercury
Level 62
God Stats
8W - 14L
1,360 SR
Queue Stats
12W - 16L
1,320 Elo+
Party 3
Lancelot
Lancelot
Unifxrm
Lancelot
Level 83
God Stats
1W - 3L
1,472 SR
Queue Stats
28W - 40L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIAmSTIG
Mercury
14
3 / 3 / 1
8,217
548
5,781
12,069
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MadKnight___
Izanami
12
1 / 2 / 3
7,593
506
3,653
8,188
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 3 / 0
8,294
553
3,586
5,807
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
oxToxicViperZxo
Xing Tian
12
1 / 1 / 2
7,897
526
4,323
14,884
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
unknown_YJ_
Ah Puch
14
4 / 0 / 4
8,641
576
12,227
11,850
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 1 / 1
8,826
588
10,424
8,925
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
11
2 / 2 / 2
6,456
430
9,514
8,718
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Sacraha
Ne Zha
10
1 / 3 / 2
6,336
422
6,000
11,282
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,515
368
2,719
6,824
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Unifxrm
Lancelot
7
0 / 2 / 0
5,617
374
3,787
6,887
2,755
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
9
9
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
1
1
6.5
L
Eset
 
Eset
2
2
2
1.5
W
Mercury
IIAmSTIG
Mercury
3
3
1
1.17
W
Izanami
MadKnight___
Izanami
1
2
3
1.25
L
Ne Zha
Sacraha
Ne Zha
1
3
2
0.67
L
0
3
0
0
L
Lancelot
Unifxrm
Lancelot
0
2
0
0
W
2
3
0
0.67
W
Xing Tian
oxToxicViperZxo
Xing Tian
1
1
2
2
W
Ah Puch
unknown_YJ_
Ah Puch
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
32,444
52,798
Taken
42,636
26,634
Mitigated
16,602
14,441
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,424
2,082
0
415
8,925
3,729
0
5,591
3,334
68,063
0
L
Eset
 
Eset
9,514
917
160
1,074
8,718
2,907
0
3,428
5,290
34,020
0
W
Mercury
IIAmSTIG
Mercury
5,781
1,684
0
890
12,069
4,103
510
2,795
9,075
0
59,399
W
Izanami
MadKnight___
Izanami
3,653
2,571
0
2,224
8,188
2,960
2,649
4,592
3,493
0
61,394
L
Ne Zha
Sacraha
Ne Zha
6,000
1,825
229
1,756
11,282
4,880
0
6,068
5,214
0
37,638
L
2,719
1,156
0
0
6,824
2,331
0
2,214
4,610
0
25,936
L
Lancelot
Unifxrm
Lancelot
3,787
593
0
878
6,887
2,755
0
2,835
4,052
0
17,904
W
3,586
1,132
0
750
5,807
2,000
312
3,421
2,136
58,096
0
W
Xing Tian
oxToxicViperZxo
Xing Tian
4,323
876
400
3,107
14,884
13,097
0
5,239
9,482
24,184
0
W
Ah Puch
unknown_YJ_
Ah Puch
12,227
454
0
7,070
11,850
4,474
213
3,023
8,674
49,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
32,750
457
Minions Killed
329
0
Camps Cleared
0
1,452,037
Distance Traveled
1,244,547
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,826
588
115
8
0
273,779
3
L
Eset
6,456
430
52
3
0
261,459
4
W
Mercury
8,217
548
102
7
0
342,268
0
W
Izanami
7,593
506
112
7
0
247,541
1
L
Ne Zha
6,336
422
60
4
0
278,288
3
L
Mercury
5,515
368
54
4
0
246,745
2
L
Lancelot
5,617
374
48
3
0
184,276
1
W
Hera
8,294
553
125
8
0
272,556
4
W
Xing Tian
7,897
526
35
2
0
296,595
3
W
Ah Puch
8,641
576
83
6
0
293,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role