Player Matchup

Geb
Geb
Rorro-dono
Geb
Level 98
God Stats
3W - 6L
1,534 SR
Queue Stats
108W - 125L
1,382 Elo+
Party 3
Hun Batz
Hun Batz
SpeedRacerGTR500
Hun Batz
Level 69
God Stats
0W - 1L
1,305 SR
Queue Stats
158W - 115L
1,444 Elo+
Solo
Chang'e
Chang'e
lazaruscrowley
Chang'e
Level 86
God Stats
1W - 4L
1,311 SR
Queue Stats
505W - 501L
1,417 Elo+
Solo
Lancelot
Lancelot
wearemorrigan
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,381 Elo+
Party 3
Merlin
Merlin
zesna
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,406 Elo+
Solo
Team Averages
Level 88
1,430 SR
1,406 Elo+

VS

Team Averages
Level 113
1,348 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
AznCrash
Tsukuyomi
Level 160
God Stats
1W - 0L
1,346 SR
Queue Stats
79W - 83L
1,382 Elo+
Party 1
Ganesha
Ganesha
Kyogaru
Ganesha
Level 108
God Stats
2W - 0L
1,282 SR
Queue Stats
15W - 20L
1,378 Elo+
Party 1
Horus
Horus
Ryse UT
Horus
Level 89
God Stats
1W - 1L
1,534 SR
Queue Stats
39W - 50L
1,384 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wock UT
Kumbhakarna
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,321 Elo+
Party 2
Hachiman
Hachiman
YAKUP-KOC
Hachiman
Level 154
God Stats
1W - 5L
1,080 SR
Queue Stats
110W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 10
14,031
610
22,216
36,760
54,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 15
13,555
589
26,464
26,299
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 11
11,318
492
7,847
14,685
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
wearemorrigan
Lancelot
20
10 / 8 / 12
16,252
707
19,716
25,977
13,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
zesna
Merlin
20
3 / 7 / 11
14,771
642
36,185
23,514
9,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AznCrash
Tsukuyomi
20
16 / 8 / 16
17,281
751
34,704
22,838
14,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Kyogaru
Ganesha
20
0 / 5 / 31
13,383
582
13,827
29,348
39,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Ryse UT
Horus
20
6 / 2 / 20
16,806
731
18,115
31,680
43,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Wock UT
Kumbhakarna
20
4 / 6 / 18
13,913
605
13,403
28,764
21,168
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
YAKUP-KOC
Hachiman
20
8 / 6 / 16
15,199
661
27,866
26,909
14,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
135
23
Kills
34
34
Deaths
27
59
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AznCrash
Tsukuyomi
16
8
16
3
W
Ganesha
Kyogaru
Ganesha
0
5
31
3.1
L
4
7
10
1.29
W
Horus
Ryse UT
Horus
6
2
20
8
L
5
7
15
1.79
W
Kumbhakarna
Wock UT
Kumbhakarna
4
6
18
2.17
W
Hachiman
YAKUP-KOC
Hachiman
8
6
16
2.67
L
1
5
11
1.3
L
Lancelot
wearemorrigan
Lancelot
10
8
12
2
L
Merlin
zesna
Merlin
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,428
Damage
107,915
127,235
Taken
139,539
103,913
Mitigated
132,705
41,907
Healing
56,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AznCrash
Tsukuyomi
34,704
9,904
2,077
2,365
22,838
14,376
2,124
9,937
12,784
0
66,116
W
Ganesha
Kyogaru
Ganesha
13,827
795
4,570
5,058
29,348
39,213
869
11,566
17,078
33,784
0
L
22,216
670
3,497
7,695
36,760
54,936
295
7,271
29,489
42,160
0
W
Horus
Ryse UT
Horus
18,115
7,695
11,946
12,878
31,680
43,564
1,152
13,125
18,146
0
40,509
L
26,464
7,442
1,679
2,947
26,299
16,350
308
4,987
21,312
0
41,493
W
Kumbhakarna
Wock UT
Kumbhakarna
13,403
644
4,428
3,535
28,764
21,168
169
18,523
10,073
21,998
0
W
Hachiman
YAKUP-KOC
Hachiman
27,866
12,815
3,792
5,686
26,909
14,384
4,103
13,097
13,532
0
66,816
L
7,847
375
7,581
4,499
14,685
9,257
840
3,013
11,672
13,073
0
L
Lancelot
wearemorrigan
Lancelot
19,716
2,105
3,202
4,726
25,977
13,733
30
4,320
21,657
0
40,999
L
Merlin
zesna
Merlin
36,185
1,858
2,074
4,007
23,514
9,637
1,259
7,639
15,875
77,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,927
Gold Earned
76,582
207
Minions Killed
209
0
Camps Cleared
0
1,875,981
Distance Traveled
2,026,271
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,281
751
48
2
0
370,747
4
W
Ganesha
13,383
582
0
0
0
398,539
0
L
Geb
14,031
610
27
1
0
430,305
0
W
Horus
16,806
731
51
2
0
464,061
1
L
Hun Batz
13,555
589
33
1
0
414,754
0
W
Kumbhakarna
13,913
605
25
1
0
416,247
0
W
Hachiman
15,199
661
85
4
0
376,677
0
L
Chang'e
11,318
492
19
1
0
227,219
0
L
Lancelot
16,252
707
52
2
0
440,768
0
L
Merlin
14,771
642
76
3
0
362,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role