Player Matchup

King Arthur
King Arthur
Ion_Blackout
King Arthur
Level 122
God Stats
1W - 2L
1,503 SR
Queue Stats
52W - 43L
1,606 Elo+
Party 2
Izanami
Izanami
LilDubboVert
Izanami
Level 80
God Stats
20W - 8L
1,750 SR
Queue Stats
49W - 45L
1,578 Elo+
Party 2
Fenrir
Fenrir
MrSealio34
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,570 Elo+
Party 1
Mulan
Mulan
Noocheronie
Mulan
Level 123
God Stats
2W - 2L
1,667 SR
Queue Stats
55W - 45L
1,600 Elo+
Party 2
Ra
Ra
iclickheadz
Ra
Level 127
God Stats
4W - 2L
1,826 SR
Queue Stats
157W - 152L
1,575 Elo+
Party 1
Team Averages
Level 108
1,649 SR
1,586 Elo+

VS

Team Averages
Level 115
1,508 SR
1,645 Elo+
Discordia
Discordia
Bondo Bumper
Discordia
Level 104
God Stats
12W - 2L
1,826 SR
Queue Stats
231W - 132L
1,710 Elo+
Party 3
Ne Zha
Ne Zha
Lew240
Ne Zha
Level 140
God Stats
1W - 0L
1,301 SR
Queue Stats
13W - 7L
1,731 Elo+
Solo
Ullr
Ullr
Pauciloquenter
Ullr
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
173W - 133L
1,594 Elo+
Party 3
Thor
Thor
PureBoboc
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,625 Elo+
Party 3
Lancelot
Lancelot
kapuchen 65
Lancelot
Level 116
God Stats
7W - 4L
1,415 SR
Queue Stats
188W - 194L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ion_Blackout
King Arthur
13
2 / 2 / 3
8,057
474
4,877
15,872
14,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
LilDubboVert
Izanami
13
2 / 5 / 0
7,737
455
4,233
11,966
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MrSealio34
Fenrir
12
3 / 5 / 2
7,676
452
10,449
15,642
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 3
7,945
467
8,287
16,879
13,277
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 4
7,913
465
4,427
10,412
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bondo Bumper
Discordia
16
2 / 0 / 4
9,991
588
5,940
6,613
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Lew240
Ne Zha
13
6 / 6 / 1
9,071
534
8,505
17,056
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 4 / 4
8,896
523
11,396
13,216
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
6 / 3 / 4
9,412
554
10,158
12,319
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
kapuchen 65
Lancelot
17
3 / 0 / 3
10,685
629
13,812
15,042
9,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
20
20
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bondo Bumper
Discordia
2
0
4
4
L
King Arthur
Ion_Blackout
King Arthur
2
2
3
1.75
W
Ne Zha
Lew240
Ne Zha
6
6
1
1.08
L
Izanami
LilDubboVert
Izanami
2
5
0
0.4
L
Fenrir
MrSealio34
Fenrir
3
5
2
0.8
L
1
4
3
0.63
W
3
4
4
1.25
W
Thor
6
3
4
2.67
L
3
4
4
1.25
W
Lancelot
kapuchen 65
Lancelot
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
49,811
70,771
Taken
64,246
43,483
Mitigated
28,236
14,018
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bondo Bumper
Discordia
5,940
407
0
1,490
6,613
2,481
0
2,155
4,458
74,326
0
L
King Arthur
Ion_Blackout
King Arthur
4,877
940
135
1,821
15,872
14,946
0
2,026
13,720
332
35,249
W
Ne Zha
Lew240
Ne Zha
8,505
3,698
0
5,905
17,056
6,509
616
1,744
15,312
0
61,066
L
Izanami
LilDubboVert
Izanami
4,233
2,737
0
1,629
11,966
3,996
0
67
11,897
0
53,904
L
Fenrir
MrSealio34
Fenrir
10,449
2,987
0
3,419
15,642
7,145
0
1,459
14,045
0
51,920
L
8,287
1,188
0
4,932
16,879
13,277
988
0
16,879
0
54,451
W
11,396
4,692
0
1,471
13,216
5,156
1,551
1,215
11,952
0
60,165
W
Thor
10,158
3,704
0
5,572
12,319
4,864
0
452
11,802
0
66,322
L
4,427
168
779
1,303
10,412
4,119
0
1,774
8,290
44,810
0
W
Lancelot
kapuchen 65
Lancelot
13,812
3,169
0
3,740
15,042
9,226
0
1,013
13,949
0
94,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
48,055
417
Minions Killed
568
0
Camps Cleared
0
1,577,747
Distance Traveled
1,654,250
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,991
588
139
8
0
315,473
2
L
King Arthur
8,057
474
66
4
0
332,014
4
W
Ne Zha
9,071
534
98
6
0
318,390
2
L
Izanami
7,737
455
97
6
0
291,058
4
L
Fenrir
7,676
452
74
4
0
308,023
2
L
Mulan
7,945
467
95
6
0
302,856
5
W
Ullr
8,896
523
72
4
0
302,749
1
W
Thor
9,412
554
93
5
0
334,483
3
L
Ra
7,913
465
85
5
0
343,796
6
W
Lancelot
10,685
629
166
10
0
383,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role