Player Matchup

Baron Samedi
Baron Samedi
DarkAzura
Baron Samedi
Level 147
God Stats
3W - 1L
1,417 SR
Queue Stats
27W - 30L
1,444 Elo+
Party 1
Apollo
Apollo
MijaroNaKombii
Apollo
Level 137
God Stats
6W - 3L
1,644 SR
Queue Stats
38W - 39L
1,439 Elo+
Party 1
Ganesha
Ganesha
Skeggyish
Ganesha
Level 102
God Stats
5W - 2L
1,645 SR
Queue Stats
34W - 31L
1,507 Elo+
Party 1
Thor
Thor
Tututzz
Thor
Level 76
God Stats
3W - 3L
1,469 SR
Queue Stats
33W - 34L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
XxBruxo666xX
Kukulkan
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,556 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,473 Elo+

VS

Team Averages
Level 67
1,407 SR
1,306 Elo+
Izanami
Izanami
Bigmatiassen
Izanami
Level 41
God Stats
1W - 6L
1,204 SR
Queue Stats
23W - 43L
1,271 Elo+
Party 2
Chaac
Chaac
MlkCrisposo
Chaac
Level 45
God Stats
4W - 4L
1,698 SR
Queue Stats
24W - 46L
1,276 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Overlord6684
Morgan Le Fay
Level 83
God Stats
9W - 8L
1,564 SR
Queue Stats
144W - 155L
1,399 Elo+
Solo
Fenrir
Fenrir
ReNeGaDoSk9
Fenrir
Level 138
God Stats
2W - 2L
1,299 SR
Queue Stats
238W - 265L
1,391 Elo+
Solo
Achilles
Achilles
kroverson
Achilles
Level 29
God Stats
2W - 7L
1,273 SR
Queue Stats
15W - 36L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkAzura
Baron Samedi
17
4 / 1 / 7
11,122
585
20,882
13,254
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 4
10,922
575
9,504
9,695
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Skeggyish
Ganesha
14
0 / 1 / 13
9,431
496
7,877
15,331
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Tututzz
Thor
16
3 / 1 / 9
9,522
501
8,095
14,950
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
XxBruxo666xX
Kukulkan
16
3 / 1 / 4
10,076
530
7,135
6,448
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigmatiassen
Izanami
14
0 / 2 / 0
8,233
433
5,065
12,547
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 2
7,550
397
6,735
17,641
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Overlord6684
Morgan Le Fay
14
1 / 4 / 1
8,781
462
7,320
9,600
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
2 / 4 / 2
8,916
469
8,122
19,976
9,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
kroverson
Achilles
14
1 / 1 / 0
8,572
451
5,836
18,746
22,234
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
14
Kills
4
4
Deaths
15
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bigmatiassen
Izanami
0
2
0
0
W
Baron Samedi
DarkAzura
Baron Samedi
4
1
7
7.5
W
4
0
4
6
L
0
4
2
0.25
L
Morgan Le Fay
Overlord6684
Morgan Le Fay
1
4
1
0.38
L
Fenrir
2
4
2
0.75
W
Ganesha
Skeggyish
Ganesha
0
1
13
6.5
W
Thor
Tututzz
Thor
3
1
9
7.5
W
Kukulkan
XxBruxo666xX
Kukulkan
3
1
4
5
L
Achilles
kroverson
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,493
Damage
33,078
59,678
Taken
78,510
44,604
Mitigated
60,124
28,656
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bigmatiassen
Izanami
5,065
4,042
0
6,440
12,547
5,277
0
3,215
9,330
0
74,183
W
Baron Samedi
DarkAzura
Baron Samedi
20,882
4,651
3,338
6,671
13,254
9,906
454
1,344
11,870
84,648
0
W
9,504
7,032
0
6,226
9,695
4,293
4,373
510
9,137
0
95,642
L
6,735
628
0
4,117
17,641
18,476
0
10,222
7,313
0
25,680
L
Morgan Le Fay
Overlord6684
Morgan Le Fay
7,320
1,826
89
858
9,600
4,525
390
5,494
4,002
55,007
0
L
Fenrir
8,122
2,421
0
8,390
19,976
9,612
0
6,831
13,046
0
73,872
W
Ganesha
Skeggyish
Ganesha
7,877
786
0
3,953
15,331
20,270
0
1,994
13,181
25,242
0
W
Thor
Tututzz
Thor
8,095
2,040
0
7,488
14,950
7,070
705
516
14,346
0
74,668
W
Kukulkan
XxBruxo666xX
Kukulkan
7,135
1,214
0
980
6,448
3,065
810
2,366
3,824
76,148
0
L
Achilles
kroverson
Achilles
5,836
1,441
0
1,929
18,746
22,234
0
9,785
8,925
0
54,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
42,052
578
Minions Killed
489
0
Camps Cleared
0
1,863,546
Distance Traveled
1,803,030
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,233
433
125
7
0
342,810
9
W
Baron Samedi
11,122
585
162
9
0
335,564
3
W
Apollo
10,922
575
150
8
0
364,610
4
L
Chaac
7,550
397
28
1
0
383,354
5
L
Morgan Le Fay
8,781
462
123
6
0
350,303
4
L
Fenrir
8,916
469
117
6
0
357,002
2
W
Ganesha
9,431
496
2
0
0
378,573
8
W
Thor
9,522
501
114
6
0
409,442
7
W
Kukulkan
10,076
530
150
8
0
375,357
8
L
Achilles
8,572
451
96
5
0
369,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role