Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BleachBilly
Geb
Level 109
God Stats
7W - 7L
1,660 SR
Queue Stats
291W - 284L
1,469 Elo+
Solo
Discordia
Discordia
Dannlaggertz
Discordia
Level 118
God Stats
4W - 5L
1,532 SR
Queue Stats
378W - 369L
1,495 Elo+
Solo
Sylvanus
Sylvanus
IHeartLolis
Sylvanus
Level 46
God Stats
2W - 1L
1,592 SR
Queue Stats
33W - 22L
1,579 Elo+
Party 1
Xbalanque
Xbalanque
lifebloodtoichor
Xbalanque
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 42L
1,573 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,523 Elo+

VS

Team Averages
Level 69
1,566 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DUCTTAPE52
Merlin
Level 84
God Stats
0W - 1L
1,313 SR
Queue Stats
153W - 159L
1,515 Elo+
Solo
Ymir
Ymir
Ganikis
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
MataMuitos
Sun Wukong
Level 44
God Stats
14W - 6L
1,807 SR
Queue Stats
108W - 84L
1,572 Elo+
Solo
Nemesis
Nemesis
UncleFlintyPoo
Nemesis
Level 141
God Stats
3W - 1L
1,712 SR
Queue Stats
317W - 316L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 2 / 8
12,073
575
18,559
17,782
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 3 / 7
13,153
626
13,410
13,624
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Dannlaggertz
Discordia
17
3 / 3 / 4
11,349
540
13,729
10,281
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
IHeartLolis
Sylvanus
16
3 / 3 / 8
10,424
496
6,417
15,815
18,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
19
5 / 1 / 6
11,987
571
17,170
13,140
5,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 5 / 2
10,906
519
11,756
14,448
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DUCTTAPE52
Merlin
15
0 / 4 / 2
8,896
424
7,007
12,933
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ganikis
Ymir
12
0 / 4 / 4
8,321
396
4,639
23,311
25,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
MataMuitos
Sun Wukong
18
6 / 5 / 1
11,464
546
13,488
23,414
19,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 2
8,563
408
6,944
20,551
10,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
11
12
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
8
5.5
L
Neith
 
Neith
4
5
2
1
W
4
3
7
2.5
L
Merlin
DUCTTAPE52
Merlin
0
4
2
0.25
W
Discordia
Dannlaggertz
Discordia
3
3
4
1.67
L
Ymir
Ganikis
Ymir
0
4
4
0.5
W
Sylvanus
IHeartLolis
Sylvanus
3
3
8
2.33
L
Sun Wukong
MataMuitos
Sun Wukong
6
5
1
1.3
L
1
4
2
0.5
W
Xbalanque
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,285
Damage
43,834
70,642
Taken
94,657
44,658
Mitigated
68,567
16,069
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,559
10,512
0
500
17,782
8,336
1,877
2,801
14,981
0
119,330
L
Neith
 
Neith
11,756
4,397
0
2,628
14,448
7,131
513
2,621
11,827
0
107,026
W
13,410
3,232
0
4,300
13,624
7,354
231
276
13,348
101,520
0
L
Merlin
DUCTTAPE52
Merlin
7,007
529
0
260
12,933
5,861
0
6,783
6,122
70,971
0
W
Discordia
Dannlaggertz
Discordia
13,729
710
0
680
10,281
4,600
141
4,847
5,434
89,919
0
L
Ymir
Ganikis
Ymir
4,639
1,234
0
1,847
23,311
25,788
0
9,410
13,729
25,875
0
W
Sylvanus
IHeartLolis
Sylvanus
6,417
920
1,526
2,904
15,815
18,473
288
3,278
12,537
27,146
0
L
Sun Wukong
MataMuitos
Sun Wukong
13,488
2,870
0
7,504
23,414
19,317
0
8,927
13,843
0
90,295
L
6,944
2,647
0
1,678
20,551
10,470
0
4,841
15,580
0
67,815
W
Xbalanque
17,170
11,796
0
6,159
13,140
5,895
2,977
1,190
11,950
0
111,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,986
Gold Earned
48,150
662
Minions Killed
604
0
Camps Cleared
0
2,216,017
Distance Traveled
2,009,149
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,073
575
123
6
0
519,986
4
L
Neith
10,906
519
161
8
0
358,881
8
W
Geb
13,153
626
198
9
0
484,469
6
L
Merlin
8,896
424
149
7
0
380,147
5
W
Discordia
11,349
540
150
7
0
398,586
7
L
Ymir
8,321
396
31
1
0
395,961
1
W
Sylvanus
10,424
496
30
1
0
392,575
2
L
Sun Wukong
11,464
546
165
8
0
396,402
1
L
Nemesis
8,563
408
98
5
0
477,758
12
W
Xbalanque
11,987
571
161
8
0
420,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role