Player Matchup

Guan Yu
Guan Yu
TheCosead13
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,494 Elo+
Party 2
Izanami
Izanami
pepinoomg
Izanami
Level 64
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 8L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
zTnTz
Ao Kuang
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 84L
1,452 Elo+
Party 2
Team Averages
Level 45
1,427 SR
1,408 Elo+

VS

Team Averages
Level 63
1,454 SR
1,560 Elo+
Odin
Odin
Browning3600
Odin
Level 108
God Stats
25W - 18L
1,658 SR
Queue Stats
959W - 600L
1,793 Elo+
Solo
Discordia
Discordia
cleiton_Rasta241
Discordia
Level 68
God Stats
20W - 25L
1,419 SR
Queue Stats
274W - 269L
1,429 Elo+
Party 1
Lancelot
Lancelot
cleo4747
Lancelot
Level 13
God Stats
3W - 3L
1,286 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TheCosead13
Guan Yu
17
0 / 8 / 4
12,502
568
10,701
39,636
65,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
pepinoomg
Izanami
19
2 / 9 / 1
13,855
630
13,474
23,964
9,664
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
zTnTz
Ao Kuang
18
3 / 8 / 1
13,555
616
20,971
29,422
13,357
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 12
15,967
726
27,326
22,173
33,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
20
8 / 0 / 16
16,179
735
30,716
11,301
6,013
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
cleo4747
Lancelot
19
7 / 4 / 12
14,964
680
23,621
23,776
13,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
25
25
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Guan Yu
TheCosead13
Guan Yu
0
8
4
0.25
W
Discordia
8
0
16
16
W
Lancelot
cleo4747
Lancelot
7
4
12
3.25
L
Izanami
pepinoomg
Izanami
2
9
1
0.28
L
Ao Kuang
zTnTz
Ao Kuang
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
81,663
93,022
Taken
57,250
88,360
Mitigated
53,238
27,360
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,326
5,128
0
3,132
22,173
33,851
504
8,813
13,360
263
53,235
L
Guan Yu
TheCosead13
Guan Yu
10,701
1,557
2,776
13,716
39,636
65,339
0
13,261
24,131
0
28,699
W
Discordia
30,716
1,982
640
3,387
11,301
6,013
987
3,134
8,167
83,787
0
W
Lancelot
cleo4747
Lancelot
23,621
2,975
260
5,586
23,776
13,374
1,194
9,883
13,893
0
46,956
L
Izanami
pepinoomg
Izanami
13,474
10,119
0
2,062
23,964
9,664
0
7,102
15,863
0
77,055
L
Ao Kuang
zTnTz
Ao Kuang
20,971
5,758
0
8,806
29,422
13,357
0
9,600
18,726
64,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
47,110
234
Minions Killed
218
9
Camps Cleared
9
1,075,517
Distance Traveled
1,249,789
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,967
726
46
2
5
418,964
2
L
Guan Yu
12,502
568
42
2
0
403,631
2
W
Discordia
16,179
735
131
6
3
406,503
1
W
Lancelot
14,964
680
41
2
1
424,322
5
L
Izanami
13,855
630
134
6
3
322,515
3
L
Ao Kuang
13,555
616
58
3
6
349,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role