Player Matchup

Hera
Hera
BigBalledBilly
Hera
Level 153
God Stats
6W - 4L
1,613 SR
Queue Stats
284W - 231L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
Fοxy
Guan Yu
Level 147
God Stats
2W - 0L
1,905 SR
Queue Stats
151W - 72L
1,717 Elo+
Party 1
Erlang Shen
Erlang Shen
LettuceTreatment
Erlang Shen
Level 16
God Stats
1W - 0L
1,983 SR
Queue Stats
8W - 0L
1,887 Elo+
Party 1
Hades
Hades
Maharaj
Hades
Level 154
God Stats
4W - 3L
1,545 SR
Queue Stats
244W - 142L
1,816 Elo+
Party 1
Apollo
Apollo
jookems
Apollo
Level 139
God Stats
2W - 0L
1,324 SR
Queue Stats
87W - 67L
1,531 Elo+
Party 1
Team Averages
Level 122
1,674 SR
1,719 Elo+

VS

Team Averages
Level 102
1,476 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GoldFeraligatr
Ravana
Level 149
God Stats
1W - 3L
1,433 SR
Queue Stats
162W - 123L
1,601 Elo+
Party 2
Agni
Agni
Krogan52
Agni
Level 156
God Stats
4W - 9L
1,446 SR
Queue Stats
331W - 339L
1,471 Elo+
Solo
Atlas
Atlas
SUPERMAN 2001
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Sephinii
Chang'e
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 159L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 17
11,845
846
25,353
12,202
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Fοxy
Guan Yu
17
2 / 4 / 24
10,343
739
8,611
20,780
22,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
LettuceTreatment
Erlang Shen
18
4 / 2 / 19
11,153
797
14,840
23,703
30,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Maharaj
Hades
17
4 / 5 / 17
10,708
765
14,086
18,966
12,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
jookems
Apollo
19
11 / 4 / 13
11,701
836
15,647
16,632
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 7 / 9
10,875
777
14,217
17,604
8,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 4 / 5
10,114
722
14,212
16,174
13,496
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
17
4 / 4 / 7
9,431
674
17,198
10,642
9,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 8 / 7
8,295
593
8,116
20,753
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Sephinii
Chang'e
14
1 / 7 / 7
8,375
598
6,556
16,946
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
30
Kills
15
17
Deaths
30
90
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
9
1.07
W
9
2
17
8.75
W
Guan Yu
Fοxy
Guan Yu
2
4
24
3.5
L
7
4
5
2.38
L
Agni
4
4
7
1.88
W
Erlang Shen
LettuceTreatment
Erlang Shen
4
2
19
6.75
W
Hades
Maharaj
Hades
4
5
17
2.5
L
0
8
7
0.44
L
Chang'e
Sephinii
Chang'e
1
7
7
0.64
W
Apollo
jookems
Apollo
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,537
Damage
60,299
92,283
Taken
82,119
80,532
Mitigated
64,378
43,459
Healing
21,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,217
860
1,066
3,885
17,604
8,755
0
8,359
9,245
36,088
0
W
25,353
4,672
3,183
2,460
12,202
6,141
1,974
4,160
8,042
44,477
0
W
Guan Yu
Fοxy
Guan Yu
8,611
1,097
7,765
6,315
20,780
22,871
122
9,745
11,035
0
12,644
L
14,212
3,365
1,070
3,195
16,174
13,496
0
8,772
7,402
0
24,653
L
Agni
17,198
970
0
323
10,642
9,590
0
5,177
5,465
31,006
0
W
Erlang Shen
LettuceTreatment
Erlang Shen
14,840
4,820
1,598
10,268
23,703
30,672
0
10,762
12,941
0
27,412
W
Hades
Maharaj
Hades
14,086
1,114
1,765
5,136
18,966
12,032
1,750
10,607
8,359
28,312
0
L
8,116
1,951
951
845
20,753
23,644
0
9,100
11,653
19,647
0
L
Chang'e
Sephinii
Chang'e
6,556
754
5,300
4,771
16,946
8,893
0
8,031
8,915
11,703
0
W
Apollo
jookems
Apollo
15,647
6,197
956
4,013
16,632
8,816
4,011
10,813
5,819
0
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,750
Gold Earned
47,090
153
Minions Killed
119
0
Camps Cleared
0
1,253,795
Distance Traveled
1,154,954
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,875
777
55
4
0
229,011
0
W
Hera
11,845
846
45
3
0
249,913
2
W
Guan Yu
10,343
739
1
0
0
278,701
3
L
Ravana
10,114
722
18
1
0
238,130
0
L
Agni
9,431
674
26
2
0
246,574
1
W
Erlang Shen
11,153
797
19
1
0
266,676
2
W
Hades
10,708
765
44
3
0
215,468
1
L
Atlas
8,295
593
8
1
0
210,029
3
L
Chang'e
8,375
598
12
1
0
231,210
0
W
Apollo
11,701
836
44
3
0
243,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role