Player Matchup

Zhong Kui
Zhong Kui
Fornas28
Zhong Kui
Level 86
God Stats
2W - 0L
1,779 SR
Queue Stats
7W - 3L
1,495 Elo+
Party 1
Chaac
Chaac
GoGo_Broly
Chaac
Level 129
God Stats
2W - 2L
1,592 SR
Queue Stats
31W - 28L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JovenTitan_
Ah Muzen Cab
Level 142
God Stats
188W - 185L
1,520 SR
Queue Stats
335W - 368L
1,463 Elo+
Solo
Ares
Ares
iosiif_IQ20
Ares
Level 146
God Stats
4W - 2L
1,280 SR
Queue Stats
27W - 21L
1,504 Elo+
Party 1
Scylla
Scylla
kuariiii
Scylla
Level 117
God Stats
2W - 1L
1,782 SR
Queue Stats
16W - 21L
1,338 Elo+
Party 1
Team Averages
Level 124
1,590 SR
1,454 Elo+

VS

Team Averages
Level 74
1,502 SR
1,412 Elo+
Merlin
Merlin
El_luisma007
Merlin
Level 129
God Stats
20W - 14L
1,485 SR
Queue Stats
417W - 454L
1,469 Elo+
Solo
Anhur
Anhur
LeRusse___
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,510 Elo+
Solo
Bastet
Bastet
Satsor28
Bastet
Level 63
God Stats
12W - 11L
1,524 SR
Queue Stats
175W - 189L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Tommy-13K
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,279 Elo+
Party 2
Cerberus
Cerberus
thebule
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fornas28
Zhong Kui
20
10 / 0 / 17
14,117
1,086
25,943
12,540
11,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
14 / 1 / 16
15,044
1,157
27,615
22,664
30,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
JovenTitan_
Ah Muzen Cab
19
3 / 1 / 22
12,842
988
18,476
10,612
7,082
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 26
13,389
1,030
15,631
20,434
31,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
kuariiii
Scylla
19
1 / 0 / 24
12,808
985
16,216
7,145
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

238

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 2 / 2
12,621
971
24,429
12,186
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
17
1 / 2 / 2
12,189
938
10,926
13,161
5,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Satsor28
Bastet
17
1 / 10 / 3
11,834
910
11,743
23,005
9,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Tommy-13K
The Morrigan
17
0 / 4 / 2
11,644
896
12,263
11,178
4,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
thebule
Cerberus
17
1 / 12 / 1
11,844
911
6,060
50,651
32,085
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
14
30
Kills
4
4
Deaths
30
105
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
2
1
W
Zhong Kui
Fornas28
Zhong Kui
10
0
17
18.5
W
Chaac
14
1
16
22
W
Ah Muzen Cab
JovenTitan_
Ah Muzen Cab
3
1
22
14
L
Anhur
1
2
2
1
L
Bastet
Satsor28
Bastet
1
10
3
0.25
L
The Morrigan
Tommy-13K
The Morrigan
0
4
2
0.25
W
2
2
26
7.5
W
Scylla
kuariiii
Scylla
1
0
24
13
L
Cerberus
thebule
Cerberus
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,881
Damage
65,421
73,395
Taken
110,181
83,956
Mitigated
56,233
22,542
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
24,429
679
88
1,069
12,186
5,367
0
5,796
6,274
59,376
0
W
Zhong Kui
Fornas28
Zhong Kui
25,943
5,609
0
6,228
12,540
11,798
0
7,133
5,407
54,524
0
W
Chaac
27,615
4,797
714
8,208
22,664
30,101
0
12,972
9,692
0
54,900
W
Ah Muzen Cab
JovenTitan_
Ah Muzen Cab
18,476
6,660
730
2,748
10,612
7,082
0
6,045
4,567
0
41,781
L
Anhur
10,926
4,986
0
1,878
13,161
5,298
0
6,404
6,622
0
35,735
L
Bastet
Satsor28
Bastet
11,743
1,721
0
958
23,005
9,011
0
8,909
13,733
0
21,098
L
The Morrigan
Tommy-13K
The Morrigan
12,263
1,519
0
285
11,178
4,472
0
5,343
5,517
32,700
0
W
15,631
858
1,326
1,580
20,434
31,145
0
12,740
6,669
19,786
0
W
Scylla
kuariiii
Scylla
16,216
727
0
1,008
7,145
3,830
0
3,862
3,283
42,260
0
L
Cerberus
thebule
Cerberus
6,060
955
0
11,519
50,651
32,085
0
31,338
18,655
19,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,200
Gold Earned
60,132
251
Minions Killed
275
4
Camps Cleared
11
1,305,352
Distance Traveled
1,113,626
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,621
971
77
6
5
237,515
0
W
Zhong Kui
14,117
1,086
68
5
3
250,675
0
W
Chaac
15,044
1,157
56
4
1
285,197
3
W
Ah Muzen Cab
12,842
988
47
4
0
286,028
0
L
Anhur
12,189
938
66
5
1
248,202
1
L
Bastet
11,834
910
25
2
2
186,243
3
L
The Morrigan
11,644
896
71
5
3
247,228
0
W
Ares
13,389
1,030
10
1
0
232,254
0
W
Scylla
12,808
985
70
5
0
251,198
0
L
Cerberus
11,844
911
36
3
0
194,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role