Player Matchup

Kukulkan
Kukulkan
BIOWAR25
Kukulkan
Level 108
God Stats
11W - 4L
1,570 SR
Queue Stats
109W - 104L
1,398 Elo+
Solo
Lancelot
Lancelot
ItsNeon
Lancelot
Level 115
God Stats
5W - 5L
1,837 SR
Queue Stats
154W - 157L
1,402 Elo+
Party 4
Neith
Neith
JADEDHOPS
Neith
Level 46
God Stats
4W - 10L
1,381 SR
Queue Stats
14W - 20L
1,261 Elo+
Party 1
Mulan
Mulan
LOVEROFP33N
Mulan
Level 29
God Stats
14W - 10L
1,664 SR
Queue Stats
124W - 140L
1,431 Elo+
Party 4
Ganesha
Ganesha
xXyouMadImBackXx
Ganesha
Level 23
God Stats
1W - 1L
1,219 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 1
Team Averages
Level 64
1,534 SR
1,350 Elo+

VS

Team Averages
Level 83
1,518 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HarleHeal
Sobek
Level 104
God Stats
8W - 14L
1,468 SR
Queue Stats
127W - 131L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RebornReprise
Morgan Le Fay
Level 49
God Stats
2W - 3L
1,474 SR
Queue Stats
103W - 88L
1,475 Elo+
Party 2
Achilles
Achilles
Stealthkng1551
Achilles
Level 27
God Stats
41W - 34L
1,647 SR
Queue Stats
138W - 131L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIOWAR25
Kukulkan
11
2 / 1 / 5
6,420
584
4,451
3,606
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
ItsNeon
Lancelot
10
5 / 0 / 5
6,415
583
8,076
8,693
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
JADEDHOPS
Neith
9
4 / 1 / 3
5,480
498
4,683
4,194
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
6,412
583
6,906
6,998
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 8
5,564
506
2,606
5,411
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 0
4,783
435
2,231
5,802
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
 
Artemis
7
1 / 3 / 1
4,710
428
4,478
7,448
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sobek
HarleHeal
Sobek
8
1 / 3 / 0
5,130
466
1,937
8,534
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
RebornReprise
Morgan Le Fay
9
0 / 3 / 1
5,425
493
3,816
7,071
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
8
1 / 1 / 0
5,128
466
4,349
11,335
6,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
3
3
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Artemis
 
Artemis
1
3
1
0.5
W
Kukulkan
BIOWAR25
Kukulkan
2
1
5
4.5
L
Sobek
HarleHeal
Sobek
1
3
0
0.33
W
Lancelot
ItsNeon
Lancelot
5
0
5
7.5
W
Neith
JADEDHOPS
Neith
4
1
3
5.5
W
1
1
0
1
L
Morgan Le Fay
RebornReprise
Morgan Le Fay
0
3
1
0.17
L
Achilles
1
1
0
1
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
16,811
28,902
Taken
40,190
13,804
Mitigated
20,559
7,605
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,231
544
0
1,668
5,802
2,725
0
803
4,999
0
20,920
L
Artemis
 
Artemis
4,478
2,349
0
2,381
7,448
2,768
0
1,646
5,802
0
27,675
W
Kukulkan
BIOWAR25
Kukulkan
4,451
140
0
387
3,606
1,621
615
1,848
1,758
44,996
0
L
Sobek
HarleHeal
Sobek
1,937
212
0
2,074
8,534
5,799
0
2,329
6,205
12,013
0
W
Lancelot
ItsNeon
Lancelot
8,076
3,059
0
1,080
8,693
3,640
295
2,169
6,524
0
42,559
W
Neith
JADEDHOPS
Neith
4,683
2,374
0
1,647
4,194
1,352
468
923
3,271
0
21,561
W
6,906
1,236
0
3,157
6,998
4,297
0
0
6,998
0
43,214
L
Morgan Le Fay
RebornReprise
Morgan Le Fay
3,816
370
0
1,854
7,071
2,942
0
2,279
4,792
39,508
0
L
Achilles
4,349
1,157
0
1,799
11,335
6,325
0
0
10,883
0
25,076
W
2,606
523
0
1,334
5,411
2,894
236
813
4,598
15,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
25,176
278
Minions Killed
227
0
Camps Cleared
0
1,100,119
Distance Traveled
1,003,034
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,783
435
48
4
0
236,935
0
L
Artemis
4,710
428
38
3
0
175,621
1
W
Kukulkan
6,420
584
82
7
0
202,272
2
L
Sobek
5,130
466
22
2
0
183,028
9
W
Lancelot
6,415
583
72
7
0
257,822
2
W
Neith
5,480
498
52
5
0
202,014
1
W
Mulan
6,412
583
71
6
0
223,079
5
L
Morgan Le Fay
5,425
493
77
7
0
184,587
3
L
Achilles
5,128
466
42
4
0
222,863
0
W
Ganesha
5,564
506
1
0
0
214,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role