Player Matchup

Mulan
Mulan
blue12345678918
Mulan
Level 102
God Stats
54W - 45L
1,351 SR
Queue Stats
397W - 309L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
domvito1311
Baron Samedi
Level 123
God Stats
6W - 3L
1,611 SR
Queue Stats
78W - 66L
1,604 Elo+
Party 2
Pele
Pele
l1verfailur3
Pele
Level 80
God Stats
1W - 0L
1,462 SR
Queue Stats
83W - 73L
1,503 Elo+
Party 2
Team Averages
Level 102
1,475 SR
1,574 Elo+

VS

Team Averages
Level 65
1,499 SR
1,457 Elo+
Lancelot
Lancelot
InkPyro
Lancelot
Level 66
God Stats
8W - 9L
1,497 SR
Queue Stats
31W - 24L
1,379 Elo+
Party 1
Merlin
Merlin
VoltesJW
Merlin
Level 68
God Stats
9W - 4L
1,500 SR
Queue Stats
15W - 11L
1,554 Elo+
Party 1
Ullr
Ullr
WastedPather5
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
11,929
702
12,733
19,755
24,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
domvito1311
Baron Samedi
17
6 / 5 / 11
12,317
725
15,316
18,194
11,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 10
13,383
787
19,812
16,127
10,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
InkPyro
Lancelot
15
5 / 7 / 3
10,869
639
13,729
20,989
25,843
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
VoltesJW
Merlin
16
5 / 5 / 5
11,417
672
18,104
12,184
5,684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 7 / 9
9,897
582
9,197
18,012
8,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
19
Kills
10
10
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
InkPyro
Lancelot
5
7
3
0.93
L
Merlin
VoltesJW
Merlin
5
5
5
1.5
L
0
7
9
0.64
W
4
2
12
5
W
Baron Samedi
domvito1311
Baron Samedi
6
5
11
2.3
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
41,030
54,076
Taken
51,185
46,496
Mitigated
39,682
22,065
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
InkPyro
Lancelot
13,729
1,604
0
230
20,989
25,843
0
6,494
14,495
0
31,328
L
Merlin
VoltesJW
Merlin
18,104
1,279
536
3,285
12,184
5,684
0
2,815
9,369
51,953
0
L
9,197
2,694
0
2,021
18,012
8,155
0
6,131
11,881
0
25,930
W
12,733
733
0
5,436
19,755
24,383
916
6,310
13,445
0
32,480
W
Baron Samedi
domvito1311
Baron Samedi
15,316
754
1,829
7,370
18,194
11,514
1,306
5,326
12,868
51,731
0
W
19,812
4,606
0
7,430
16,127
10,599
1,300
7,141
8,986
0
61,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
32,183
191
Minions Killed
157
11
Camps Cleared
4
951,387
Distance Traveled
829,751
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,869
639
38
2
3
305,282
2
L
Merlin
11,417
672
72
4
1
257,174
3
L
Ullr
9,897
582
47
3
0
267,295
3
W
Mulan
11,929
702
34
2
3
325,937
1
W
Baron Samedi
12,317
725
80
5
2
283,009
1
W
Pele
13,383
787
77
5
6
342,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role