Player Matchup

Ymir
Ymir
Carlii_fornia
Ymir
Level 55
God Stats
34W - 22L
1,608 SR
Queue Stats
49W - 50L
1,416 Elo+
Party 3
Izanami
Izanami
El-DoctoreMuerte
Izanami
Level 105
God Stats
2W - 2L
1,609 SR
Queue Stats
59W - 51L
1,444 Elo+
Party 3
Bacchus
Bacchus
III Exo Dia III
Bacchus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Bellona
Bellona
Stukinno
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,201 Elo+
Party 2
Amaterasu
Amaterasu
TheRedRangerUK
Amaterasu
Level 86
God Stats
5W - 8L
1,425 SR
Queue Stats
92W - 142L
1,360 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,324 Elo+

VS

Team Averages
Level 89
1,516 SR
1,436 Elo+
Mulan
Mulan
FPXFullMetal
Mulan
Level 107
God Stats
12W - 3L
1,514 SR
Queue Stats
206W - 181L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
Papac2480
Yu Huang
Level 8
God Stats
3W - 2L
1,472 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
SinIsLaw
Zhong Kui
Level 140
God Stats
19W - 12L
1,551 SR
Queue Stats
416W - 354L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
Sincitycalling1
Jing Wei
Level 127
God Stats
8W - 2L
1,638 SR
Queue Stats
453W - 388L
1,503 Elo+
Party 1
Nemesis
Nemesis
damix-reverse
Nemesis
Level 61
God Stats
23W - 25L
1,404 SR
Queue Stats
215W - 261L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,031
411
4,317
22,598
20,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 0
10,939
497
12,273
24,039
9,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 4
7,703
350
3,430
9,391
7,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Stukinno
Bellona
14
1 / 6 / 4
8,998
409
7,888
19,557
12,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheRedRangerUK
Amaterasu
16
3 / 8 / 3
10,534
479
10,254
24,887
24,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
14,041
638
23,241
22,917
30,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
Papac2480
Yu Huang
16
1 / 2 / 2
10,619
483
5,618
10,697
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
SinIsLaw
Zhong Kui
19
12 / 2 / 7
13,617
619
16,981
23,602
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jing Wei
20
4 / 0 / 12
12,789
581
17,075
19,289
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
18
1 / 4 / 6
11,895
541
13,118
16,546
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
28
28
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
3
8
0
0.38
W
10
1
9
14.5
L
0
2
4
1
W
Yu Huang
Papac2480
Yu Huang
1
2
2
1
W
Zhong Kui
SinIsLaw
Zhong Kui
12
2
7
7.75
W
Jing Wei
4
0
12
10
L
Bellona
Stukinno
Bellona
1
6
4
0.5
L
Amaterasu
TheRedRangerUK
Amaterasu
3
8
3
0.56
W
Nemesis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
76,033
100,472
Taken
93,051
74,206
Mitigated
71,648
20,068
Healing
43,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,317
616
213
3,873
22,598
20,683
0
5,914
16,684
60,818
0
L
12,273
6,745
0
6,447
24,039
9,126
1,008
4,580
19,459
0
98,059
W
23,241
4,013
0
15,184
22,917
30,171
390
3,029
19,888
0
108,676
L
3,430
147
199
1,468
9,391
7,438
222
1,386
8,005
21,003
0
W
Yu Huang
Papac2480
Yu Huang
5,618
737
0
752
10,697
4,546
43
1,246
9,451
44,694
0
W
Zhong Kui
SinIsLaw
Zhong Kui
16,981
2,412
0
12,640
23,602
20,696
2,560
1,886
21,716
94,850
0
W
Jing Wei
17,075
14,027
0
11,914
19,289
8,786
3,807
2,316
16,973
0
132,096
L
Bellona
Stukinno
Bellona
7,888
1,639
0
1,892
19,557
12,687
0
6,823
12,734
0
47,664
L
Amaterasu
TheRedRangerUK
Amaterasu
10,254
5,229
0
5,976
24,887
24,272
885
3,896
20,991
0
75,387
W
Nemesis
13,118
6,202
0
2,563
16,546
7,449
0
2,873
13,673
0
119,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
62,961
473
Minions Killed
643
0
Camps Cleared
0
1,822,423
Distance Traveled
2,152,946
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,031
411
84
4
0
340,300
1
L
Izanami
10,939
497
144
7
0
322,962
5
W
Mulan
14,041
638
180
8
0
432,462
1
L
Bacchus
7,703
350
33
2
0
387,400
0
W
Yu Huang
10,619
483
58
3
0
405,061
0
W
Zhong Kui
13,617
619
110
5
0
389,681
6
W
Jing Wei
12,789
581
151
7
0
438,150
4
L
Bellona
8,998
409
67
3
0
418,704
0
L
Amaterasu
10,534
479
145
7
0
353,057
4
W
Nemesis
11,895
541
144
7
0
487,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role