Player Matchup

Xing Tian
Xing Tian
A-_-Rell
Xing Tian
Level 147
God Stats
16W - 3L
1,748 SR
Queue Stats
169W - 175L
1,501 Elo+
Party 1
Artemis
Artemis
Ay-Bobby
Artemis
Level 111
God Stats
7W - 3L
1,696 SR
Queue Stats
18W - 11L
1,503 Elo+
Party 1
Vamana
Vamana
Aye-_-J-Huss
Vamana
Level 93
God Stats
8W - 6L
1,438 SR
Queue Stats
244W - 269L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
JazzyMarmot8990
Ah Puch
Level 58
God Stats
35W - 34L
1,451 SR
Queue Stats
120W - 145L
1,377 Elo+
Solo
Nemesis
Nemesis
VoS GypseA
Nemesis
Level 69
God Stats
8W - 3L
1,821 SR
Queue Stats
472W - 523L
1,357 Elo+
Solo
Team Averages
Level 96
1,631 SR
1,444 Elo+

VS

Team Averages
Level 74
1,460 SR
1,374 Elo+
Fenrir
Fenrir
KUJAGER
Fenrir
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 189L
1,388 Elo+
Solo
Mercury
Mercury
Knocknoc9375
Mercury
Level 63
God Stats
20W - 33L
1,363 SR
Queue Stats
285W - 382L
1,299 Elo+
Solo
Persephone
Persephone
NotInTheScript
Persephone
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,290 Elo+
Solo
Xbalanque
Xbalanque
SpiderHero5
Xbalanque
Level 68
God Stats
126W - 121L
1,436 SR
Queue Stats
639W - 677L
1,361 Elo+
Solo
Lancelot
Lancelot
iMissAfrica
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A-_-Rell
Xing Tian
20
7 / 1 / 30
17,060
1,219
21,892
24,909
41,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Ay-Bobby
Artemis
20
19 / 3 / 19
17,860
1,276
48,335
19,182
10,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
11 / 6 / 24
16,541
1,182
22,624
27,200
25,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
4 / 1 / 17
14,977
1,070
14,647
8,411
4,694
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
VoS GypseA
Nemesis
20
2 / 11 / 16
13,339
953
15,199
27,317
14,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KUJAGER
Fenrir
19
6 / 10 / 11
14,072
1,005
16,959
32,961
19,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Knocknoc9375
Mercury
19
5 / 13 / 9
14,147
1,011
23,681
31,306
18,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
NotInTheScript
Persephone
20
3 / 8 / 10
15,033
1,074
19,433
19,714
8,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
SpiderHero5
Xbalanque
19
2 / 8 / 13
13,225
945
16,106
26,243
13,452
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
iMissAfrica
Lancelot
20
6 / 4 / 11
14,392
1,028
23,283
21,309
11,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
76
43
Kills
22
22
Deaths
43
106
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
A-_-Rell
Xing Tian
7
1
30
22
W
Artemis
Ay-Bobby
Artemis
19
3
19
9.5
W
Vamana
11
6
24
3.83
W
4
1
17
12.5
L
Fenrir
KUJAGER
Fenrir
6
10
11
1.15
L
Mercury
Knocknoc9375
Mercury
5
13
9
0.73
L
Persephone
NotInTheScript
Persephone
3
8
10
1
L
Xbalanque
SpiderHero5
Xbalanque
2
8
13
1.06
W
Nemesis
VoS GypseA
Nemesis
2
11
16
0.91
L
Lancelot
iMissAfrica
Lancelot
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,697
Damage
99,462
107,019
Taken
131,533
96,369
Mitigated
72,244
15,476
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
A-_-Rell
Xing Tian
21,892
1,881
0
2,025
24,909
41,667
0
4,937
19,972
32,505
0
W
Artemis
Ay-Bobby
Artemis
48,335
32,724
0
2,622
19,182
10,659
0
2,358
16,824
0
68,803
W
Vamana
22,624
12,776
1,538
4,385
27,200
25,339
0
5,808
20,948
2,885
32,112
W
14,647
1,088
562
1,788
8,411
4,694
0
786
7,625
60,429
0
L
Fenrir
KUJAGER
Fenrir
16,959
5,664
186
708
32,961
19,775
0
8,241
24,720
0
29,978
L
Mercury
Knocknoc9375
Mercury
23,681
12,097
107
1,681
31,306
18,046
0
9,578
21,728
0
35,679
L
Persephone
NotInTheScript
Persephone
19,433
2,345
0
2,120
19,714
8,988
0
5,204
14,502
68,050
0
L
Xbalanque
SpiderHero5
Xbalanque
16,106
12,660
0
1,267
26,243
13,452
0
8,473
17,770
0
39,668
W
Nemesis
VoS GypseA
Nemesis
15,199
7,217
0
2,556
27,317
14,010
0
5,544
21,773
0
24,213
L
Lancelot
iMissAfrica
Lancelot
23,283
4,048
0
0
21,309
11,983
0
7,128
14,181
0
40,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,777
Gold Earned
70,869
229
Minions Killed
244
5
Camps Cleared
7
1,357,410
Distance Traveled
1,330,253
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
17,060
1,219
26
2
0
313,822
2
W
Artemis
17,860
1,276
35
3
1
244,065
0
W
Vamana
16,541
1,182
28
2
0
286,682
1
W
Ah Puch
14,977
1,070
128
9
0
277,376
0
L
Fenrir
14,072
1,005
24
2
1
289,237
0
L
Mercury
14,147
1,011
20
1
5
260,858
1
L
Persephone
15,033
1,074
122
9
1
236,326
2
L
Xbalanque
13,225
945
40
3
0
235,951
0
W
Nemesis
13,339
953
12
1
4
235,465
2
L
Lancelot
14,392
1,028
38
3
0
307,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role