Player Matchup

Atlas
Atlas
DoctorFever
Atlas
Level 68
God Stats
3W - 1L
1,684 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Lancelot
Lancelot
Persteponme
Lancelot
Level 68
God Stats
3W - 2L
1,664 SR
Queue Stats
11W - 15L
1,729 Elo+
Party 1
King Arthur
King Arthur
SilverFox4070
King Arthur
Level 129
God Stats
22W - 19L
1,613 SR
Queue Stats
207W - 158L
1,605 Elo+
Party 3
Hou Yi
Hou Yi
Turtle man army
Hou Yi
Level 148
God Stats
2W - 0L
1,094 SR
Queue Stats
206W - 169L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xXV3n0mKill3rXx
Morgan Le Fay
Level 160
God Stats
4W - 4L
1,762 SR
Queue Stats
233W - 192L
1,587 Elo+
Party 3
Team Averages
Level 115
1,563 SR
1,641 Elo+

VS

Team Averages
Level 100
1,570 SR
1,582 Elo+
Anhur
Anhur
ChronoGeizer
Anhur
Level 47
God Stats
9W - 7L
1,597 SR
Queue Stats
336W - 362L
1,496 Elo+
Solo
Cerberus
Cerberus
GoldFeraligatr
Cerberus
Level 149
God Stats
3W - 1L
1,772 SR
Queue Stats
163W - 101L
1,672 Elo+
Party 4
Ravana
Ravana
Ob-so-leet
Ravana
Level 127
God Stats
10W - 9L
1,531 SR
Queue Stats
338W - 317L
1,518 Elo+
Party 2
Lancelot
Lancelot
SeidEFX
Lancelot
Level 149
God Stats
2W - 6L
1,279 SR
Queue Stats
354W - 337L
1,520 Elo+
Party 2
Discordia
Discordia
Sephinii
Discordia
Level 29
God Stats
14W - 6L
1,670 SR
Queue Stats
114W - 58L
1,704 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
14,354
718
16,953
26,742
39,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
Persteponme
Lancelot
20
7 / 6 / 9
14,274
714
19,516
20,938
10,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SilverFox4070
King Arthur
20
1 / 3 / 12
13,215
661
15,777
20,089
23,714
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 2 / 8
15,878
794
28,712
17,080
8,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
xXV3n0mKill3rXx
Morgan Le Fay
20
6 / 2 / 14
14,737
737
30,181
16,580
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 6
12,702
635
10,526
25,343
12,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
19
3 / 4 / 11
13,301
665
13,408
36,143
50,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Ob-so-leet
Ravana
20
5 / 4 / 5
14,189
709
12,806
20,850
17,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SeidEFX
Lancelot
20
1 / 9 / 11
13,016
651
13,788
25,548
25,268
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sephinii
Discordia
20
5 / 5 / 7
14,390
720
17,813
15,875
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
26
Kills
15
17
Deaths
26
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
3
4
15
2.63
L
Cerberus
3
4
11
2.13
L
Ravana
Ob-so-leet
Ravana
5
4
5
1.88
W
Lancelot
Persteponme
Lancelot
7
6
9
1.92
L
Lancelot
SeidEFX
Lancelot
1
9
11
0.72
L
Discordia
Sephinii
Discordia
5
5
7
1.7
W
King Arthur
SilverFox4070
King Arthur
1
3
12
2.33
W
9
2
8
6.5
W
Morgan Le Fay
xXV3n0mKill3rXx
Morgan Le Fay
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,139
Damage
68,341
101,429
Taken
123,759
91,442
Mitigated
113,461
13,422
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,526
5,870
0
6,501
25,343
12,282
1,200
11,001
14,210
0
65,469
W
16,953
5,013
338
2,859
26,742
39,590
895
8,150
18,592
34,264
0
L
Cerberus
13,408
821
0
4,201
36,143
50,592
0
10,090
25,499
30,212
0
L
Ravana
Ob-so-leet
Ravana
12,806
3,760
2,187
3,063
20,850
17,942
126
9,474
11,088
1,530
42,646
W
Lancelot
Persteponme
Lancelot
19,516
3,568
0
3,128
20,938
10,734
1,642
6,602
14,336
423
64,627
L
Lancelot
SeidEFX
Lancelot
13,788
1,326
0
2,045
25,548
25,268
0
9,568
15,739
0
39,612
L
Discordia
Sephinii
Discordia
17,813
764
0
1,052
15,875
7,377
128
6,796
9,019
44,634
0
W
King Arthur
SilverFox4070
King Arthur
15,777
971
0
1,431
20,089
23,714
281
5,154
14,935
313
39,719
W
28,712
19,723
0
3,451
17,080
8,964
3,813
5,530
11,550
0
106,994
W
Morgan Le Fay
xXV3n0mKill3rXx
Morgan Le Fay
30,181
2,731
0
2,215
16,580
8,440
634
5,841
10,739
82,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,458
Gold Earned
67,598
382
Minions Killed
312
0
Camps Cleared
0
2,238,371
Distance Traveled
1,869,471
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,702
635
85
4
0
353,765
3
W
Atlas
14,354
718
32
2
0
441,343
4
L
Cerberus
13,301
665
40
2
0
377,962
4
L
Ravana
14,189
709
59
3
0
376,395
5
W
Lancelot
14,274
714
70
4
0
467,267
1
L
Lancelot
13,016
651
68
3
0
385,885
0
L
Discordia
14,390
720
60
3
0
375,464
1
W
King Arthur
13,215
661
39
2
0
478,742
1
W
Hou Yi
15,878
794
141
7
0
438,025
1
W
Morgan Le Fay
14,737
737
100
5
0
412,994
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role