Player Matchup

Lancelot
Lancelot
ItsNeon
Lancelot
Level 115
God Stats
5W - 5L
1,745 SR
Queue Stats
154W - 157L
1,392 Elo+
Party 4
Ares
Ares
JaviOnTop
Ares
Level 49
God Stats
3W - 3L
1,307 SR
Queue Stats
80W - 70L
1,503 Elo+
Party 1
Mulan
Mulan
LOVEROFP33N
Mulan
Level 29
God Stats
14W - 10L
1,613 SR
Queue Stats
124W - 140L
1,422 Elo+
Party 4
Bakasura
Bakasura
Nasdaksito
Bakasura
Level 53
God Stats
5W - 6L
1,498 SR
Queue Stats
353W - 354L
1,478 Elo+
Party 1
Vulcan
Vulcan
elaxel2212
Vulcan
Level 87
God Stats
3W - 4L
1,449 SR
Queue Stats
260W - 282L
1,444 Elo+
Party 1
Team Averages
Level 67
1,522 SR
1,448 Elo+

VS

Team Averages
Level 67
1,500 SR
1,413 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Fernyx2
Horus
Level 37
God Stats
0W - 3L
1,696 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 2
Bellona
Bellona
JADEDHOPS
Bellona
Level 46
God Stats
4W - 2L
1,499 SR
Queue Stats
14W - 20L
1,272 Elo+
Party 3
Scylla
Scylla
xXyouMadImBackXx
Scylla
Level 23
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItsNeon
Lancelot
15
4 / 0 / 5
9,141
609
8,885
10,097
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
12
6 / 1 / 3
8,026
535
5,740
13,058
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 3
8,748
583
12,496
11,237
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Nasdaksito
Bakasura
12
3 / 3 / 2
7,357
490
3,255
12,717
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
elaxel2212
Vulcan
13
1 / 2 / 5
8,118
541
9,245
7,472
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 2
7,996
533
5,243
14,062
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
 
Apollo
11
2 / 4 / 2
6,655
444
8,800
13,960
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Fernyx2
Horus
10
0 / 3 / 4
6,672
445
5,724
13,757
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
JADEDHOPS
Bellona
10
1 / 3 / 1
6,381
425
4,266
9,549
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 1
5,642
376
3,911
8,714
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
7
7
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
2
2
L
Apollo
 
Apollo
2
4
2
0.75
L
Horus
Fernyx2
Horus
0
3
4
0.67
W
Lancelot
ItsNeon
Lancelot
4
0
5
6.5
L
Bellona
JADEDHOPS
Bellona
1
3
1
0.5
W
Ares
6
1
3
7.5
W
3
1
3
4.5
W
Bakasura
Nasdaksito
Bakasura
3
3
2
1.33
W
Vulcan
elaxel2212
Vulcan
1
2
5
1.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
27,944
54,581
Taken
60,042
31,532
Mitigated
35,426
11,395
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,243
1,433
0
7,051
14,062
6,095
0
1,935
12,031
0
55,606
L
Apollo
 
Apollo
8,800
4,685
0
4,406
13,960
6,125
908
3,833
9,827
0
56,668
L
Horus
Fernyx2
Horus
5,724
3,376
1,029
3,631
13,757
12,005
184
4,073
9,239
0
18,469
W
Lancelot
ItsNeon
Lancelot
8,885
2,715
0
1,220
10,097
4,508
1,098
849
9,216
0
77,534
L
Bellona
JADEDHOPS
Bellona
4,266
1,226
0
866
9,549
8,239
0
1,949
7,246
0
18,785
W
Ares
5,740
695
0
1,789
13,058
11,624
63
710
12,316
19,293
0
W
12,496
1,168
0
4,386
11,237
7,392
1,068
0
10,903
0
57,073
W
Bakasura
Nasdaksito
Bakasura
3,255
2,077
0
3,437
12,717
4,658
0
476
12,241
0
32,928
W
Vulcan
elaxel2212
Vulcan
9,245
3,649
0
563
7,472
3,350
603
1,876
5,533
65,481
0
L
3,911
380
0
393
8,714
2,962
0
3,195
5,399
25,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
33,346
433
Minions Killed
279
0
Camps Cleared
0
1,611,111
Distance Traveled
1,444,160
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,996
533
103
7
0
354,578
2
L
Apollo
6,655
444
99
7
0
252,033
0
L
Horus
6,672
445
14
1
0
297,861
1
W
Lancelot
9,141
609
127
8
0
380,333
4
L
Bellona
6,381
425
34
2
0
292,053
1
W
Ares
8,026
535
17
1
0
280,423
2
W
Mulan
8,748
583
106
7
0
316,375
5
W
Bakasura
7,357
490
74
5
0
333,815
1
W
Vulcan
8,118
541
109
7
0
300,165
4
L
Scylla
5,642
376
29
2
0
247,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role