Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
EvilMable
Mercury
Gold III
Level 116
God Stats
7W - 6L
1,511 SR
Queue Stats
150W - 154L
1,472 MMR
Solo
Janus
Janus
Gold II
Salahath
Janus
Gold II
Level 149
God Stats
1W - 0L
1,515 SR
Queue Stats
39W - 38L
1,475 MMR
Solo
Cerberus
Cerberus
Gold III
cooomslayer
Cerberus
Gold III
Level 142
God Stats
4W - 1L
1,541 SR
Queue Stats
662W - 663L
1,441 MMR
Solo
Ullr
Ullr
Silver III
x2Epic
Ullr
Silver III
Level 134
God Stats
6W - 5L
1,266 SR
Queue Stats
43W - 42L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,467 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,570 SR
1,452 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Baruffi
Morgan Le Fay
Gold III
Level 60
God Stats
2W - 1L
1,924 SR
Queue Stats
46W - 47L
1,448 MMR
Solo
Artemis
Artemis
Gold II
Blake081305
Artemis
Gold II
Level 138
God Stats
3W - 5L
1,800 SR
Queue Stats
343W - 350L
1,495 MMR
Solo
Chiron
Chiron
Bronze V
GokuwithanAfro
Chiron
Bronze V
Level 160
God Stats
0W - 1L
1,362 SR
Queue Stats
5W - 17L
1,430 MMR
Solo
Achilles
Achilles
Silver II
RougeDragon12
Achilles
Silver II
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,433 MMR
Solo
Xing Tian
Xing Tian
Silver II
theelfking
Xing Tian
Silver II
Level 105
God Stats
1W - 7L
1,263 SR
Queue Stats
63W - 73L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
6 / 3 / 9
16,377
585
20,664
37,290
40,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
EvilMable
Mercury
20
7 / 4 / 12
15,983
571
21,910
30,406
16,321
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Salahath
Janus
20
4 / 3 / 17
15,808
565
19,467
16,897
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
cooomslayer
Cerberus
19
1 / 5 / 17
13,881
496
13,503
34,031
41,653
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
x2Epic
Ullr
20
12 / 1 / 5
17,356
620
24,530
21,032
11,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
NemesisPersephoneBellonaAtlasIzanami

VS

Bans
ChernobogPoseidonBakasuraCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baruffi
Morgan Le Fay
20
5 / 6 / 6
14,098
504
24,955
23,615
12,305
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Blake081305
Artemis
17
1 / 8 / 11
12,071
431
15,466
31,990
18,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 3 / 3
13,725
490
14,658
19,750
9,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RougeDragon12
Achilles
20
5 / 6 / 3
13,995
500
22,000
31,035
43,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
theelfking
Xing Tian
17
2 / 7 / 3
11,172
399
12,201
27,447
19,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
30
Kills
16
16
Deaths
30
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
9
3.5
L
Morgan Le Fay
Baruffi
Morgan Le Fay
5
6
6
1.33
L
Artemis
Blake081305
Artemis
1
8
11
0.81
W
Mercury
EvilMable
Mercury
7
4
12
3.25
L
3
3
3
1.5
L
Achilles
RougeDragon12
Achilles
5
6
3
1.08
W
Janus
Salahath
Janus
4
3
17
4.17
W
Cerberus
cooomslayer
Cerberus
1
5
17
1.9
L
Xing Tian
theelfking
Xing Tian
2
7
3
0.5
W
Ullr
x2Epic
Ullr
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,074
Damage
89,280
139,656
Taken
133,837
118,872
Mitigated
103,410
36,125
Healing
27,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
20,664
7,326
0
19,896
37,290
40,189
1,613
9,966
27,324
0
134,949
L
Morgan Le Fay
Baruffi
Morgan Le Fay
24,955
2,843
249
3,396
23,615
12,305
0
9,200
14,255
151,427
0
L
Artemis
Blake081305
Artemis
15,466
6,547
3,246
2,986
31,990
18,462
0
8,736
23,174
0
57,519
W
Mercury
EvilMable
Mercury
21,910
10,457
0
4,005
30,406
16,321
2,833
8,679
21,727
0
169,366
L
14,658
5,185
1,576
8,633
19,750
9,570
0
3,819
15,599
0
124,810
L
Achilles
RougeDragon12
Achilles
22,000
4,833
0
2,668
31,035
43,093
1,481
4,447
26,588
0
104,183
W
Janus
Salahath
Janus
19,467
1,156
0
2,621
16,897
8,982
1,068
5,252
11,645
156,258
0
W
Cerberus
cooomslayer
Cerberus
13,503
853
0
5,912
34,031
41,653
94
13,417
20,614
51,100
0
L
Xing Tian
theelfking
Xing Tian
12,201
675
0
4,680
27,447
19,980
0
6,768
20,103
79,231
0
W
Ullr
x2Epic
Ullr
24,530
11,186
0
3,691
21,032
11,727
5,791
2,503
18,529
0
199,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,405
Gold Earned
65,061
911
Minions Killed
808
0
Camps Cleared
0
2,878,324
Distance Traveled
2,566,785
47
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,377
585
210
8
0
568,066
6
L
Morgan Le Fay
14,098
504
229
8
0
516,401
9
L
Artemis
12,071
431
81
3
0
500,407
8
W
Mercury
15,983
571
161
6
0
601,916
11
L
Chiron
13,725
490
207
7
0
512,054
8
L
Achilles
13,995
500
174
6
0
495,769
12
W
Janus
15,808
565
228
8
0
579,091
6
W
Cerberus
13,881
496
74
3
0
564,697
18
L
Xing Tian
11,172
399
117
4
0
542,154
4
W
Ullr
17,356
620
238
9
0
564,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role